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Posted by Kotaku Aug 02 2010 22:30 GMT in Gaming News
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#ps3 The New Zealand TV network that ripped off a PS3 ad and was called on it by fake executive Kevin Butler sent the PlayStation "vice president of everything," a large gift basket as a gesture of goodwill. More »

Posted by IGN Aug 02 2010 22:36 GMT in Man vs. Wild
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Survival is the only option. The developers walk you through what that means in when faced with the Sahara.

Posted by Kotaku Aug 02 2010 21:00 GMT in Dead Rising 2
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#map You are here. You may slay virtual zombies there. This is the official map for next month's kill-zombies-in-fake-Las-Vegas game, Dead Rising 2. Via the official Capcom blog. Click it to enlarge it. More »
Ph1r3 App Inventor for Android's visual block language
no jill's sandwiches ):
Fallen Shade
How was the first game like Madworld again other than the fact they were both third person hack and slashes?

Posted by Joystiq Aug 02 2010 23:30 GMT in PixelJunk Shooter
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If you've been hesitating to pull the trigger on any PSN purchases, that hesitation is now paying off. Sony just announced temporary discounts on a bunch of downloadable PSN games and Minis. Grand Theft Auto: Chinatown Wars for $15, anyone? How about PixelJunk Shooter for $5?

Posted by IGN Aug 02 2010 22:29 GMT in StarCraft II: Wings of Liberty
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So secret that everything associated with it has the word 'secret' in it.

Posted by Joystiq Aug 02 2010 23:11 GMT in StarCraft II: Wings of Liberty
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Completely unsurprising news now, as your usual thieves and unsavory types have crawled out from the woodwork to capitalize on the launch of the biggest PC title perhaps ever, StarCraft 2: Wings of Liberty. These "people" are sending out phishing emails in the hopes of getting folks' Battle.net account info, all under the guise of helping you get an activation key.

It comes with the territory: Battle.net and Blizzard's games are by no means impervious to these scams, nor have they been in the past, but Siliconera's example of one phishing email presents a pretty convincing ruse. Hopefully, in some small way, we can all help fewer people fall prey to this particular trick.

Posted by Kotaku Aug 02 2010 22:00 GMT in Red Faction: Guerrilla
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#gameface A U.S. soldier plays Red Faction: Guerrilla inside his tent at a forward operating base in Dand district of Kandahar Province in Afghanistan. as seen on Boston.com - thanks Gordon. More »

Posted by Joystiq Aug 02 2010 22:50 GMT in Gaming News
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There's no real way to ease into this, so: A rapper by the pseudonym White Licorice has painstakingly crafted a track titled "The Birds and the Beedrills." Its innuendo-filled lyrics contain references to all 151 Pokémon from the series' first generation. It is, in no small measure, a masterpiece.

Posted by Kotaku Aug 02 2010 21:34 GMT in Gaming News
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#spygames Flying an RC helicopter? Sure, that's fun for a little while. Flying an RC helicopter that can shoot both video and still photos? That's good for a lifetime of creepy stalking memories. More »

Posted by Joystiq Aug 02 2010 22:31 GMT in Gaming News
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Squint!

Choose your platform to jump to a specific release list:

Last updated: Monday, 5:00 PM

Posted by IGN Aug 02 2010 21:20 GMT in Sonic Free Riders
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How do you make Sonic faster? Put him on a hover board.

Posted by IGN Aug 02 2010 21:17 GMT in Fable III
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Microsoft shifting release schedules.

Posted by Joystiq Aug 02 2010 22:00 GMT in Madden NFL 11
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Just eight more days until Madden NFL 11 hits store shelves. Those of you itching to get a copy as soon as possible will be happy to learn that Walmart's holding midnight launch events for the game, even giving $5 midnight purchases.

Posted by GoNintendo Aug 02 2010 20:39 GMT in Nintendo Stuff
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‘Dance if you can’t dance’ - created by Rutger Muller (the ‘DS-10 Dominator’)

Posted by Kotaku Aug 02 2010 20:30 GMT in Madden NFL 11
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#psp Sony may not have confirmed that there is a Playstation 3 Madden bundle yet, but they did unveil a new Playstation Portable Madden 11 bundle today. More »

Posted by Joystiq Aug 02 2010 21:31 GMT in Gaming News
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If you're anything like us, you've been wandering the streets at night ever since Ubisoft announced a Michael Jackson game at its E3 2010 presser, waiting for news on when you can get some time with the "experience." Here's hoping you've been wandering around Cologne, Germany, as that's the first place anyone will get a chance to go body-on with Michael Jackson: The Experience during this month's GamesCom 2010.

Sure, Ubisoft will also be bringing Assassin's Creed: Brotherhood, Driver: San Francisco and Raving Rabbids: Travel in Time, but those are all, like, games about other stuff. Aren't you more excited to play a game featuring the King of Pop? Maybe you'd be more interested to know that Just Dance 2 will be playable?

Oh ... right ... Europe -- you're definitely more excited about Just Dance 2 than anything else. Who're we kidding?

Posted by IGN Aug 02 2010 20:33 GMT in Create
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Use your imagination to create a scene your way.

Posted by Kotaku Aug 02 2010 19:41 GMT in Create
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#preview A few weeks ago, I saw Create, one of the newest — and still unfinished — games from EA, makers of Madden, The Sims and Dead Space. My signature swore me to temporary silence that ends now. More »

Posted by Joystiq Aug 02 2010 21:00 GMT in Kid Icarus Uprising
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In a GamesMaster interview (the same one during which he revealed tentative plans for online play), Kid Icarus: Uprising producer Masahiro Sakurai discussed strategies for preventing 3DS users from ruining their eyes. "In my experience of development and actually using it," he said, "when you have a lot of objects flying towards the user I find that it's more likely to cause eye strain so during development I'm using objects moving away from the user which doesn't have that effect." It sounds like the 3D effects will be most notable for Pit's arrows and projectiles, then, rather than things being flung at the winged hero.

The path of those projectiles is also noteworthy, according to Sakurai: "In standard shooters or FPS games you see the bullet travel to its destination and it's just a dot because it travels in a straight line," Sakurai explained. "But because of 3D technology you can use arcing shots and get a sense of a bullet travelling with real depth."

Sakurai also mentioned that he had an indirect role in the system's development. "Early on, Nintendo were soliciting lots of feedback from within the company and from me. And I had very specific requests from Mr. Iwata in regard to what my ideal picture of the device was, etc." He didn't say what his specific recommendations were, but he did subsequently call the combination of the touch screen and the Slide Panel "very important" for 3D games.