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Posted by Twytch Sep 09 2010 23:31 GMT in Fallout: New Vegas
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http://www.gamingeverything.com/2010/9/fallout_new_vegas_opening

 

Chandler turned into a badass after Friends


Posted by IGN Sep 09 2010 23:17 GMT in Nintendo News
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Microsoft comes out on top yet again.

Posted by Joystiq Sep 10 2010 00:10 GMT in Slam Bolt Scrappers
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It's difficult to convey the sheer terror and chaos I experienced in the first few minutes of the Slam Bolt Scrappers PAX demo. Though the Firehose Games reps told me how to play, it wasn't preparation enough for the actual game, a combination puzzler/brawler/strategy title that is one of the most unique blends of genres I've ever played. The learning curve was, um, kinda steep!

Posted by IGN Sep 09 2010 23:15 GMT in PlayStation News
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Microsoft comes out on top yet again.

Posted by IGN Sep 09 2010 23:05 GMT in PlayStation News
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It's Sony's first console's birthday, and IGN is celebrating in style.

Posted by PlayStation Blog Sep 09 2010 23:01 GMT in PlayStation News
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Today we celebrate 15 Years of PlayStation, the gaming industry and most importantly, the PlayStation fan. It is an honor to officially kick off our celebration on the PlayStation.Blog with a retrospective journey and history lesson 15 years in the making.

The PlayStation, the PlayStation 2, the PlayStation Portable, the PlayStation 3 — these aren’t just names to Sony gaming products — these are milestones in every gamers’ coming of age story. Twisted Metal, Metal Gear Solid, Final Fantasy IIV, Killzone and God of War, aren’t just clever titles to PlayStation classics — but defining moments in gaming history where PlayStation stands above the rest, delivering memorable experiences and jaw-dropping moments.

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Sitting at PlayStation and being part of this amazing journey as a gamer and now working with the PlayStation team, I can’t help but recollect my first encounter with Metal Gear Solid. Within moments of popping in my PlayStation Underground disc, and booting the MGS demo — I knew right there and then what I wanted to do with my life. I must have shredded through several layers of protective coating on the PlayStation disc, playing the MGS demo over and over, patiently waiting for Hideo Kojima’s classic. If I can define my favorite PlayStation moment in two words, it would be: Pyscho Mantis.

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Where were you on September 9th, 1995?


Posted by IGN Sep 09 2010 23:00 GMT in Fallout: New Vegas
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The official rules of the card game invented for the next Fallout adventure.

Posted by IGN Sep 09 2010 22:58 GMT in Xbox 360 News
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Microsoft comes out on top yet again for the month.

Posted by Joystiq Sep 09 2010 23:50 GMT in Gaming News
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As part of a series of interviews with PC Gamer, the folks at Valve recently gave out a laundry list of failures on the company's part. Many readers will be familiar with many on the list, including early versions of Team Fortress 2, the flying fairy game and, more recently, mistakenly banning over 12,000 Modern Warfare 2 players. Of particular note on the list were Valve's failures regarding the Xbox 360 and PlayStation 3.

Valve's Erik Johnson lamented the way the company has dealt with the PS3, and also referred to the lack of Team Fortress 2 updates on the Xbox 360 as "a total failure." Johnson noted that these failures are worse than internal failures, saying, "If you fix a bug before it ever ships, it's pretty cheap. If you ship it and then fix it, it's really expensive." Gabe Newell added that the company is "really happy with the current situation with the PS3."

Concerning the lack of TF2 updates on Xbox, Newell admits that Valve built the game assuming that Microsoft would eventually change some of its Xbox Live rules (thought he didn't elaborate on the nature of said rules). "We thought that there would be something that would emerge," said Newell, "because we figured it was a sort of untenable." He added that Valve understood Microsoft's rules when it made TF2, but they were "such a train wreck" that the company assumed they would "have to change" eventually.

Posted by IGN Sep 09 2010 22:49 GMT in Halo: Reach
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We detail all six members of the deadliest squad in Bungie's universe.

