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Posted by IGN Aug 23 2010 21:01 GMT in Naruto: Ultimate Ninja Storm 2
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Kakashi takes on Sasuke in this action packed gameplay clip.

Posted by Joystiq Aug 23 2010 21:40 GMT in Forza Motorsport 3
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Evidence has surfaced that Microsoft plans to re-release Turn 10's Forza 3, seemingly as an "Ultimate Collection" with what we can assume would include much, if not all of the game's downloadable content. Australia's OFLC ratings board has listed the potential encore package -- which, if released this holiday, would appear to be a friendly challenge to Sony's long-awaited Gran Turismo 5.

Additional retail sources could not immediately corroborate the Forza 3 Motorsport: Ultimate Collection listing, but we'll update as this story develops.

Posted by Kotaku Aug 23 2010 20:30 GMT in Star Wars: The Force Unleashed II
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#handson I loved the original Star Wars: The Force Unleashed when it came out, but it was not without its issues. More »

Posted by IGN Aug 23 2010 20:29 GMT in Star Wars: Clone Wars Adventures
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Sony Online Entertainment asks series fans and gamers to play-test free online virtual world.

Posted by Joystiq Aug 23 2010 21:20 GMT in Mass Effect 2
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Your Mass Effect 2 party has been waiting patiently outside of the Shadowbroker's lair for weeks now, playing the sci-fi equivalent of Pokemon (it's actually still Pokemon) on their five-screened game systems to pass the time. An announcement from BioWare reveals that you'll be let in on September 7, when the new "Lair of the Shadowbroker" DLC is released on PC and Xbox 360.

The announcement mentions five new achievements, new research, and the Shadow Broker intel center -- but here's where it gets interesting. The new DLC will "give fans from Mass Effect 1 the chance to continue a relationship with Liara." The Shadowbroker is going to be so upset when he finds out people are sneaking into his lair for hanky-panky.

Posted by Kotaku Aug 23 2010 20:00 GMT in Portal 2
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#gallery Five more Portal 2 screenshots, from last week's Gamescom, where the February 2011 game was proudly shown by Valve Software. All shots seem to be from single-player, if the "sp" in their filename sis any indication. More »

Posted by PlayStation Blog Aug 23 2010 20:04 GMT in PlayStation News
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Get ready for an invasion of Whammies in Press Your Luck, coming tomorrow to the PS3. Just like on TV, the loveable but mischievous caped cartoon character pops up everywhere in the game, which is based on the classic Press Your Luck television game show.

Play as one of three contestants competing to win by correctly answering trivia questions to earn spins on the Big Board. The player who ends the game with the highest earnings emerges victorious — all the while trying to avoid the dreaded Whammy or risk losing all his winnings.

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Press Your Luck is Ludia’s second multiplayer PS3 title, and includes two multiplayer modes: local multiplayer on one PS3, or PSN multiplayer that enables you to challenge up to two friends online. Press Your Luck also supports solo play, with over 2500 trivia questions to keep things fresh.

You can download Press Your Luck from the PlayStation Store on PSN tomorrow. Please be sure to let us know what you think of the game, and thanks for your support!


Posted by IGN Aug 23 2010 20:04 GMT in League of Legends
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We Rule, Champions Online, Dungeon Fighter Online and Nightclub City each earn multiple nods in award ceremony celebrating the contributions of influential online games.

Posted by Joystiq Aug 23 2010 21:00 GMT in Elemental: War of Magic
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Stardock's Elemental: War of Magic is already extraordinary, smashing genres together that may have been too big on their own in the first place. At its heart, it's a 4X game in the style of Civ or Galactic Civilizations, but it's also a fantasy RPG with a deep and long story, and a tactical battle game. It has a huge singleplayer campaign, a sandbox mode that creates gigantic maps at random, and even a multiplayer mode. It's vast and confusing and intricate, and while there are certain gamers who just won't vibe with all of the numbers and how open the gameplay is, there are others - probably old-school strategy types - who will love it for everything it is.

