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Posted by GoNintendo Sep 04 2010 21:44 GMT in Nintendo Stuff
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FATE is the penultimate chapter in the six-part BIT.TRIP series and will leave you wondering what’s next. The Nunchuk controls CommanderVideo and the Wii Remote’s pointer fires anywhere on screen! Collect power-ups to call on CommanderVideo’s friends for powerful shot upgrades! A chiptune-inspired dubstep soundtrack helps bring the action to a whole new level! Video game worlds [...]

Posted by Kotaku Sep 04 2010 20:00 GMT in Monday Night Combat
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#stickjockey What is and what isn't a sport is an endless, often pointless argument, typically involving figure skating, stock car racing, bowling and even ballroom dancing. But what is and what isn't a sports video game is rarely debated. More »

Posted by Joystiq Sep 04 2010 21:00 GMT in Outland
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If you need proof that the upswing of independent game development is having an impact on more mainstream devs, look no further than Outland, the upcoming XBLA and PSN release just revealed by Ubisoft during PAX 2010.

Just tell me this doesn't seem like one of those way-out-there ideas, the product of one-man coding in his spare time: It's a beautifully rendered animated platformer that draws aesthetic inspiration from classics like Out of this World ... oh, and it's sort of based on Ikaruga.

Crazy, yes, but also very real and, as I can attest after one of the levels and a boss battle, very beautiful.

Posted by Joystiq Sep 04 2010 19:30 GMT in Elemental: War of Magic
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The "consequences" of Elemental's "disastrous" launch were swift as Stardock CEO Brad Wardell has confirmed layoffs at the company. ShackNews reported yesterday that those let go included developers, designers, and salespeople working on Elemental. Wardell stated in his post on the subject that these are the first layoffs to the company since 1998, while elaborating, "Elemental's revenue was anticipated to provide the revenue both for our main games team's next project as well as a second team. Unfortunately, that is unlikely to happen so we've had to start laying people off."

Joystiq has been informed by a source that this is only the first round of layoffs at Stardock and that the final count will be about 20 people. We've also been told the "games team itself is/was only 15 people big," so the layoffs will affect others at the company and outside contract workers. Survivors of the cuts will allegedly include the game's producer, art lead, and two lead developers. The source claims, "All of the posts [Wardell] has made in our public forums about how the games team is funded by our commercial software development and that Elemental was not rushed out the door for monetary reasons is a lie. These people are getting laid off due to poor sales and Stardock's inability to pay back the capital investors that funded Elemental's development."

We contacted Stardock yesterday about the layoffs, but have yet to hear directly from the company. We'll continue to update as we learn more.

Posted by GoNintendo Sep 04 2010 18:02 GMT in Nintendo Stuff
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Looking for a way to show your love of Wii Party? How about starring in a Wii Party TV commercial in North America? Sounds like a pretty good deal to me! At the link below, you can enter your information to try and win a spot on the upcoming commercial. It [...]

Posted by Kotaku Sep 04 2010 18:00 GMT in Gaming News
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#gameoftheweek Once again, there is nothing more American than taking down some hoon playing America's Team in Madden online. Especially when you do it on a 4th and goal with no timeouts, instead of kicking a tying field goal. More »

Posted by Kotaku Sep 04 2010 17:00 GMT in Duke Nukem Forever
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#pennyarcadeexpo2010 The revival of Duke Nukem Forever in Seattle at the Penny Arcade Expo may be the most stunning comeback story in video game history. In an interview with Kotaku, Randy Pitchford, the man instrumental in Duke's return, explained how Duke came back from the dead. More »

Posted by GoNintendo Sep 04 2010 17:23 GMT in Nintendo Stuff
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This is one of the Super Nintendo units that is up and running at PAX’s classic gaming corner. What in the world happened to it? I honestly don’t know, but the unit still works! This just goes to show how serious the Super Nintendo was about fun!

Posted by GoNintendo Sep 04 2010 17:10 GMT in Nintendo Stuff
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As you can see, this new image isn’t all that great, but we do get to sneak a peek at a new Pokemon that looks pretty much like Yanappu, minus the color change. Apparently there is a trio of these monkey-like Pokemon that all have different attributes. Hopefully we can get a cleaner [...]

Posted by Joystiq Sep 04 2010 18:00 GMT in Gaming News
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Filed under: Podcasts New on this episode of the Joystiq Podcast: Duke Nukem Forever is fully coming out. Also new? GSM static at the beginning. Sorry about that, by the way.

Also, some chat about Outland and some dudes flop on beanbags.

