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Posted by Kotaku Jul 29 2010 10:30 GMT in Portal
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#art It's so simple; all you need is a mirror, some blue paint, and a love for Valve's masterpiece in virtual teleportation. More »

Posted by Kotaku Jul 29 2010 10:00 GMT in Super Street Fighter IV
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#nintendo3ds When Capcom began planning a portable version of Super Street Fighter IV, the PSP and the Nintendo DS were considered as platform choices. They weren't quite up to snuff. More »

Posted by Joystiq Jul 29 2010 11:00 GMT in The Orange Box
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"Well, you found me. Congratulations. Was it worth it? Because despite your violent behavior, the only thing you've managed to break so far ... is my heart. Maybe you could settle for that and we'll just call it a day? I guess we both know that isn't going to happen."

Posted by Kotaku Jul 29 2010 09:00 GMT in Gaming News
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#breaking At this year's E3 gaming expo in Los Angeles, Nintendo showed its glasses-free 3D portable, the Nintendo 3DS, for the first time publicly. It did not give the handheld a release date. More »

Posted by IGN Jul 29 2010 09:17 GMT in Nintendo News
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We'll finally learn when our portable gaming will go 3D and how much it's going to cost us.

Posted by Joystiq Jul 29 2010 10:00 GMT in LEGO Universe
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Dire Wolf Digital and NetDevil have signed an agreement that will see the creation of a LEGO Universe trading-card game, due in 2011. (The Lego Universe MMO is set to launch on October 26.) What makes this deal interesting is the potential to create products outside of just the TCG.

The agreement gives Dire Wolf Digital "a license to produce physical TCG products as well as digital products for PC, Mac and mobile devices." This could portend the TCG will come to digital spaces or it could simply refer to additional products outside of the card game -- as soon as we know something, we'll be sure to pass it along.

Head past the break for the full press release.

Posted by Kotaku Jul 29 2010 08:30 GMT in Psychonauts
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#art Scott Campbell, art director at Brutal Legend and Psychonauts developers Double Fine, has marked the studio's tenth birthday with this rad cartoon. More »

Posted by Kotaku Jul 29 2010 08:00 GMT in Gaming News
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#ps3 And thank the PS3 in part for that! More »

Posted by Joystiq Jul 29 2010 09:00 GMT in Aion: The Tower of Eternity
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Over on the official Aion message boards, NCsoft has announced a "Double Your Fun" weekend, during which all players will receive double experience points.. In addition, all inactive Aion accounts will be reactivated for the weekend in order to entice lapsed players. If you've had an inkling to revisit the world of Atreia, this looks like the weekend to do it. Find the double XP schedule for each server after the break.

Posted by Kotaku Jul 29 2010 07:30 GMT in Gaming News
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#business Nintendo today released its financial results for the period April-June 2010, and amidst all the boring stuff are some points of genuine interest. More »

Posted by Kotaku Jul 29 2010 07:00 GMT in Super Street Fighter IV
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#gallery Debuting at this year's E3 gaming expo, Super Street Fighter IV is a console port of the Capcom's latest edition of Street Fighter. More »

Posted by Joystiq Jul 29 2010 08:00 GMT in Dragon's Lair
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Syd Bolton, who runs the Personal Computer Museum in Brantford, Canada, really enjoys Dragon's Lair in all its many, many incarnations. Bolton owns almost every version of Dragon's Lair ever released, which is saying a lot considering that game has been ported more times over the last 30 years than a Carnival Cruise ship. However, he hasn't got them all, telling Joystiq that he's missing the mobile phone version from 2005 (because it wasn't available in his area) and the Amstrad CPC versions from the mid-'80s.

The picture above contains 47 versions of the game and its sequels. Bolton mentions that the image doesn't contain the whole collection, as a few copies are in storage. We've listed every copy of the game featured in the picture after the break.

