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Posted by Joystiq Aug 20 2010 10:00 GMT in Raving Rabbids: Travel in Time
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You probably use a washing machine on the regular -- at least, we hope you do -- but you may not have known that the gentle rinse cycle isn't the only trick up the bulky metal box's sleeve. Those delightful little rabbids managed to find the time travel setting in Raving Rabbids: Travel in Time, taking a hilarious jaunt back to Rome in the trailer past the break.

Feel free to take your own trip past the break to check out the Gamescom 2010 trailer. We've also got some new screens in the gallery below. Decisions, decisions!

Posted by IGN Aug 20 2010 08:35 GMT in Majin and the Forsaken Kingdom
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The latest version of the game points towards a sleeper hit.

Posted by Kotaku Aug 20 2010 08:00 GMT in World of Warcraft
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#taiwan Whether it be StarCraft or Warcraft, game developer Blizzard has a look. It has style. Pizazz, if you will. More »

Posted by Joystiq Aug 20 2010 09:00 GMT in Battle of Giants: Dinosaurs Strike
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Stegosaurus. Tyrannosaurus Rex. Lava. Deathmatch. That's all you really need to know. Battle of Giants: Dinosaurs Strike (known as Combat of Giants outside North America) is headed to the Wii in November. You might want to wait for the planned 3DS version though, so you can have all that awesome in your face. Now, continue forth to watch the greatest video game trailer ever made.

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Posted by Kotaku Aug 20 2010 07:30 GMT in Mafia II
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#fieldguide Next week, gangster game Mafia II goes on sale. You might be looking for a primer — something to get you into the mood. You might want to revisit some old favorites. Here are ten classic gangster flicks. More »

Posted by Kotaku Aug 20 2010 07:00 GMT in Gaming News
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#pc One of the dorkiest genres in all of PC gaming has got to be transport infrastructure management. Transport Tycoon and Sid Meier's Railroads are the giants of the genre, and they're soon to be joined by Cities In Motion. More »

Posted by Joystiq Aug 20 2010 08:00 GMT in Gaming News
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N.O.V.A., Gameloft's first-person shooter for smartphones, is headed to PSP as part of the publisher's plan to have every game it's ever made on every platform in the universe. Gameloft announced via Facebook that the game -- currently available on iPhone, iPad, Android and Palm Pre -- will soon be released as a PSN download for PSP. Gamerbytes speculates that the title will be released as a Mini, which means that, like all Minis, it won't have any kind of multiplayer functionality. The mobile version supports both online and local wireless play.

N.O.V.A. is the story of a once-retired member of a military group dedicated to protecting "near-orbital" Earth colonies from aliens called "Judgers." Yes, Judgers.

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Posted by Kotaku Aug 20 2010 06:30 GMT in Portal 2
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#portal Portal 2 is playable at GamesCom, and while some people are playing it, others are filming it being played, so everyone else can enjoy it! More »

Posted by GoNintendo Aug 20 2010 06:20 GMT in Nintendo Stuff
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This is just too weird. I think Jeremy Parish is watching me. Just the other day I set up my NES and SNES in my office. What game did I end up playing to test my NES? Well 3-D WorldRunner of course! I love the game, even if it is [...]

Posted by Kotaku Aug 20 2010 06:00 GMT in Gaming News
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#pacman Let's say you have a direct-recording electronic (DRE) voting machine. And it's been shown that it is insecure — you can't use it for voting anymore. What should you do with it? More »

The official North American website for Professor Layton and the Unwound Future is now open for business. It makes sense that the site should open now. The game isn’t really all that far off from release! We’re still in teaser site phase, so there’s nothing new to check out, unless you missed [...]

Posted by GoNintendo Aug 20 2010 06:06 GMT in Metroid: Other M
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We now have the second part of the Iwata Asks feature on Metroid: Other M up for our viewing pleasure. Too bad it’s only in Japanese right now. As you can see, there are some production images as well as screens to check out. We also learn a tidbit which might point [...]

Posted by Joystiq Aug 20 2010 02:00 GMT in APB
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It's when things seem at their darkest when the true light and goodness of humanity can really shine through ... or something like that. Following APB developer Realtime Worlds' decision to go into administration -- and the 75 percent staff cut the studio was forced to undergo -- fellow game developers Codemasters, The Creative Assembly, Blitz Games Studios, Activision and Sony Europe have announced recruitment events in the coming weeks to help the displaced staff get back on its feet.

There should be plenty of openings to go around for the 185 unemployed artists, writers and programmers -- Codemasters alone is reportedly looking for 150 new hires to fill its UK studios and The Creative Assembly is staffing up to work on an "unannounced AAA title" for Sega. Not to be outdone, Activision's also making a huge hiring push -- though these unfortunate souls will be relegated to the dance cages located in the foyer of Bobby Kotick's Miami-based "party palace." (Fine, we made that last part up. Please don't sue us.)

Posted by Joystiq Aug 20 2010 07:00 GMT in Heroes on the Move
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Details on Sony and Nihilistic's motion-sensitive meeting of the mascot minds, Heroes on the Move, have been scarce since the game was first announced at E3. Gamescom filled in some of the missing pieces: Players will be able to choose between Ratchet, Clank, Sly Cooper, Bentley, Jak and Daxter, who will then be able to engage in various challenges across each character's native environs, such as Metropolis, Paris and Haven City.