Stardock's CEO Brad Wardell is one of those for sure -- as he showed me the latest beta of the game earlier this month, his enthusiasm for the game he's built was quite clear. Elemental: War of Magic, like all of Stardock's titles, is as "homespun" as any video game can be, and Wardell's personality and preferences shine through almost all of its (sorry) elements.

Posted by Kotaku Aug 23 2010 19:40 GMT in James Bond 007: Blood Stone
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#gamescom2010 The last time I saw James Bond 007: Blood Stone in action, I wasn't convinced. Something, some hard-to-define Bond quality was missing. But developer Bizarre Creations may have won me over with my second look at Blood Stone. More »

Posted by IGN Aug 23 2010 19:36 GMT in Nintendo News
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Paper worlds and infectious rhythms drive new Nintendo downloads.

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Posted by GoNintendo Aug 23 2010 19:28 GMT in Nintendo Stuff
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What in the hell were those mice saying?! Well, they were speaking Cockney slang, and it can be quite hard to understand. If you’d like to know what the mice were actually saying, hit up the link below. @Squeak? (Huh? That you, Alfie? Where’ve you been and what’ve you been doing? You never came back [...]

Posted by Kotaku Aug 23 2010 19:00 GMT in Gaming News
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#igaming The iPhone version of The Oregon Trail brings its own beloved brand of interactive illness to this week's chart. Plus: more top-ranked iPhone and iPad zombie games than ever before. More »

Posted by Kotaku Aug 23 2010 19:20 GMT in Gaming News
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#screengrab Visitors to Gamescom in Germany aren't big on trashcans. The inside halls were even worse, with trash piled up so thick in places you could slide through it. More »

Posted by Joystiq Aug 23 2010 20:20 GMT in Super Scribblenauts
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The Gamescom awards have been handed out by an "expert jury" from the publishing and media sector, with Gran Turismo 5 taking the "Best of Gamescom" award. Unlike the E3 Game Critics Awards, which is a collaborative effort by outlets you've heard of, the Gamescom accolades appear to come from six folks whose names we don't quite (be polite, be polite!) ... recognize.

The short list of winners selected by the brotzeit club were:
  • Best of Gamescom: Gran Turismo 5 (Sony Computer Entertainment Deutschland GmbH)
  • Hardware accessories: PlayStation Move (Sony Computer Entertainment Deutschland GmbH)
  • Console games: Gran Turismo 5 (Sony Computer Entertainment Deutschland GmbH)
  • Mobile games: Super Scribblenauts (Warner Bros. Games)
  • Online games: Guild Wars 2 (NCsoft West)
  • PC games: Crysis 2 (Crytek GmbH)
  • Best of Family Entertainment: Kirby's Epic Yarn (Nintendo of Europe GmbH)
Those are certainly some adequate choices, but considering the international presence and size of the show, it would seem prudent that the Gamescom awards seek out a better mix and quantity of judges for future shows.

Posted by GoNintendo Aug 23 2010 19:19 GMT in Nintendo Stuff
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Is Metroid: Other M going to be as amazing an experience as Metroid Prime? That’s really a tough call to make. Both games take radically different approaches to the same franchise. I’m sure many people will end up liking one over the other, but I’m interested to hear what gets the most [...]

Posted by Joystiq Aug 23 2010 20:00 GMT in Halo: Reach
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Plumbed from the depths of Bungie's latest weekly update by ThatVideogameBlog comes confirmation that Halo: Reach will support campaign co-op matchmaking. In the simplest and, may we say, least Bungie way to do it, public acknowledgment of the expected functionality was given in response to a Bungie.net user asking, "Can I haz Campaign Matchmaking?"

The answer, in one word: "Yes."

And with that, Bungie has confirmed that all three major Reach game modes -- regular ol' multiplayer, Firefight and co-op -- will support the developer's excellent matchmaking experience. Though this news is overwhelmingly good for Halo fans, we're pretty worried about what it'll do to our work days.

