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Posted by Kotaku Jul 28 2010 18:30 GMT in Shin Megami Tensei: Persona 3
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#feature When I had the opportunity to play a favorite game all over again with Persona 3 Portable, I was happy to do so. I didn't realize a virtual sex change would make the experience anything but the same as before. More »

Posted by IGN Jul 28 2010 18:41 GMT in Xbox 360 News
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U.S. sales pass the 20 million mark.

Posted by Joystiq Jul 28 2010 19:40 GMT in Gaming News
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The latest online-exclusive content for Pokemon HeartGold and SoulSilver will give you the opportunity to acquire the Legendary Pokémon Latias or Latios for your e-menagerie, and all you have to do is ... well, kind of a lot of stuff, actually.

In order to take part in the event, you'll have to have beaten the Elite Four and received the National Pokédex. Then, you'll have to connect to the Nintendo Wi-Fi Connection between July 31 and August 27 and fight a Pokémon holding an Enigma Stone. This will indirectly lead to an encounter with Latios (in HeartGold) or Latias (in SoulSilver) -- all in a day's work in the endless pursuit of 'em all.

[Press release is posted after the break.]

Posted by Joystiq Jul 27 2010 21:30 GMT in Dragon Age: Origins
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"We just brought it down," the marketing guy from BioWare told me while waiting in line. The company was already bringing a bunch of computers to Comic-Con to let visiting fans preview Dragon Age 2, so they figured why not bring some PCs down all loaded up with unreleased DLC to play, too? Other companies hold secret sneak previews and require pages of NDA agreements to see their unreleased games for the first time, but BioWare just brings them to Comic-Con.

So yes, alongside the public, I got a chance to see the upcoming DLC. And the first thing I heard about it is that it's hard. Really hard. Dragon Age: Origins is already a game that requires some thinking, but BioWare has apparently turned up the difficulty on this one -- there's lots of big enemies, I was told, that will provide a challenge even on the easiest setting.

Posted by GoNintendo Jul 28 2010 18:27 GMT in Nintendo Stuff
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Activision today announced the official name of the upcoming Monster Jam® videogame - Monster Jam: Path of Destruction. The video game will be available at retail on November 9, 2010 on Wii™, Nintendo DS™, the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and PSP® (PlayStation®Portable) system. Monster Jam: Path of [...]

Posted by Joystiq Jul 28 2010 09:00 GMT in Gaming News
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How much cuteness can you handle today? Is it, like, a lot? If not, just pass this post right by. After the break, we have gameplay footage and dozens of screenshots of BlayzBloo: Super Melee Brawlers Battle Royale, the DSiWare arena fighter starring chibi versions of BlazBlue's characters.
Hooly
looks pretty kawaii desu sugoi ne
©na
That is not an absurd title at all

Posted by GoNintendo Jul 28 2010 18:21 GMT in Nintendo Stuff
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Donkey Kong Country Returns is one of my most anticipated titles for the Wii. I love platformers, I love 2d side-scrolling and I love the Donkey Kong Country series. I’m getting everything I love with this new title! Just to refresh our memories, let’s take a look at all the content and [...]

Posted by Joystiq Jul 28 2010 19:20 GMT in Thor: The Video Game
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Just over a week since Sega confirmed that Thor: The Video Game was on track for next year, the company has released the first bits of media. There isn't much to go on at this point, with only a brief teaser trailer and a pair of concept art images, but allow us to make this bold prediction: The core gameplay mechanic will involve smashing things.

Posted by PlayStation Blog Jul 28 2010 18:23 GMT in PlayStation Network
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We’ve got a huge update this week for the PlayStation Store Digital Comics. First off, you can now buy a complete digital comic series or story arcs. This is perfect for all of you comic readers who want to buy a full series rather than have to buy each issue individually. Plus when you purchase a comic bundle you’ll get it at a lower price than you would if you bought each issue individually. The full list of PlayStation Comic Store ‘Bundles’ is noted below.

New Release highlights:

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We have two more free comics from DC this week. The first: Bottle of Awesome #1. Billy Butterman is a loser, a putz. High school is a total nightmare: all the cool guys pick on him, girls ignore him. That is, until the day he encounters a mysterious hobo, who urges him into drink from a bottle of awesome. However, he warns Billy not to drink too much, for a person can become too awesome. Will Billy heed his words?

The second free comic introduces us to the world of Ex Machina which Publishers Weekly described as “…half X-Files, half West Wing and 100% genius”. EX MACHINA is far from a traditional “cape and tights” adventure story. It is a sophisticated superhero story for readers who are sceptical of anyone who can jump over a building in a single bound.

IDW continues the epic tale of Dragon Age, the second issue is out now! We also see Jurassic Park #1 – It’s been 13 years since little Tim and Lex Murphy escaped from the island of Isla Sorna, and recent public opinion has reversed, with the world clamouring for authorities to re-open Jurassic Park! With the help of their controversial Granddad’s inheritance and their own sharp wits, a secret deal is struck to open a new park! This time they’ll get it right…right? Bob Schreck makes his writing debut on this all-new tale, under covers from fellow industry legends Frank Miller and Tom Yeates!