PlayStation.Blog revealed what some of these challenges might entail, such as "City of Fights," which sees Sly collecting orbs across Paris while fending off enemies from all three universes, or "Fistful of Crystals," which tasks Clank with blasting his way through Haven City in a light gun-esque fashion. Check out some new footage in the trailer posted just past the jump, and ponder what might happen should two Heroes from different universes come into physical contact with one another. (Our money is on the end of all existence.)

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Posted by Kotaku Aug 20 2010 05:00 GMT in Shin Megami Tensei: Persona
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#clips Catherine, the upcoming hi-def role-playing game from Persona developer Atlus, features scary sheep dreams, animation from Studio 4C and, from the looks of this trailer, lots of bumping and grinding. More »

Posted by Kotaku Aug 20 2010 04:30 GMT in Farmville
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#mafiawars Zynga, the company behind Facebook titles like Farmville and Mafia Wars, is in trouble with the San Francisco City Attorney's Office over reports of vandalism linked to the developer's advertisements. More »

Posted by Joystiq Aug 20 2010 06:00 GMT in Shank
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It may seem strange to receive an update on Klei Entertainment's XBLA/PC/PSN action game Shank that doesn't have anything to do with brutal gun, knife, or gun/knife/knife/gun/chainsaw violence, but you'll like this anyway. In advance of next week's release (August 24 on PSN, August 25 on XBLA, "Fall" on PC), Klei has posted six songs from the game's soundtrack.

In addition, the company revealed a few of the unlockable costumes in which you'll be able to clothe Shank, including a Bruce Lee-inspired yellow jumpsuit (no Kareem Abdul-Jabbar footprint, though) and a shirtless "Red Ninja" getup.

Posted by Kotaku Aug 19 2010 13:48 GMT in Street Fighter x Tekken
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#screengrab Could the star of Knight Rider pummel the star of Baywatch? Just imagine, David Hasselhoff vs. himself, Hoff vs. Hoff. As shown by Street Fighter producer Yoshinori Ono at today's Street Fighter X Tekken event in Germany (He was kidding — hopefully!). More »
Lord Crump
See Tails Doll, Kotaku isn't all bad; every now and then we get articles like these that we probably wouldn't see anywhere else
I'd TOTALLY buy a fighting game about the Hoff
Tails Doll


Posted by Joystiq Aug 20 2010 05:00 GMT in NBA Jam
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The NBA Jam developer diary posted below shows the considerations that went into solving the game's many artistic dilemmas. Like, how to make the game look new, but old? Rich, yet simple? Fun, yet serious? Modern, yet timeless? Basketball, yet golf? No, wait. Everything but that last one.

Posted by Kotaku Aug 20 2010 03:30 GMT in Red Dead Redemption
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#opinion Rockstar's latest masterpiece suffers from a disease a lot of current games have contracted. Minigamitis. More »

Posted by Kotaku Aug 20 2010 00:30 GMT in Gaming News
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#art In his last role-reversal gallery, artist David Stonecipher largely interpreted female video game roles as if they were portrayed by male characters. He's followed that up with a gallery of famous male characters, as portrayed by the fairer sex. More »
Lord Crump

I thought Sonica was bad, but then I saw this

my childhood has been defiled

Tails Doll
There already was a female Earthworm Jim in one of the games, and she didn't look half as shitty as the one you posted. Only Kotaku would make a post on this guy's bullshit.

Posted by Kotaku Aug 20 2010 03:00 GMT in Portal
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#music We now know how to make a Justin Bieber song sound good: slow it down 800%. But what happens when Portal's Still Alive, that great video game song from Jonathan Coulton, gets the same treatment? Listen. More »

Posted by Joystiq Aug 20 2010 04:00 GMT in Gaming News
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Australian dev Halbrick Studios is running with the success of its iOS produce-slicing action game Fruit Ninja, releasing its latest game for the platform, Monster Dash, on the App Store late last night after introducing the world to it last week. Similar to Semi Secret Software's hit Canabalt, the title features similar "run for as long as possible while avoiding pits and walls" gameplay, with the addition of enemies and weapons.

As its name suggests, the game's bad guys are mummies, vampires, zombies and the like, and weapons range from a shotgun to the clever (and deadly) machinegun jetpack, which propels you skyward while raining bullets on baddies below. We've been having a lot of fun with this polished $0.99 release. Hit the App Store link below to see more.

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Posted by Kotaku Aug 20 2010 02:30 GMT in NBA Jam
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#clips Wonder where they got the crazy faces for the superstars of the upcoming NBA Jam? EA Sports didn't bring everyone in to mug for the camera; they used a vast library of NBA photos to add emotion to the game's zaniness. More »

Posted by Joystiq Aug 20 2010 03:30 GMT in Kane & Lynch 2: Dog Days
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Kane & Lynch 2 isn't just hitting the consoles and PC. It's heading straight into the future, into the cloud gaming service, OnLive. For a limited time, the service is offering a free game from the (very small) OnLive library when you purchase a pass to the sequel. This special version, we must note, does not include the option for multiplayer at the moment -- it'll be "enabled" for free on August 31.

If you already own the game (in a version that you can play with others), you can expect to start shelling out for DLC in a mere two weeks. Beginning August 31, three downloadable add-ons will be offered: Multiplayer Mask Pack, Alliance Weapon Pack and Doggie Bag Pack. All three packs extend the multiplayer experience by adding new heist locations and weapons. Good thing, too. We're certain that -- in the one day the game's been out -- you're already begging for DLC, right?