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Posted by Joystiq Sep 16 2010 02:30 GMT in PlayStation Move
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Q-Games' Omar Cornut and musician Baiyon put on identical tight pants and pink beanies for this trailer for the latest PixelJunk product, lifelike. This Move-based music visualizer was announced this March, though that previous announcement offered no title and much less dancing slash Move-sniffing.

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Posted by Kotaku Sep 16 2010 00:50 GMT in PlayStation Move
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#clips What did I just see? I'm not sure. That mushroom imagery with the PlayStation Move wand was plenty suggestive, though. This is the TGS video for PixelJunk Lifelike, Q-Games' new endeavor, featuring art and music from Baiyon from PixelJunk Eden. More »

Posted by Kotaku Sep 16 2010 01:00 GMT in Gaming News
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#tgs2010 Microsoft is about to kick Tokyo Game Show 2010 into full gear, pimping all things Xbox 360, Xbox Live and Kinect. Hopefully, that means Microsoft executives talking about Gal Gun with a straight face. We shall see! More »

Posted by Joystiq Sep 16 2010 02:00 GMT in DeathSpank: Thongs of Virtue
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DeathSpank's humor was one of the things that made it popular enough to warrant a quick sequel, and since that humor was most often driven by the wacky characters, Thongs of Virtue won't lack for funny faces, either. Hothead sent along some profiles of the bosses and allies you'll be meeting as you hunt down the six thongs (there were nine, apparently, but marketing stuck its big nose in and shortened the thong total by three), and you can browse through them in the gallery below.

Our favorite? "Steve," as pictured above. Look, the dude was raised by ninjas and rides a tiny unicorn -- your argument is irrelevant. In fact, is it too late to change the name of the game? Steve: Thongs of Virtue has a nice ring to it, too.

Posted by Kotaku Sep 16 2010 00:45 GMT in Gaming News
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#tgs2010 Kotaku has entered the Makuhari Messe and is waiting in line with extreme prejudice for the 2010 Tokyo Game Show to officially start. What can we expect today? Excitement! More »

Posted by Joystiq Sep 16 2010 01:30 GMT in Gaming News
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Atari has announced that it will bring a new "'zen casual gaming experience" to XBLA, PSN and PC this winter in the form of The Undergarden. Developed by Vitamin G Studios -- the group behind 2008's Aces of the Galaxy -- The Undergarden promises 20 levels filled with "brain teasing physics and eco-friendly puzzles" and stars absolutely adorable little characters.
The game also will feature local co-op, allowing players to solve puzzles together and get generally blissed out.

The Undergarden
is expected to sell for $9.99. Check out a trailer after the break.

Posted by Joystiq Sep 16 2010 01:30 GMT in Kinect
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We're queuing up outside Convention Hall B at Makuhari Messe convention center for Microsoft's TGS 2010 keynote, titled "Xbox 360 Vision and Strategy 2010." If you can't tell from the title, it's all about the Xbox Vision camera which is coming back in a big way. Watch out, Kinect!

Oh, and here's an interesting note: We spotted Metal Gear Solid: Rising producer Shigenobu Matsuyama entering the room. You know what that means, right? Kinect support for Rising totally confirmed. Zan-Datsu!

Posted by Kotaku Sep 16 2010 00:00 GMT in Gaming News
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#demo FIFA 11's demo went live on both consoles' download services today, providing you with six top-flight international clubs and a range of difficulty settings to get a feel for this year's edition. More »

Posted by GoNintendo Sep 16 2010 00:04 GMT in Nintendo Stuff
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This is truly a strange subject that we don’t often think about, but whether or not you notice while playing a game, hearing any of these sounds on their own in real life will have you fondly remembering. They implant themselves into your brain before you know it and then it’s all over man. [...]

Posted by Joystiq Sep 16 2010 01:00 GMT in Need For Speed: Hot Pursuit
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The EA blog had a chat with Criterion's Matt Webster the other day, and he says that Need for Speed: Hot Pursuit will be about 'four times bigger' than Criterion's last big racing hit, Burnout Paradise. There are a few reasons for that. First and foremost, Criterion wanted the cars going upwards of 250 miles per hour, so more speed means more room needed. There will also be more elevation in the levels, as well as more space to do things like hide your car in the bushes and find off-road shortcuts. Webster says there are over 100 miles of tarmac, and lots of other space to explore as well.