Posted by Kotaku Jul 29 2010 06:30 GMT in StarCraft II: Wings of Liberty
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#starcraft One curious omission from Starcraft II at launch was the ability to jump in an in-game chat room with friends. But don't sweat. It's a feature that's on its way. More »

Posted by GoNintendo Jul 29 2010 06:35 GMT in Metroid: Other M
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Looks like Nintendo is finally going to let loose on all sorts of information on Metroid: Other M. I think it’s about time, since the game is just over a month away from release! First up, let’s take a look at some more gameplay footage, including a look at some new areas. [...]

Posted by GoNintendo Jul 29 2010 06:04 GMT in Nintendo Stuff
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The winners of the New SUPER MARIO BROS. Wii National Coin Challenge were crowned at an exciting final in Sydney yesterday, the 28th of July. Finalists from all across Australia, as well as three finalists from New Zealand, competed to take out the championship at The Mint in Sydney. Approximately 1500 people had competed in [...]

Posted by Kotaku Jul 29 2010 06:00 GMT in Gaming News
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#gameface Hideo Kojima, creator of Metal Gear Solid and drinker of virgin blood. More »

Posted by Joystiq Jul 29 2010 07:00 GMT in Gaming News
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Reporting its second quarter financials for 2010, the unassailable Gameloft appears to remain unassailed. The company reports sales of €33.6 million ($43.6 million) for the second quarter, a gain of nearly 15 percent over the same period last year, which saw sales of €29.3 million ($38 million). Taking the first half of 2010 as a whole, sales have reached the devilish amount of €6.66 million ($8.65 million), an 11 percent increase over the €60.1 million ($78.1 million) earned in the first half of 2009.

Gameloft pins the increase in sales on "increased market share in traditional Java and Brew phones as well as by the massive success enjoyed by Smartphones around the world." More specifically, the company's sales in the Apple App Store increased by a staggering 113 percent. With more smartphones (and devices like the iPad) on the way, and with digital distribution becoming more popular, Gameloft expects to sustain its growth through the end of 2010.

Posted by Kotaku Jul 29 2010 03:00 GMT in BioShock
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#hollywood Guillermo Del Toro, the director behind Cronos and the big screen version of Hellboy, has walked from the Hobbit movie. He has plans! Video game plans. More »

Posted by Kotaku Jul 29 2010 05:00 GMT in BioShock
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#hollywood Guillermo Del Toro, the director behind Cronos and the big screen version of Hellboy, has walked from the Hobbit movie. He has plans! Video game plans. More »

Posted by Joystiq Jul 29 2010 06:00 GMT in Gaming News
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Rather than just copy SCEA's smarmy spokesperson outright (like some companies have chosen to do), Sony Japan has settled upon a new mascot for its advertisements: a scallion. Or rather, several scallions, sharing a central ... bulb thingy. Fine, you caught us. We just don't know much about onions.

Posted by IGN Jul 29 2010 00:17 GMT in Metalocalypse: Dethgame
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Konami and Cartoon Network part ways on licensed game.
Hooly
i like how i've never even heard of this until now
Monocleton
rip metaloclips

Posted by Kotaku Jul 29 2010 04:30 GMT in Portal 2
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#portal There are many games on the PS3 lining up to support either PlayStation Move or 3D. Or both! Valve's Portal 2, however, is not one of them. For that, you'll have to wait until Portal 3. More »

Posted by Kotaku Jul 29 2010 04:00 GMT in Red Dead Redemption
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#music Whether you're a fan of old-timey Westerns or just excellent things in general, the soundtrack to Red Dead Redemption is one of the all-time greats. Here's how it was made! More »

Posted by Joystiq Jul 29 2010 05:00 GMT in Gaming News
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Look, Two Worlds had issues. You know it. We know it. Everyone knows it. Apparently "everyone" includes the folks at SouthPeak, who have released the first episodes in a new video series entitled "Sordahon's Journey."

The series follows the villainous Sordahon as he strives to break free from the shackles of his master and the stigma of the first Two Worlds. Granted, you won't learn a lot about Two Worlds 2, but you're guaranteed a chuckle or two, and it's nice to see game creators poking fun at themselves.