From Marvel this week we have more Daredevil and all six issues of The Infinity Gauntlet which happens to be one of the best stories Marvel has ever told.

Disney fans should be happy with Pocahontas. Or if you are after something more mature then check out Markosia’s beautifully disturbing Breathe #1.

Here’s the full list and as always head to www.playstationcomics.com for more info or to view our full catalog and pricing.

  • 2000AD Prog #1690
  • Army of Two #6
  • Astro Boy: Movie Adaptation BUNDLE
  • The Authority #3
  • Azure #3
  • Batman #635
  • Batman #636
  • Batman #637
  • Batman #638
  • Batman #639
  • Batman #640
  • Batman #641
  • Bottle of Awesome #1
  • Breathe #1
  • Daredevil (1998) #104
  • Daredevil (1998) #105
  • Daredevil (1998) #106
  • Daredevil (1998) #107
  • Daredevil (1998) #108
  • Daredevil (1998): Hell to Pay BUNDLE
  • DMZ #15
  • Donald Duck, Fethry Duck and the Factotum Cruise
  • Dragon Age #2
  • Ex Machina #1
  • Ex Machina #2
  • Fables #17
  • Fantastic Four: Civil War, Book 1 (2003) BUNDLE
  • Fantastic Four: Civil War, Book 2 (2003) BUNDLE
  • From the Pages of Bram Stoker’s Dracula: Harker #1
  • From the Pages of Bram Stoker’s Dracula: Harker #2
  • From the Pages of Bram Stoker’s Dracula: Harker #3
  • From the Pages of Bram Stoker’s Dracula: Harker #4
  • From the Pages of Bram Stoker’s Dracula: Harker #5
  • Gen13 #3
  • G.I. Joe: Operation Hiss #5
  • G.I. Joe: Rise of the Cobra: Official Movie Adaptation BUNDLE
  • Green Lantern: Secret Origin – Part 6 #6
  • Green Lantern: The Sinestro Corps War – Part 7 of 12 #7
  • Green Lantern: The Sinestro Corps War – Part 8 of 12 #8
  • Green Lantern: The Sinestro Corps War – Part 9 of 12 #9
  • Green Lantern: The Sinestro Corps War – Part 10 of 12 #10
  • Green Lantern: The Sinestro Corps War – Part 11 of 12 #11
  • Groom Lake BUNDLE
  • High Moon #5
  • Hope Falls #5
  • Huey, Dewey and Louie in the Library of Mysteries
  • Infinity Gauntlet (1991) #1
  • Infinity Gauntlet (1991) #2
  • Infinity Gauntlet (1991) #3
  • Infinity Gauntlet (1991) #4
  • Infinity Gauntlet (1991) #5
  • Infinity Gauntlet (1991) #6
  • Jonah Hex #15
  • Juassic Park #1
  • Justice League: Generation Lost #6
  • Kingdom Come #3
  • Locke & Key: Welcome to Lovecraft BUNDLE
  • Marvel Zombies 2 (2007) #4
  • Mickey Mouse and the Magnificent Doublejoke
  • Planetary #4
  • Planetary #5
  • Pocahontas
  • Powers (2000) #15
  • Powers (2000) #16
  • Scrooge McDuck and the Endless Game
  • Star Trek: Countdown BUNDLE
  • Star Trek: Nero BUNDLE
  • Tank Girl – The Gifting BUNDLE
  • Transformers: Revenge of the Fallen Movie Adaptation BUNDLE
  • Transformers: Revenge of the Fallen Movie Prequel: Alliance BUNDLE
  • Transformers: Revenge of the Fallen Movie Prequel: Defiance BUNDLE
  • The Unwritten #4
  • Vampire Hunter D Volume 1 BUNDLE
  • Vampire Hunter D Volume 2 #2
  • Witch & Wizard: The Battle For Shadowland #2
  • Wildcats #3
  • Wizards of Mickey #10
  • Wormwood: Gentleman Corpse: Birds, Bees, Blood & Beer BUNDLE
  • X-Men: Blinded by the Lights (2004) BUNDLE
  • X-Mickey #16
  • Zombies vs Robots BUNDLE

Posted by PlayStation Blog Jul 28 2010 18:18 GMT in PixelJunk Shooter 2
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Q-Games and Dylan Cuthbert are cooking up plenty of new tricks for PixelJunk Shooter 2, the follow-up to the 2009 PSN title that mixed retro-styled audio-visuals with progressive gameplay mechanics. But once I picked up the controller at last week’s NYC PlayStation media day, I discovered that PixelJunk Shooter 2 expands upon this formula in several key ways.