He also talks about the game's "Autolog" system, which will allow for ghost competitions between players, and what he's calling the "Speed Wall," a set of leaderboards which shows how close you are to overtaking your friends, even if they're not online. And finally, Webster says that Criterion has been hard at work replicating real cars for the game -- they had to fine tune the wheels of a McLaren out 2 mm just to get it to hit the right top speed in-game. Sounds like the game is coming along well -- it's scheduled to hit the lights and punch it this November.

Posted by PlayStation Blog Sep 15 2010 23:59 GMT in PlayStation Network
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Hi Everyone – Here is this week’s update for the digital comics store on the PSP.

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Let’s start off with Locke & Key. The eagerly awaited issue #6 of IDW’s Locke & Keys: Crown of Shadows is now available. As many of you know this epilogue brings closure to the traumatic events of the previous issues by focusing on Nina Locke and the discovery of two more keys, which could make or break the family.

And that’s not all in terms of Locke & Key goodness: this week also marks the start of Locke & Key: Keys to the Kingdom! In #1 of this brand new story, Bode Locke manages to unlock a world of tooth, fang, claw, feather and death.

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If you’re looking for another excellent horror/fantasy tale we also recommend DC Comic’s Sandman, written by the acclaimed Neil Gaiman! An occultist accidently traps Morpheus, embodiment of Dreams, for 70 long years. Upon his release Morpheus must rebuild his fallen kingdom, and it won’t be an easy task: as Gaiman notes, “The Lord of Dreams learns that one must change or die, and makes his decision.” What will it be?

Also in our comic store is another brilliant Silent Hill comic: Silent Hill: Paint it Black. In this stand-alone story, a painter and semi-professional slacker finds his muse in gloomy Silent Hill: Cheryl, a sexy / survivalist-trained / gun-toting cheerleader (phew). Together with Cheryl’s teammates they must survive another wave of deadly creatures – will they succeed?

And finally, please allow me to highlight the ever-popular and fantastic series Y: The Last Man. It has many fans and readers already, but in case you’re not one of them yet it tells the tale of Yorick Brown, the last man on Earth. Is he alone? Not quite, as the plague that wiped men seems to have spared women. Yorick goes on a difficult quest across a ravaged America to find his lost love, finding unexpected friends and enemies along the way and making astonishing discoveries as he goes. Great story full of twists and surprises – and #1 is completely FREE, so give it a try!

Here is the full list of releases:

  • 2000AD Prog # 1697
  • Archie #607 & #608
  • Archie & Friends # 140
  • Blood Hunter # 2
  • Bone # 4
  • DMZ # 22
  • Ex Machina # 9
  • Fables # 24
  • Green Lantern: No Fear # 6
  • High Moon # 9
  • I Rule The Night # 1
  • Jonah Hex # 22
  • Kill Shakespeare # 4
  • Locke & Key: Crown of Shadows # 6
  • Locke & Key: Keys to The Kingdom # 1
  • Midnight Kiss # 1
  • The Mighty Avengers (2007) #7 – #11
  • The Night Owls # 6
  • Peter Pan # 0
  • Planetary # 11
  • Raising Amy # 4
  • RASL # 4
  • Sandman # 1
  • Silent Hill: Paint it Black # 1
  • Sonic Universe #9 & #10
  • Starcraft # 4
  • Superman/Batman # 28
  • Transformers # 10
  • Transformers: Nefarious # 5
  • The Travels of Marco Polo or the Milione #1 & #2
  • True Blood # 3
  • Welcome To Tranquility # 3
  • Wizards of Mickey II # 3
  • Y: The Last Man # 7

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Posted by Kotaku Sep 15 2010 23:40 GMT in Halo: Reach
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#pressplay As if you needed another reason to be playing Halo: Rear far too much, the game's Weekly Challenges are now live. More »

Posted by GoNintendo Sep 15 2010 23:30 GMT in Nintendo Stuff
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This sounds like a great idea. To avoid all the “campers” ruining the multi-player experience, the game will include a modifier that punishes you for standing still. That’s right! Don’t move for 3 seconds and you will explode. The devs are saying that it worked great when put into practice and I, being a [...]

