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Posted by IGN Sep 13 2010 18:52 GMT in Section 8: Prejudice
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TimeGate confirms new title for next year.

Posted by Kotaku Sep 13 2010 18:30 GMT in Halo: Reach
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#roundup Is Bungie's final game in the Halo series a masterpiece, or is that a bit of a reach? We turn to a crack squad of video game reviewers for the answer. More »

Posted by GoNintendo Sep 13 2010 18:35 GMT in Nintendo Stuff
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Leading video game accessory manufacturer BLAZE is pleased to announce the latest Fitness First licensed product. Endorsed by healthy lifestyle advocate and global superstar Mel B, the Wii Fitness First Workout Mat for the Wii adds extra comfort and safety to your workout, giving you the confidence to push yourself that little bit harder! The [...]

Posted by GoNintendo Sep 13 2010 18:29 GMT in Nintendo Stuff
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I think you all knew that this one was coming. This week back in 1985, Japan was introduced to Super Mario Bros. I think it’s safe to say that the video game industry was never the same again…and I mean that in a very good way.

Posted by GoNintendo Sep 13 2010 18:25 GMT in Nintendo Stuff
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We’re going to be seeing a lot of articles all about the Mario universe over the next few weeks. 25 years of Mario seems like a great reason to look back on the series to me! I’m down with checking out these features, and seeing just what different people have to say about [...]

Posted by Joystiq Sep 13 2010 19:20 GMT in Spider-Man: Shattered Dimensions
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It's lonely out here.

I'm one of a handful of game critics that will, with little provocation, defend most of Activision's Spider-Man series (Friend or Foe can eff right off). We are not a well-liked or understood group, united only by our love of swinging through a virtual New York and our ability to forgive punishingly repetitive gameplay.

With Spider-Man: Shattered Dimensions, Beenox has closed off Spidey's world, containing him to strict levels rather than an open city. It may make for a better game, but those like me -- who are interested only in doing whatever a spider can -- may find Shattered Dimensions has broken what they loved about the series.

Posted by Kotaku Sep 13 2010 18:00 GMT in Gaming News
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#iphone If there was ever any doubt that Apple was serious about making a splash in the world of gaming, then the launch of its new online social gaming service Wednesday should certainly put those doubts to rest. More »

Posted by IGN Sep 13 2010 18:09 GMT in Professor Layton and the Unwound Future
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New Professor Layton and the Unwound Future Game Comes Loaded with Puzzles and Adventure

Posted by Kotaku Sep 13 2010 14:00 GMT in Halo: Reach
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#wallpaper Remember Halo: Reach before you even play it with these nifty wallpapers created by Gizmodo's talented contributing illustrator Sam Spratt. More »

Posted by IGN Sep 13 2010 18:01 GMT in Dead Space 2
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Posted by Joystiq Sep 13 2010 18:50 GMT in Halo: Reach
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343 Industries has updated Xbox Live's Halo Waypoint so it'll be all nice and Reach-ready upon your triumphant return from the store with Bungie's latest in hand late night tonight. Head past the break for a video detailing the new features, look and exclusive content.

Posted by GoNintendo Sep 13 2010 17:41 GMT in Nintendo Stuff
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Now we have trademarks for Japan, Europe and Australia. Could this Nov. 20th release date rumor actually end up being true? I’d sure like to hope so!

Posted by PlayStation Blog Sep 13 2010 17:41 GMT in Dead Space 2
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Hello PlayStation community! The Dead Space 2 team is excited to bring you something for the first time in the history of the franchise — the ability to strategically dismember your friends in our all new multiplayer feature!

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That’s right, Dead Space 2 will offer its own unique take on multiplayer, which is intensely gruesome and completely grounded in the Dead Space universe and fiction. Dead Space 2 will feature four-versus-four gameplay with an objective based multiplayer, across five unique locations throughout the Sprawl.

Not only will players have the chance to play as the Sprawl Security Team, but they will have a chance to see the other side of the coin and play as the evil Necromorph forces. Players will be able to play as four different Necromorph characters, each with its own unique gameplay style: The Pack, The Lurker, The Spitter, and the newly famous Puker.

In DS2 MP, the Sprawl Security Team will have specific, unique objectives across five different maps which will be focused on eradicating the Necromorph forces and restoring safety across the Sprawl. On the other hand, the Necromorphs must stalk, trap, and devour the Sprawl Security Team and prevent them from completing their mission.

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Dead Space 2 multiplayer will also feature an entire level progression metagame in which players will unlock new weapons, suit skins, weapon upgrades, as well as gameplay characteristics that will build on the core mechanics of each Necromorph.

The Dead Space 2 team is hard at work right now, and we’re focused on shipping a phenomenal multiplayer experience for all of the fans. We’re really looking forward to getting it in your hands on the 25th of January!

Thanks for your support!


Posted by GoNintendo Sep 13 2010 17:32 GMT in Nintendo Stuff
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More Wii screens here The following comments come from Wii producer Graham Hagmaier… “One of the big keys [for developer Eurocom] in regard to game design is player choice. [The game] has multiple routes through areas, so you can take the stealthier route and kind of use close-quarter combat — such as takedowns. Or you can [...]

Posted by IGN Sep 13 2010 17:36 GMT in John Daly's ProStroke Golf
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Official website for O-Games' latest golf title launches today.

Posted by Joystiq Sep 13 2010 18:30 GMT in Magicka
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Few games have announced their own delays as cheerfully as Arrowhead Game Studios' Magicka. The latest trailer for the game -- the first we've seen in many moons -- tells a cute tale about why it's been pushed to "Q1 2011," alongside a handful of gameplay clips. See for yourself below the fold.