Light and dark. I quickly learned that darkness is not your friend in PixelJunk Shooter 2. Traveling though a dark area for more than a few seconds will attract invulnerable apparitions – the spectral remnants of a “lost civilization” — and almost instant death. Faced with a long, shadowy tunnel, I turned my cannons on a nearby phosphorescent mushroom. While it bobbed like a metronome, I was able to stay within its small orb of light to pass through the tunnel unscathed.

That’s when I discovered another threat lurking in the darkness: worm-like parasites that latched onto my ship’s hull and slowed my movement to a crawl. Once exposed to light, the worms quickly wither and die — but their slowing effect can spell doom when you’re desperately trying to escape the ghosts.

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New elements. By and large, the original game tasked players with manipulating magma and water (plus that magnetic black fluid found near the end of the game) to advantageous effect in order to rescue stranded explorers. But being set inside the “Belly of the Beast,” PixelJunk Shooter 2’s various substances have a more organic theme: I saw a caustic bile-like fluid as well as a mysterious purple ooze.

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Eden…found? In another sequence, I encountered vast clouds of a smoke-like substance that caused my ship to spin like a top and careen helplessly out of control. Trouble was, I had to traverse the cloud in order to reach the end of the level. What to do?

While spinning, I used my grappling hook on an oddly shaped object placed nearby, which caused me to swing around and around like a kid on a merry-go-round. By releasing the grappling hook at the right time, I was able to propel myself out of the cloud and safely into the level’s exit. PixelJunk Eden fans will feel right at home!

My first hands-on experience with PixelJunk Shooter 2 didn’t last long, but it also gave me a chance to track down answers to a couple of PlayStation.Blog reader-submitted questions, which I’ve posted below.

plaztiksyke asks: Will PixelJunk Shooter 2 have a longer campaign than the original?

Q-Games is still hard at work on PixelJunk Shooter 2’s development process. From what I’ve been told, they haven’t yet nailed down the set number of levels and environments for the final game, though the game’s overall length is expected to be roughly comparable to the original game.

I was also reminded that PixelJunk Shooter 2 will also include a new competitive arena, as well as a “ghost attack” mode, both of which will add further gameplay options.

plaztiksyke asks: Who’s doing the music for PixelJunk Shooter 2?

High Frequency Bandwidth will be returning to create new music tracks for PixelJunk Shooter 2.


Posted by Kotaku Jul 28 2010 18:00 GMT in Blacklight: Tango Down
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#review Single-player story? Who needs that! Download title Blacklight: Tango Down has multiplayer. But can the game hold its own with the retail heavyweights? More »

Posted by Joystiq Jul 28 2010 19:00 GMT in Uncharted 2: Among Thieves
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Over the last hour, the latest muliplayer patch for Uncharted 2 began to be rolled out worldwide. Simply known as Title Update 1.09, the auto-update should resolve a number of issues, including the dreaded "super throw," which allowed players to toss the treasure in Plunder matches ridiculously far distances. On top of this, Naughty Dog has made some tweaks to the game's backend, allowing the developer to more easily alter cash amounts for individual playlists on the fly.

Speaking of cash, Naughty Dog is also mixing up the monetary rewards in matches. Cash for individual and kill-based medals in Objective modes will be decreased, while medals directly associated with objectives themselves will soon net players larger wads of cash. Here's how it'll break down:
  • Tip Off - $1,000
  • Captured - $4,000
  • That's Embarrassing - $10,000
  • Protectorate - $2,000
  • No Cigar - $2,000
  • Drop It - $1,000
  • None Shall Pass - $5,000
  • Expansionist - $5,000
Head past the break for the full update notes.

Posted by Kotaku Jul 28 2010 17:30 GMT in Dragon Age: Origins
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#dlc While fans wait for next year's Dragon Age II, BioWare continues to pump out the downloadable content for Dragon Age: Origins, uncovering the ancient secrets of the dwarves' magical constructs in Golems of Amgarrak. More »

Posted by IGN Jul 28 2010 17:36 GMT in Empire Avenue
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Launching today, virtual stock market connects like-minded people and businesses as they measure and benefit from their online influence.

Posted by Joystiq Jul 28 2010 18:31 GMT in Gaming News
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StarCraft 2: Wings of Liberty isn't just traditional, it's a tradition.
If any other company but Blizzard had simply put new graphics over the same old interface, it would have resulted in an interesting novelty at best. But within moments of putting my hands on StarCraft 2 during the open beta, it was clear this was no mere novelty. It's been more than a decade since I played the original, but the sequel feels both instantly fresh and familiar. It's not a game that will be forgotten in the rush of the coming months' releases. It feels timeless.

First download content revealed - due out Aug. 20th - ‘Legend Quests’ - originate from the arcade version - feature familiar Dragon Quest characters - each quest costs 300 Nintendo Points - Legendary Quest 1 and Legendary Quest 2 are to release first - they follow the stories of the first and second Dragon Quest games - earn monster cards for clearing - cards [...]

Posted by IGN Jul 28 2010 17:25 GMT in Nintendo News
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Radiant Historia promises a unique story and original battle system.