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Posted by Kotaku Sep 13 2010 20:28 GMT in Warhammer 40,000: Space Marine
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#thq THQ today detailed their release plans for a half-dozen games, including Red Faction Armageddon which is now planned for a May 2011 release day. More »

Posted by IGN Sep 13 2010 20:31 GMT in World of Ico Collection
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Is Sony ready to show the collection everyone wants?

Posted by GoNintendo Sep 13 2010 20:23 GMT in Nintendo Stuff
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The official European website for Nintendo has gotten a special makeover for the 25th anniversary of Mario. Check out the site below to see the brand-new intro, which manages to shake things up on the homepage! Check out the site here

Posted by Kotaku Sep 13 2010 20:00 GMT in Section 8: Prejudice
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#timegatestudios The solid game that hardly anyone played returns for round two next year in TimeGate Studios' Section 8: Prejudice. How the hell did Section 8 get a sequel? More »

Posted by Kotaku Sep 13 2010 20:20 GMT in Professor Layton and the Unwound Future
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#gameface People puzzling in the streets of San Francisco during Nintendo's Professor Layton and the Unwound Future special event. Be sure to read Kotaku's full review! More »

Posted by Joystiq Sep 13 2010 21:10 GMT in Halo: Reach
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Spartans are supposed to do "Legendary" things. But apparently this wannabe Spartan stuntman went for the easy setting. Jet-packing over Trafalgar Square without a single plasma shot fired at you? Weak.

Posted by GoNintendo Sep 13 2010 20:00 GMT in Nintendo Stuff
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Lots and lots of good stuff to look forward to this Fall. As usual, it’s way more than any one person can buy. You’re going to have to focus in on the titles you absolutely can’t live without this season. Too bad that doesn’t make the decision making any easier!

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Posted by PlayStation Blog Sep 13 2010 20:00 GMT in Hoard
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After a successful showing of Hoard’s multiplayer modes at PAX, developer Big Sandwich Games wanted to share two new videos with PlayStation.Blog readers today showing off a full match in both the cooperative and competitive models. Watch them in HD, if possible, so you can get a good look at the details that make up Hoard.

Hoard’s gameplay is simple on its surface, but strategic to its core. In classic dual-stick shooter style, the left analog stick maneuvers your dragon while the right stick activates your fire breath. The goal is to accumulate as much gold as your dragon can carry by burning structures and enemies, then returning to your treasure hoard to safely deposit your loot for big points (with multiplier bonuses if you’re on a spree). Collect enough gold and, in an RPG-style twist, you’ll be able to level up your dragon’s speed, gold carrying capacity, armor, or fire breath power via a quick tap of the D-pad. In a competitive match, choosing the right upgrade path is a key to besting your opponents. If an enemy dragon is using a Hoard Thief power-up to steal your gold, for instance, you can counter by pumping up your speed rating and chasing him down.

So far, so good. But playing Hoard reveals subtleties that are easy to miss at a glance. The surrounding kingdom for instance, is teeming with details: tiny wagons carrying grain from the mill to town, carriages shuttling princesses from building to building, and stealthy thieves scrambling around your treasure pile. What’s more, the surrounding kingdom continually evolves around you, with defensive structures such as Wizard Towers that erect in response to your destruction. In fact, it pays to allow the kingdom to grow and thrive before swooping in to collect your ill-gotten gains.

Hoard is packed with play modes, including Treasure (collect as much gold as possible in single-player or co-op), Princess Rush (a competitive mode where the only goal is to capture 15 princesses), and a classic survival mode where you try to outlast ever-increasing waves of enemies. Both couch and online co-op play are supported as well, in any combination of up to four players, with some competitive modes for good measure.

Hoard will land on the PS3 this fall, and a separate, handheld-optimized version will also appear on the PSP. What do you think of Big Sandwich Games’ debut PSN title? Leave your questions and comments below.


Posted by IGN Sep 13 2010 19:53 GMT in Battlefield: Bad Company 2
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A great package with solid value for the newcomer.

Posted by Kotaku Sep 13 2010 19:40 GMT in Gaming News
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#salesget Monster Hunter is huge in Japan. So in MonHun, the softer side of the monster-slaying, loot-hunting adventure series and still the bestselling game in Japan. It's more popular than Metroid this week, which is worth noting. More »

Posted by Joystiq Sep 13 2010 20:40 GMT in Gaming News
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Sega has apparently self-sabotaged its reveal of Valkyria Chronicles 3 for this Thursday at Tokyo Games Show. The publisher accidentally posted its schedule for the show (now removed), which had Valkyria Chronicles 3 listed on it.

We've known for a couple weeks now that something Valkyria related was being premiered at TGS, ever since the teaser site went live. Of course, the one big question still hasn't been answered: will the game be for PS3 or PSP?

[Thanks, Antony]

Posted by Kotaku Sep 13 2010 19:20 GMT in Dead Space 2
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#multiplayer Dead Space 2 is bringing four-on-four multiplayer to EA's survival horror series, giving players a choice to play as the human members of the Sprawl Security Team or the evil Necromorph forces. What side are you on? More »

Posted by IGN Sep 13 2010 19:17 GMT in Neverwinter
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Details on Cryptic's next role-playing game.

Posted by Joystiq Sep 13 2010 20:10 GMT in James Bond 007: Blood Stone
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It's an odd sensation for us to feel excited about a James Bond development these days, but it's hard for us not to get moderately pumped by this dev diary for Blood Stone. It's got shooting, punching and stunt driving? That's like a delicious salsa, only with awesome things instead of vegetables.

YouTube
Posted by Kotaku Sep 13 2010 19:00 GMT in Dead Rising 2
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#clips How did nobody get pistol-whipped at Capcom's Dead Rising 2 Los Angeles party? More »

Posted by GoNintendo Sep 13 2010 18:53 GMT in Nintendo Stuff
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Muteki Mario is one hell of an awesome bar. It’s full of all sorts of old-school gaming fun, as well as some awesome decor. Not only is that sign bad-ass, but the lighting inside the bar has been made to look like warp pipes! If you’re looking for gaming fun and a [...]

Posted by Joystiq Sep 13 2010 19:50 GMT in Assassin's Creed: Brotherhood
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There are no doubt some distraught PS3 gamers wondering where their promised Assassin's Creed: Brotherhood beta is today. Sorry, it's not coming: An Ubisoft representative has confirmed with Joystiq that the beta has been pushed back, though the company couldn't offer us an exact date for when it'd be available. More info is supposedly coming "later this week."

With the European date for the beta being October 4, it's likely Ubisoft will announce the beta is worldwide, instead of regional. Who's taking bets?

[Thanks, Eric]

Posted by GoNintendo Sep 13 2010 18:47 GMT in Nintendo Stuff
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Fire Flower I remember throwing my first Fire Floewr, and that’s when I knew that Super Mario Bros. was already the greatest game I have ever played. There were no other games out at the time that let you do what Super Mario Bros. did, and the Fire Flower was a big part of the [...]