Posted by Kotaku Sep 09 2010 22:30 GMT in Gaming News
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#xboxlive In an interview with PC Gamer, Valve's Gabe Newell discusses the lack of updates for the Xbox 360 version of Team Fortress 2, saying the team figured Microsoft would fix the "train wreck" that is Xbox Live's downloadable content rules. More »

Posted by Joystiq Sep 09 2010 23:30 GMT in Madden NFL 11
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The sun will rise, the moon will set and it would be a sign of the end days if Madden didn't rule August software sales in the United States. The August NPDs are out and Madden NFL 11 sold over 1.8 million units in the month, a six percent increase over last year, with significant increases on PS3. Mafia 2, which Take-Two expects to be profitable, entered with a badda-boom and appears to have sold around 200K units during the month -- the title has been a chart topper in the UK since launch.

The Xbox 360 remains the top-selling console for a second month, but its sales did drop nearly 20 percent from July. The only hardware to see sales gains during the month was the PlayStation 3, which according to the NPD has now seen 13 consecutive months of year-over-year sales increases.

Overall, hardware and software sales were down both year-over-year and year-to-date. Sales for hardware, software and accessories combined was down 10 percent to $818.9M from last year and down 8 percent year-to-date to $8.31 billion. Consoles tried to make up for the sagging handheld market, as NPD analyst Anita Frazier notes, "The 360 and PS3 platforms both grew in dollar sales versus last year. In fact, the 360 platform contributed more than 1/3 of total new physical retail sales across hardware, software and accessories while the PS3 platform contributed over 1/4 of total dollar sales."

Oh yeah, one more thing: the top ten list of titles after the break only charts console and portable SKUs, so it's worth mentioning StarCraft 2 sold another 300K units in August, which would make it the second best-selling game for the month... if it were factored in. Frazer also stated, "PC games retail dollar sales saw a 35% increase over last August."

  • 360: 357K, down 83K (-19.7%)
  • DS: 343K, down 55.3K (-13.9%)
  • Wii: 244K, down 9.7K (-3.8%)
  • PS3: 226K, up 11K (5.1%)
  • PSP: 79K, down 4.6K (-5.5%)

Posted by Kotaku Sep 09 2010 22:00 GMT in Madden NFL 11
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#madden Tuesday's title update for Madden NFL 11 included the "Breast Cancer Awareness" presentation mode reflecting the league's support - and Electronic Arts' - of the campaign. It's a lot more than a banner across the bottom of the screen. More »

Posted by Kotaku Sep 09 2010 21:30 GMT in Need for Speed World
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#ea More than a million users have signed up to drive around in massively multiplayer online racer Need for Speed World, and EA shows its appreciation by removing level restrictions for non-paying customers, making all current and future content free-to-play. More »

Posted by Joystiq Sep 09 2010 23:04 GMT in Portal
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Students at the University of Massachusetts Lowell Robotics Lab have adapted an "on-screen joystick" for use on Microsoft's Surface table with Portal and Flight Simulator. The DREAM (Dynamically Resizing Ergonomic and Multi-touch) controller is activated by putting five fingers on the table. The joystick will then resize itself to the user.

The controls don't look nearly as efficient as a keyboard and mouse, or as comfortable as a gamepad, but it gives a good idea of the interface we may eventually use on the "iPad XL." Check out the video after the break for the full effect (and be prepared to mute the audio).

Posted by GoNintendo Sep 09 2010 21:50 GMT in Greg Hastings Paintball 2
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Check out more screens in our Flickr set We are excited to share the latest screenshots from Greg Hastings Paintball 2 which is available for the Xbox 360 and for the Wii at retailers nationwide on September 28, 2010. Each game comes with a paintball bonus pass, valued at $300.00, which is good for a [...]

