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Posted by IGN Aug 25 2010 16:16 GMT in PC Gaming News
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Reverge Labs and ISM team up to redefine the fighting genre online.

Posted by Kotaku Aug 25 2010 16:00 GMT in LEGO Star Wars III: The Clone Wars
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#lucasarts When LEGO returns to the Star Wars universe it will bring with it a new form of picture-in-picture play and chunkier, more detailed graphics. More »

Posted by Joystiq Aug 25 2010 17:01 GMT in Halo: Reach
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If you were one of the ne'er-do-wells who thought downloading a leaked copy of Halo: Reach and then playing it online was a really, really great idea, you might have received a stern email from Microsoft like the one recently dug up by MaxConsole. The document informs these red-handed pirates that "your Xbox LIVE account privileges have been permanently suspended due to illegitimate prerelease title play."

Xbox Live Director of Policy and Executioner Stephen Toulouse commented on the bans on Twitter, explaining "as with all unauthorized play on Xbox LIVE, anyone playing any unauthorized title runs the risk of account permaban and console." In short, you do the crime, you pay the time. Wait, is "forever and ever" an actual measurement of time?

Posted by IGN Aug 25 2010 16:04 GMT in JamParty: Be the Music
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Completely customize your entire audio journey with this unique, interactive experience.

Posted by IGN Aug 25 2010 16:00 GMT in Tom Clancy's HAWX 2
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Air combat gets even more arcade-like in this Wii-exclusive take on the Tom Clancy series.

Posted by Kotaku Aug 25 2010 15:40 GMT in Gaming News
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#downloadablegames Combine the strategic planning and placement of tower defense with the leveling, skills, and fast-paced combat of defense of the ancients, and you've got Dungeon Defenders, coming this fall to Xbox Live Arcade, the PlayStation Network, and PC. More »

Posted by IGN Aug 25 2010 15:48 GMT in PC Gaming News
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Participate and earn WeCash by submitting feedback and ideas to help improve the experience.

Posted by IGN Aug 25 2010 15:45 GMT in Close Combat: Cross of Iron
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Map improvements, multiplayer updates, and plenty of other improvements headed to the front.

Posted by IGN Aug 25 2010 15:40 GMT in PlayStation News
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Pig popping fun coming soon as PlayStation minis game.

Posted by Joystiq Aug 25 2010 16:28 GMT in BioShock
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Take-Two: Would you kindly give us Bioshock.com?
Name Administration: ... Umm, no. We're a domain squatter in the Cayman Islands, not giving companies domains is kind of what we do.

Take-Two: Oh, WIPO? Would you kindly tell them to give us back Bioshock.com?

World Intellectual Property Organisation: Well, we talked about it, and ... no. For starters, they registered it before you got any trademarks on the "BioShock" name. Besides, that phrase could apply to other stuff besides your game.

Take-Two: Alright then, would you kindl--

Name Administration: Look, just stop it, OK? You've been saying "would you kindly" every 20 seconds during this hearing and frankly, it's starting to creep us out. And why is it whenever you say it you have to ... oh, what would you call it, WIPO?

WIPO: Glowering. You're glowering.

Name Administration: Yes! You're glowering, and it's weird. And while we're at it, what's up with the golf club?

Posted by Kotaku Aug 25 2010 15:00 GMT in Halo: Reach
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#xbox360 Several readers of our Halo Reach preview yesterday were wondering about the voice of the lead character in Halo Reach. Some clarification: More »

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Posted by Kotaku Aug 25 2010 14:40 GMT in Disney Epic Mickey
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#clips I really wish Disney Epic Mickey was just a platformer. More »

Posted by PlayStation Blog Aug 25 2010 15:01 GMT in PlayStation Network
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“Welcome brave heroes to the dungeons of Etheria!”

Or so says the “Spirit of Champions”, your tour guide in Dungeon Defenders, the new swords-and-sorcery action game coming to PSN this winter! Let me introduce you to the basics of what DunDef (as we affectionately call it) is all about. Inspired by the cooperative antics of Castle Crashers, along with the careful interplay of strategy and tactics in Defense of the Ancients, DunDef is a definitive genre hybrid: cooperative tower defense and online role-playing action bonanza!