Posted by Joystiq Sep 16 2010 00:30 GMT in Fallout: New Vegas
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Bethesda rep Matt Grandstaff notes in a spoilery PS blog post that Fallout: New Vegas' version of the wasteland is "a dangerous and desolate place." Like Fallout 3, New Vegas is filled with companions to help you endure the journey. You can find their images past the break and more info here.

YouTube
Posted by Kotaku Sep 15 2010 23:20 GMT in NBA 2K11
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#clips Operation Sports rolled out a six-minute video showing the second quarter of a Sixers-Knicks matchup. Gameplay galore, but the new news is the halftime show, confirmed last week, which you can get a whiff of at the 5:00 mark. More »

Posted by GoNintendo Sep 15 2010 23:00 GMT in Nintendo Stuff
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I always get very tingly when the Tokyo Game Show rolls around. I’m not sure why, and I’m not sure if tingly is a word! One of these years we’ve got to get RMC out there for this mega event. What are you all looking forward to this year?

Posted by Joystiq Sep 16 2010 00:00 GMT in DJ Hero 2
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DJ Hero 2's already got more than a little turntablist cred with a roster that includes mixes from Tiesto, Deadmau5 and DJ Qbert -- earlier today, things went straight tazy with the addition of a few heavy hitters. Kanye West's touring DJ, A-Trak, and Major Lazer co-founder Diplo will also be contributing to the game's soundtrack, as will prolific DJ Hero 1 mixmasters DJ Jazzy Jeff, DJ Shadow, DJ Z-Trip and The Scratch Perverts. Man, those guys are disgusting.

You can check out a few of the mixes these august musicians are piecing together after the jump. We cannot wait to hear A-Trak mix up "O.P.P." and "ABC," in a mix we'll henceforth refer to as "The Freshest Song About Letters Ever"

Posted by Kotaku Sep 15 2010 22:40 GMT in Alice: Madness Returns
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#screengrab American McGee's Alice: Madness Returns wasn't playable at EA's pre-TGS event, but the publisher tried to make up for it with a blood-stained cosplaying Alice who might cut you if you tried to grab the controller. More »

Posted by IGN Sep 15 2010 22:45 GMT in Xbox 360 News
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News incoming. Prepare yourselves for gaming overload.

Posted by IGN Sep 15 2010 22:34 GMT in Star Wars: Clone Wars Adventures
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One of the games lets you throw (and potentially injure) Jar Jar Binks!

Posted by Joystiq Sep 15 2010 23:30 GMT in Trine
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OnLive has begun rolling out support for Wi-Fi connections to its cloud gaming service. So sure is the company that it can offer lag free streaming of game content that it is bringing Wi-Fi support to subscribers before it planned to. Support is still in beta, but most OnLive members are supposed to see the fuctionality available sometime this month. OnLive users with questions can get answers from this FAQ.

Additionally, the company has announced an initiative to support indie games on the service, offering its developer tools and SDK to independent game companies to sell their titles to subscribers. This coming weekend, OnLive is holding an "Indie Fest," offering discounts of up to 75% on great indie games like World of Goo, Trine, and AaaaaAaaaAAAaaAAAAaAAAAA!!! We would like to know how offering indie games for cheap means you're supporting the developers, but it's cool -- we don't understand how the whole streaming things works so well either.

Posted by Kotaku Sep 15 2010 22:20 GMT in Madden NFL 11
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#madden The first batch of "Madden Moments Live" - replayable situations from the previous week's real NFL games - went up to EA Sports' servers today and, yep, one of them is Detroit at Chicago, ended by a dubious officiating decision. More »

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Posted by Kotaku Sep 15 2010 22:00 GMT in Halo: Reach
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#clips Well that was a lot of fun! Last night Fahey and I went online to play Halo: Reach with an assortment of Kotaku readers, asking you all to create your own game sessions as well. More »