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Posted by GoNintendo Sep 09 2010 21:52 GMT in Nintendo Stuff
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IRVINE, CALIFORNIA — September 9, 2010 — Atlus U.S.A., Inc., today launched the seventh and final video short for Etrian Odyssey III: The Drowned City, the third chapter in the acclaimed series of exploration RPGs for Nintendo DS™, coming to stores this month. The latest video warns players about the most fearsome monster [...]

Posted by Joystiq Sep 09 2010 22:45 GMT in Street Fighter IV
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The iOS port of Street Fighter 4 continues to grow its roster, with word from Capcom that fast-handed sumo wrestler Edmond "E." Honda will arrive in-game alongside the previously confirmed Crimson "C." Viper in a free update. Catch Honda in action after the break.

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Posted by GoNintendo Sep 09 2010 21:28 GMT in Nintendo Stuff
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Musical nods in a franchise to earlier entries in that franchise. I can’t think of any other series that does it more than Zelda, and that might be a big reason why I love the franchise so much. Those little nods to earlier Zelda titles really help to tie the series together for [...]

Posted by PlayStation Blog Sep 09 2010 21:32 GMT in PlayStation Network
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Hi everyone,

As many of you are already aware, today marks a monumental milestone for gamers in North America. Fifteen years ago, the original PlayStation console was introduced, forever altering the entertainment experience for our loyal PlayStation fans and revolutionizing the video game industry. In order to celebrate our 15-year anniversary with you, we are launching a new category on the PlayStation Store (look under New Releases) that will hold classic content in PlayStation’s history.

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Today, we’re kicking off the celebration with a sale on Super Rub ‘a’ Dub. How does this fit into PlayStation’s history? Well some of you may not know that the ducks in Super Rub ‘a’ Dub were used in a tech demo at E3 2005 to show the processing power of the PlayStation 3. Along with Super Rub ‘a’ Dub, we will also have a sale on Suikoden, an iconic RPG from Konami that launched within the first year of the PlayStation’s release. Finally, be sure to check out a free anniversary theme available for the PlayStation 3 and PSP.

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The celebration doesn’t stop after today! We will continue to add content onto the anniversary section of the PlayStation Store. Thank you again for your continued support and we look forward to celebrating this milestone with you.


Posted by Joystiq Sep 09 2010 22:25 GMT in Gaming News
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Though the scripts of most game-to-movie adaptations are written with a heavy focus on maintaining the canon and integrity of the source material, it seems ... HA! Oh, man, we almost made it through that sentence without breaking. Anyways, Resident Evil: Afterlife producer/director/writer Paul W.S. Anderson recently gushed to Reuters that much of the script for the fourth film in the franchise was deliberately penned with 3D technology in mind.

"I wrote things into this script that I knew would work well in 3D, like lots of sets with depth-like tunnels, elevator shafts, and big wide landscapes," Anderson explained. We suppose that doesn't stray too far from the actual Resident Evil games. For instance, this trailer for the film features a ton of people throwing sharp hand tools at other people -- an attack that rings familiar of Resident Evil 4, no? Oh, and let's not forget the absolutely devastating sunglasses death-fling maneuver from Resident Evil 5, seen in this spoileriffic video.

Check out more screens/art in our Flickr set Professor Layton Confronts the Puzzling Mysteries of Time Travel Professor Layton and his apprentice, Luke, receive a confounding letter – from Luke 10 years in the future. But the message inside is even more troubling: London of the future is in disarray, and the only person who can help [...]

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Posted by GoNintendo Sep 09 2010 21:13 GMT in Nintendo Stuff
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Machinarium - collaboration between XGen and Amanita Design Super Motherload - sequel to Motherload - 4 player - drop in/out co-op You have to be kidding me… Machinarium is one of my favorite indie games in recent years! I am so, SO happy to see that this game is getting a WiiWare port. Start saving up for this [...]