Posted by Kotaku Aug 23 2010 16:30 GMT in Resident Evil 5
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#gamescom2010 What would I change about Resident Evil 5's PlayStation Move controls? I'd stop staring at Sheva so much. More »

Posted by Joystiq Aug 23 2010 19:41 GMT in Gaming News
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When Konami suggested a Halloween release for Saw 2: Flesh & Blood at E3, it apparently meant Halloween-ish. Uncertainty is part of setting a devious trap, after all. The publisher today announced the October 19 release date of the game, "just in time for the release of Saw VII 3D, the seventh installment of the popular horror franchise from Lionsgate and Twisted Pictures."

Along with the date, Konami has sent out some new Saw 2 concept art. "Just the silhouette of the character in the trap had to make the viewer uncomfortable," producer John Williamson explains. "You had to know instantly that something bad was going to happen to this person if you didn't get them out." If you're thinking, "Why on Earth would I want to be uncomfortable," you aren't the target market for this game.

Posted by GoNintendo Aug 23 2010 18:22 GMT in Nintendo Stuff
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Monday 23rd August 2010: Nordic Games can exclusively reveal the 25 Robbie Williams hits which will feature on We Sing Robbie Williams on the Wii this October, with tracks such as Let Me Entertain You, No Regrets and Old Before I Die all confirmed. We Sing Robbie Williams embodies the popstar’s musical journey firmly establishing the [...]

Posted by GoNintendo Aug 23 2010 18:24 GMT in Nintendo Stuff
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Kid Icarus…I still can’t believe that we’re finally getting a new entry in this series. How many years did it take for Nintendo to finally let loose with another Pit adventure?! The funny thing is, it almost didn’t happen! It just so worked out that Sakurai’s idea for a 3DS game worked [...]

Posted by IGN Aug 23 2010 18:28 GMT in Stronghold 3
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Posted by Joystiq Aug 23 2010 19:01 GMT in Lara Croft and the Guardian of Light
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Just one year after launching a retail portal for Xbox Live content, Amazon is "no longer selling Xbox Live Arcade game codes," according to a statement on the site's Xbox Live page. Following a prompt on the same page to buy Castle Crashers for Xbox 360, for example, shoppers will find the item listed as "Currently unavailable," with a notice adding, "We don't know when or if this item will be available again."

It's unclear why Amazon discontinued its Xbox Live program, considering the retailer continues to sell codes for games on PlayStation Network and Nintendo's WiiWare service. "You can continue to purchase Xbox Live points on Amazon.com and those points can be redeemed through your Xbox 360 console to purchase any of the games that were previously available," Amazon notes. (Those points can also be redeemed through the Xbox.com Marketplace, which does not offer standalone content codes for sale.)

In related news, Microsoft has partnered with GameStop to sell Xbox Live content codes in stores. Following a recent trial, codes for more than 45 downloadable games and add-ons will be offered in the retailer's locations nationwide, including the XBLA Summer of Arcade selection Lara Croft and the Guardian of Light. With supposedly only "15 percent" of gamers buying downloadable games, GameStop President Tony Bartel told USA Today's Game Hunters that "the marketing and selling of downloadable content in store as a meaningful way to participate and expand the sales of digital content, providing the customer with a richer gaming experience." Essentially, the brick-and-mortar exposure should make more people aware that downloadable games exist in the first place -- something Amazon.com might not do so well.

Posted by Joystiq Aug 23 2010 19:20 GMT in MotorStorm Pacific Rift
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If you're one of what must be millions of PS3 owners who has already dropped three large on on a Bravia 3DTV, you've already experienced a small taste of MotorStorm: Pacific Rift in 3D as part of the demo pack Sony gifted you. Good news for you: The experience doesn't end there. As part of tomorrow's PlayStation Store update, Sony is making available MotorStorm 3D Rift, a more substantial 3D-ified release of the game, featuring 10 courses, each linked to a specific event type. Oh, and it'll run on those old-fashioned 2D televisions, too -- like anyone uses those anymore!

The price of admission for this thrill ride: $10. The price of the game running in 3D: 30 frames per second.