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Posted by IGN Aug 18 2010 19:15 GMT in Just Sing! National Anthems
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A good way to insult your country.

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Posted by GoNintendo Aug 18 2010 19:04 GMT in Just Dance 2
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Check out more screens and art in our Flickr set function getVideo() { var so = new SWFObject("http://cdn.springboard.gorillanation.com/storage/xplayer/yo033.swf", "mplayer", "420", "340", "8", "#000000"); so.addParam("wmode","transparent"); so.addParam("swliveconnect", "true"); so.addParam("allowscriptaccess", "always"); so.addParam("allowfullscreen", "true"); so.addVariable("pid", "goni001"); so.addVariable("siteId", "485"); so.addVariable("videoId", "186181"); so.addVariable("file", "http://cms.springboard.gorillanation.com/xml_feeds_advanced/index/485/3/186181/"); so.addVariable("pageUrl", document.location); so.write("flashcontent_485_goni001_single_186181"); } getVideo(); Core Target Women of all ages… Friends from 17 to 45 years old… Children and families… Youth clubs, students, social clubs, bars…Everyone! Product Description The Just Dance phenomenon has everybody on [...]

Posted by IGN Aug 18 2010 19:10 GMT in 3D Mahjong
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A second successful casual gaming package on DSiWare, courtesy of Cosmigo.

Posted by Joystiq Aug 18 2010 20:00 GMT in Kingdom Hearts: Birth by Sleep
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Though the seven-minute Gamescom trailer for Kingdom Hearts: Birth by Sleep isn't what we'd call a "lighthearted romp," it's certainly worth the time investment for fans of the series. Or fans of Square-Enix's trademark overdramatic dialogue, because, hoo boy, this trailer's got it in spades.

Posted by IGN Aug 18 2010 19:05 GMT in MyNotebook: Carbon
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Just in time for back to school.

Posted by IGN Aug 18 2010 19:00 GMT in Divergent Shift
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Student project "Reflection" is renamed and released.

Posted by IGN Aug 18 2010 18:55 GMT in Hints Hunter
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An example of incomplete bug-testing.

Posted by Kotaku Aug 18 2010 18:50 GMT in Gaming News
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#gamescom2010 A bleak future is portrayed in these Ghost Recon Future Soldier screens, released for this weeks Gamescom. No hotel sign is safe. More »

Posted by IGN Aug 18 2010 18:50 GMT in Call of Duty: Black Ops
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Playing sky commander in Treyarch's anticipated shooter.

Posted by IGN Aug 18 2010 18:50 GMT in Milo
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Video of the virtual boy hits the web.

Posted by Kotaku Aug 18 2010 18:40 GMT in Mortal Kombat
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#gamescom2010 NetherRealm Studios adds two more to the roster of kombatants appearing in the all-new Mortal Kombat, with cybernetic ninja Cyrax and queen of fans Kitana officially committed to beat the shit out of each other next year. More »

Posted by Joystiq Aug 18 2010 19:33 GMT in Gaming News
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Suda 51 just announced Sine Mora for PSN and Xbox Live Arcade this evening at Gamescom. The horizontal space shump is being co-developed through a new partnership between Suda's Grasshopper Manufacture and Digital Reality. Grasshopper will provide art direction, music and sound. Digital Reality, perhaps best known as the developer of the Imperium Galactica games, will be publishing the title. The partnership between the two companies will also include "a range of [other] titles," though no information about further releases was forthcoming.
Sine Mora is scheduled for a worldwide Q3 2011 release and will support 3D in the PSN version. The lack of major announcements at this year's convention prompted Suda to joke that "this is going to be the biggest announcement of this Gamescom."

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Posted by GoNintendo Aug 18 2010 18:28 GMT in Nintendo Stuff
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Check out more screens and art in our Flickr set Product Description As the brand new addition to the Combat of Giants™ franchise, Combat of Giants™: Dinosaurs Strike pushes the thrills to the limit by immersing the player in a spectacular Jurassic world! Choose your race, evolve, survive, and fight! It is your job to restore [...]

Posted by Joystiq Aug 18 2010 19:33 GMT in Gaming News
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Suda 51 just announced this evening Sine Mora for PSN and Xbox Live Arcade. Co-developed through a new partnership between Digital Reality and Suda's Grasshopper Manufacture, the horizontal space shoot 'em up will have art direction, music and sound provided by Grasshopper. Digital Reality, perhaps best known as the developer of the Imperium Galactica games, will be publishing the title. The partnership between the two companies will also include "a range of [other] titles," though no information about further releases was forthcoming.
The game is scheduled for a worldwide Q3 2011 release and will support 3D in the PSN version. The lack of major announcements at this year's Gamescom prompted Suda to joke that "this is going to be the biggest announcement of this GamesCom."

Posted by Joystiq Aug 18 2010 19:30 GMT in The Fight: Lights Out
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Sony had a new, roughly 60% complete build of The Fight on hand at a pre-Gamescom press event, and I have to say, my experience with the game couldn't have been more different from the one Chris Buffa had a few months ago (when the game still had its "Lights Out" subtitle). For one, I found the artificial intelligence to be at least competitive, if not overly hard. My computerized opponent -- a thin, bouncy, tattooed Asian gangster -- came at me constantly, using quick jabs to take advantage if I opened myself up with too many attacks and not enough guarding. The player who went before me actually lost to his computer opponent, a beefy black man in a wifebeater who countered an endless series of high, straight punches with some accurate low body blows.

For another, I didn't notice any discernible lag between my real-life motions and the punches on screen. That's not to say there wasn't any lag -- in fact, there probably was -- but just that it wasn't easily discernible in the heat of the battle. I didn't find myself making a punching motion and then waiting for a second to see if the game would recognize it as a punch or anything like that. On the contrary, the game seemed pretty good about moving my on-screen fighter's arm almost immediately when I moved my own.

Posted by IGN Aug 18 2010 18:23 GMT in F1 2010
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New screens for this year's upcoming F1 title.

Posted by Kotaku Aug 18 2010 18:20 GMT in StarCraft II: Wings of Liberty
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#screengrab Until that unreal StarCraft FarmVille mod becomes a reality, FarmVille's millions of fans can use this helpful image to understand what in the world this StarCraft II thing is all about. [Via Rafardeon's Soup] More »

Posted by Joystiq Aug 18 2010 19:15 GMT in BioShock: Infinite
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Irrational Games has let loose several BioShock Infinite screenshots. Each one depicts an unsettling scene: a gun-toting news vendor, a candid shot of the dark-eyed Elizabeth, and some nut conducting an orchestra for the clouds. In fact, that conductor fellow kinda looks like Andrew Ryan, but considering this game takes place in 1912, it can't be him -- unless they had Oil of Olay Age Defying cream back then or something, but we seriously doubt that.

Posted by Kotaku Aug 18 2010 18:00 GMT in MotorStorm Apocalypse
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#gamescom It took more than 100 years for the notion of 3D film-making to prove itself with the 2009 release of smash hit Avatar, and Sony believes that games like the Playstation 3's Motorstorm Apocalypse and Killzone 3 will do the same for gaming. More »