Posted by Kotaku Sep 09 2010 21:00 GMT in Gaming News
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#pax The developers say it is a little bit of Katamari Damacy and a little bit of Gish. Before Penny Arcade Expo I didn't know know Tales From Space: About A Blob existed, let alone what such a combo makes. More »

Posted by Joystiq Sep 09 2010 22:05 GMT in Borderlands
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2K Games and Gearbox have rolled a batch of fresh screens from this month's new Borderlands content, Claptrap's New Robot Revolution, off the ol' assembly line and into the gallery after the break. Frankly, if we were getting torn apart like the poor 'bot above, we'd stage an uprising of our own!

Posted by Kotaku Sep 09 2010 20:30 GMT in Gaming News
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#sony Did you know that 33 percent of PlayStation gamers don't eat while playing, and that seven percent won't date non-gamers? Learn more fun facts and explore the history of the PlayStation brand in a pair new infographics direct from Sony. More »

Posted by Joystiq Sep 09 2010 21:45 GMT in Section 8
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TimeGate Studios has just announced a sequel to its multiplayer-focused 2009 multiplatform FPS, Section 8. Titled Section 8: Prejudice, the game -- destined for yet-unknown platforms, though the original hit PC, 360 and PS3 -- is targeted for an "early 2011" release.

Based on the first trailer (which you can find after the break), we're looking at new abilities, locations and weaponry. The title, as the clip's narrator so gruffly puts it, comes from the fact that in the game's universe, wars are being fought based on -- wait for it -- prejudice.

In this universe, we do our best to combat prejudice through tolerance, understanding and generally not pre-judging people. We don't need fancy power-armor, though it's admittedly pretty damn cool.

Posted by PlayStation Blog Sep 09 2010 20:30 GMT in PlayStation Move
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Hello PlayStation Nation,

This is a particularly special week for the PlayStation brand. Today, we’re celebrating the 15th anniversary of PlayStation in North America. As someone who was here at SCEA on 9/9/95, I can honestly say that the same enthusiasm and commitment to delivering great entertainment still drives the brand forward. Which brings me to why this next week will also be special – the launch of one of the most exciting new products of the year: PlayStation Move. We’ve been gearing up for the big launch of PlayStation Move in stores across North America next week and over the course of the next few months you’ll be hearing quite a bit about PlayStation Move on your TVs, online, at your favorite PlayStation retailer, at your local mall and on some of your favorite products.

Beginning next week “PlayStation Move Headquarters” stores will come to San Francisco, New York, Los Angeles and Chicago and a larger scale mall tour will debut in San Francisco, New York, Los Angeles, Atlanta, Houston, DC and Chicago. We’ll have our team of Move experts at these locations throughout the fall, happy to provide in-depth demonstrations for those looking to gain a better grasp on Move’s full functionality or try out the latest games. If you’re not in one of these markets, we’ve been updating our PlayStation 3 interactive kiosks at retailers across the US and Canada to deliver PlayStation Move functionality. And maybe before you get a chance to try PlayStation Move firsthand, you’ll want to check out our new PS Move website. It’s got a lot of great info and some fun surprises too. And if we don’t get through to you with any of the above, from now through December you’ll be able to win some great PlayStation Move prizes through promotions with two of our key brand partners, SUBWAY Restaurants and Coca Cola.

As if that wasn’t enough, the hardest working man in the Marketing Department has returned to help get the word out about why PlayStation Move is perfect for every family. As some of you may have seen last week, Kevin Butler sent us a tweet to give us a glimpse into the future. Well, the future is just about here. Tonight, when the NFL kicks off its new season on NBC with a marquee matchup between the Vikings and the Saints, we’ll kick-off our new marketing campaign for the PlayStation Move. The new campaign features Kevin moving in with the Maguire family to prove that the PlayStation Move is the right entertainment solution for every family. The ad running tonight is a 60-second kick-off to the campaign. You’ll continue to see several other spots on some premiere programming this fall as KB observes how the Maguires adapt to having a PS3 and PS Move in their home. For those who may have missed it, be sure to check out the “Epic Move-tage” featuring our VP of Epic Gaming for All.

Your enthusiasm, excitement and loyalty have helped build PlayStation into a worldwide iconic brand. Here’s to the next 15 years!

Best,

Peter