Whether you’re playing locally (in one-to-four player split-screen) or online (which also supports split-screen), DunDef puts you in control of one of four unique Hero classes, tasked with defending your ‘Eternia Crystals’ against increasing waves of ‘toon-fantasy baddies.’ To achieve this you’ll upgrade your Hero’s statistics, develop unique new abilities, and collect & upgrade an arsenal of weapons & equipment, and even raise your own pets.

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At any point you choose to, you can decimate the tide of creatures spewing forth from the ‘Creep Spawners” when building your defenses across the map. Unlike most tower defense games, however, you won’t just sit back and watch your defenses annihilate your foes. In DunDef, you jump directly into the action, and hack up tons of enemies with your beefed-up hero alongside your allies. Among the variety of enemy types (with their various attacks & behaviors), are huge mini and full on boss monsters arriving to support their cannon-fodder minions.

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There’s lots more we’d love to tell you about, including the intricacies of each Hero class, the powerful upgrading system & the Mana Bank, and the various game modes including a campaign, survival and challenge missions. All in good time… for now, we should also mention that the game fully supports Sony’s awesome 3D TV (stereoscopic) technology, and the PlayStation Move for an immersive experience!

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Meanwhile, we encourage everyone to check out the “Features” section at dungeondefenders.com to learn more, along with more preview coverage soon. We hope to see you all online in the realm of Etheria this winter on PSN.


Posted by Joystiq Aug 25 2010 16:00 GMT in Dead Rising 2
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Having finished the first two in-game days of Dead Rising 2, I've come to the same conclusion as our earlier previews: that the game is basically just more of the things you liked about the first Dead Rising. Rather than evaluate the many similarities and few differences between the two games -- we'll save that for the review -- I've come up with a much more valuable use of your time: A list of 5 of my favorite weapons I've created so far, how they work and where you can find them.

Fair warning: Here there be spoilers. It's not for those who want to savor the sweet sense of weapon-making discovery themselves.

Posted by IGN Aug 25 2010 15:00 GMT in Kinect
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Kudo speaks about why Microsoft's motion controller matters.

Posted by IGN Aug 25 2010 14:58 GMT in Rock Band 3
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Anticipated soundtrack unveiled, featuring 83 songs from Jimi Hendrix, Avenged Sevenfold, The White Stripes, Phish, The Cure, Bob Marley, and many more.

Posted by Joystiq Aug 25 2010 15:31 GMT in Worms Reloaded
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Are you the player in your Team Fortress 2 group known not just for proficiency in a certain class, but in the special skill of hat storytelling as well? If so, you're a shoo-in for Valve's latest contest.

"Fans have been mailing us for some time now," Valve said on the TF2 blog, "asking for a contest that didn't involve modeling or level design. So now they get their wish. That's right: you'll be competing over who can describe hats the best." The full details can be found here, but essentially, you can send in a description of one of the game's hats, and Valve might use it in the game.

In addition to tales of headwear, Valve also announced a bonus for TF2 fans who buy Worms Reloaded: Holy Hand Grenade accessories and a new helmet for the Soldier. Buy Reloaded before September 2 to get access to these (purely decorative) items.

Posted by Kotaku Aug 25 2010 14:00 GMT in Gaming News
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#nintendo Nintendo of America is prepping to make their annual odyssey across the United States next month, showing off samples of what's coming for the holidays to select press. More »

Posted by Joystiq Aug 25 2010 14:30 GMT in Gaming News
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All the psychology books we've had briefly summarized to us insist that the only way to accept a difficult truth is in stages. If you've made peace with the fact that one of the best flight combat games of the year is called Snoopy Flying Ace, then you might be ready to hear that (1) today's new DLC is called Suppertime of Destruction and (2) you'll probably want it.