Get the podcast:
[iTunes] Subscribe to the Joystiq Podcast in iTunes
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[MP3] Download the MP3 directly

Hosts: Justin McElroy (@justinmcelroy) and Chris Grant (@chrisgrant)
Music: "Gravity (Don't Let Me Go)" by Jon Black, "Red Eye" by Ben Kweller
For fans: Joystiq Podcast Facebook group
New to the show?: Listen to Episode Zero
The Do It Line!: 1-(877)-JOYSTIQ

See all of this week's links after the jump.

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Posted by Kotaku Sep 04 2010 01:00 GMT in NBA Elite 11
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#clips This year NBA Elite 11 introduces a singleplayer "Become Legendary" career mode. The crux of your advancement seems to be outperforming the best player on opposing teams, according to this video examining the mode's matchups. More »

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Posted by Kotaku Sep 04 2010 16:00 GMT in Gaming News
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#dealtaku Just wanted to remind y'all who said it first. Now I'm giving you a choice. Either click on these coupons or start eatin' that trash can. More »

Posted by Kotaku Sep 04 2010 15:00 GMT in Gaming News
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#wii Nintendo's new game at Penny Arcade Expo 2010 is Fluidity, a downloadable WiiWare game that has you sloshing water through the pages of a magical book called the Aquaticus. This game's a beauty. I have three clips to prove it. More »

Posted by Joystiq Sep 04 2010 16:30 GMT in Disney Epic Mickey
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During his keynote speech at PAX yesterday, Warren Spector revealed the second half of Disney Epic Mickey's opening cinematic, which you can find and watch right after the break. The first half, you'll remember, set Mickey up as a mischievous type who'd played around with a magical paintbrush and eventually fallen into a spinning vortex of darkness.

In this half, Mickey is dropped into a mad scientist's castle in the Wasteland, where we get to meet Oswald the Lucky Rabbit, the Phantom Blot and a cast of other characters who will undoubtedly appear elsewhere in the game. And just like the first half, this one is presumably full of old school Disney animation references and in-jokes, none of which we actually get (although Google helped us out with this one). Any Disney scholars want to call out Spector for showing off?

Posted by Kotaku Sep 04 2010 14:00 GMT in Gaming News
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#openthread Duke Nukem Forever was Twitter's No. 1 worldwide trending topic yesterday, over two global natural disasters. You'd better believe it's the biggest news here, even against three other stories that would have carried a week by themselves. More »

Posted by Joystiq Sep 04 2010 10:00 GMT in Gaming News
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A NeoGAF forumite going by the moniker "Raoul Duke" recently uncovered a timeworn Easter egg hidden within the folds of the aquatic GameCube racer, Wave Race: Blue Storm -- and appropriately enough, this egg is awfully rotten. By entering in a super-obscure code on the game's audio settings screen, players can change the typically pleasant (and omnipresent) pit crew commenter to a sardonic so-and-so who talks smack about your every action.

You can check out a video of this old-new Easter egg posted just after the jump, or, if you feel like taking a hit to your self-esteem for some reason, you can learn the arcane measures you have to follow to find the secret voice track over on NeoGAF.

Posted by Kotaku Sep 04 2010 08:00 GMT in Gaming News
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#gallery There were a lot of people at the Seattle Convention Center on Friday. Some of them were dressed up as video game characters; most of them weren't being paid to do that. Here are some of the best. More »

Posted by Joystiq Sep 04 2010 09:00 GMT in Gaming News
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There are all of those inside jokes, those gaming and pop culture references that we slip into conversation now and again, eliciting a chuckle from those "in the know." Now imagine you had enough knowledge to make a game and decided, "Hey, what the heck? I'll go ahead and put in a nod toward this classic in my game." That's kinda what Brian Provinciano did.

He came up with Retro City Rampage, a self-professed "open world action parody" that started out as Grand Theftendo, an attempt to create Grand Theft Auto 3 on the NES. It kinda snowballed from there and eventually ended up being Retro City Rampage, a retro sandbox game with plenty of moxie.

Posted by Joystiq Sep 04 2010 08:00 GMT in Power Gig: Rise of the SixString
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Here she is: the full Power Gig: Rise of the Six String setlist -- all 70 tracks of it. As promised, Eric Clapton, Dave Matthews Band and Kid Rock are all on board (for the first time ever in a music game, no less), along with John Mayer, Paramore and harder rocking from the likes of Mastodon and Incubus. 80 percent of the tracks have never appeared in a music game before at all -- pretty impressive for an original IP. Power Gig will have plenty of competition this fall, but it looks like the setlist won't be a weak spot.

Take a look at the tunes after the break, then scroll back up and answer this question: What's the absolute best song on the list? If you said Bad Religion's "I Want to Conquer the World," you're exactly right.