For $5, you'll get two new planes (one controlled by your Avatar), five new multiplayer modes, three weapons, plus new costumes, achievements and more stuff that you can find right after the break. That's right: The DLC for the Snoopy game sounds really appealing. You can lie down on the rug if you need some time to process, but don't be afraid! This is how the healing starts.

Posted by Joystiq Aug 25 2010 14:00 GMT in APB
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Realtime Worlds as a company has been suffering from all kinds of problems lately, but how's the game doing? With a very short press release, the company (currently "in administration," which is the British version of bankruptcy) has announced that APB is hosting 130,000 registered players. That's actually not too bad for a brand new MMO -- while real population numbers are often hard to come by, the most recent estimates would have the game beating Star Trek Online's current active base. And STO has actually done pretty well, considering how tough it is to start up a new MMO.

Realtime Worlds still isn't home and dry, though. At 130K players, APB is just barely doing better than Tabula Rasa at its peak, and we all know how well that turned out. And APB's model means player registrations isn't necessarily a sign of good health. While the press release claims that the average player is playing four hours a day and the average paying player is spending $28 a month, APB's unlimited free social hours and the ability to "spend" in-game points rather than real money could be twisting those figures upwards a bit. Our colleagues at Massively also point out that while Star Trek Online was created relatively cheaply, APB's creation was reportedly much messier and more costly.

Still, with a dark cloud over the rest of Realtime Worlds' affairs, they might as well grab a silver lining where they can. If the company survives this launch, APB could have enough of a player base to make itself profitable.

Posted by Kotaku Aug 25 2010 12:30 GMT in Gaming News
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#anime Satoshi Kon, one of the truly brilliant Japanese filmmakers, passed away yesterday due to pancreatic cancer. He was 46 years old. More »

Posted by Kotaku Aug 25 2010 11:30 GMT in Worms Reloaded
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#screengrab To celebrate the launch of Worms Reloaded, Valve will be handing out the game's trademark Holy Hand Grenades to anyone buying the game on Steam. Sadly, they're just for show. More »
Fallen Shade

OH MY GOD GUYS NEW HATS YAAAAAAAAAAAAAAAAAAAAAAY

Nario
Oh joy... Another hat which will possibly never be used....

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Posted by Kotaku Aug 25 2010 12:00 GMT in Gaming News
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#clips Fallout casemods for the Xbox 360 are great, but you can do so much more with a PC. More »

Posted by Joystiq Aug 25 2010 13:00 GMT in Gaming News
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We're no good with screwdrivers -- OK, well, some of us are -- so we'd probably never attempt to mod our shiny new 4GB Xbox 360 S by fitting an old hard drive in it. If you're braver than us (very likely), feel free to check out the step-by-step guide past the break, which pulls back the curtain on the magical process of techno-wizardy fueling this hybrid of form and frugality.

Posted by Joystiq Aug 25 2010 12:30 GMT in Gaming News
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Digital retailer Direct2Drive certainly remembers the hardships brought about by the beginning of a new school year -- that's why, in an attempt to help you get your mind off your scholastic troubles, everything over $50 in the store has been temporarily marked down by $10.

Posted by Kotaku Aug 25 2010 11:00 GMT in Gaming News
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#gallery Gunpei Yokoi, who sadly killed in an auto accident in 1997, was a gaming wizard. A new exhibit in Tokyo's Harajuku pays its respects to Yokoi's legacy. More »

Posted by Joystiq Aug 25 2010 12:00 GMT in Gaming News
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Cyberconnect2's Solatorobo: And Then To Coda (previously known as Solarobo) will feature support for the DSi camera, according to a listing from Japanese retailer Game Star. The listing doesn't offer any detail on how the functionality will work, except to note that you can take pictures that will be used in the game. This adventure, a semi-official followup to Tail Concerto, will not require the use of a DSi.

Siliconera also points out a new video from the official site (see it after the break) of a multiplayer mode available over Download Play, in which up to four players can race in an Air Robo Gran Prix.

Posted by IGN Aug 25 2010 10:48 GMT in Duke Nukem Forever
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Duke Nukem Forever due a re-reveal?