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Posted by Kotaku Sep 16 2010 13:30 GMT in Halo: Reach
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#sales Halo: Reach generated more than $200 million in sales in the United States and Europe in the first 24 hours of its release, according to Microsoft. More »

Posted by Joystiq Sep 16 2010 14:25 GMT in Ni no Kuni
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My personal goal at TGS this year was to play Ni no Kuni on PS3, no matter how ridiculous a line I'd have to face at Level-5 to do so. As it turned out, the line wasn't ridiculous at all (yet), and I got an opportunity to discover if Level-5 has managed to transfer the look and feel of the legendary Studio Ghibli animation company into a PS3 game.

Two demos were available, and I played a bit of both within my 15-minute window. One demo is town-based, and has Oliver and his weird lantern-nosed pal Shizuku talking to people in town (in Japanese, of course) to find their way into the "Colonel's" castle. After being rebuffed at the door, I realized that I wasn't going to figure out what I needed to do, and I'd spend my whole demo period trying to figure out enough Japanese to perform the task, so ... on to the next demo.

Posted by IGN Sep 16 2010 13:26 GMT in Battlefield: Bad Company 2 -- Vietnam
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I get my first taste of the upcoming downloadable expansion.

Posted by IGN Sep 16 2010 13:15 GMT in Kinect
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Reflections after a year of Kinect demos.

Posted by Kotaku Sep 16 2010 13:00 GMT in Gaming News
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#psp Sony Computer Entertainment of Japan is releasing three special edition Playstation Portable bundles in Japan in November that feature pink and two-tone body designs. More »

Posted by IGN Sep 16 2010 13:03 GMT in Call of Duty: Black Ops
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Call of Duty off-roader produced to celebrate launch of game.

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Posted by Kotaku Sep 16 2010 12:30 GMT in Vanquish
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#clips Everytime I see a trailer for Vanquish it looks better than the last. More »

Posted by Kotaku Sep 16 2010 12:00 GMT in Kinect
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#tgs Microsoft's TGS booth is looking a little brighter this year, a little airier. Want to see what's being shown off on their particular slice of the Makuhari Messe's showroom floor? More »

Posted by Kotaku Sep 16 2010 11:20 GMT in Ni no Kuni
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#ps3 All those colours...all those Studio Ghibli-designed characters...Level 5 running things under the hood...2011 can't come soon enough for the PS3 version of Ni No Kuni. More »

Posted by IGN Sep 16 2010 11:27 GMT in Fable III
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No medieval pre-nups allowed.

Posted by Kotaku Sep 16 2010 10:40 GMT in Kinect
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#kinect If Haunt is the kinect horror game for the family and kids, Sega's Rise of Nightmares sounds like the horror game for those of you who really like their horror. Think Silent Hill, with waving arms. More »

Posted by Joystiq Sep 16 2010 11:30 GMT in Gaming News
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The pre-order bonus for 999: 9 Hours, 9 Persons, 9 Doors is appropriately enough a watch version of the device worn by the nine persons in the game. Of course, unlike the gizmo in the sinister scenario, this thing won't blow up if you're a failure. The item will only be available online by pre-ordering from GameStop.com. Check it out over at GoNintendo.

Posted by IGN Sep 16 2010 10:33 GMT in PlayStation Move
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FIFA and PES demos battle it out whilst the Store goes Move mental.

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Posted by Kotaku Sep 16 2010 10:00 GMT in Michael Jackson: The Experience
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#tgs Michael Jackson has always been big in Japan, and Ubisoft's Michael Jackson The Experience is no exception, hitting TGS hard with three newly revealed tracks and a new trailer, complete with creepy MJ stand-in. More »

Posted by Kotaku Sep 16 2010 09:40 GMT in Kinect
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#kinect Masaya Matsuura's NanaOn-Sha are working on a game for Microsoft's Kinect. Considering these are the guys who made PaRappa The Rapper, it's not what you'd expect. More »

Posted by Kotaku Sep 16 2010 09:20 GMT in Gaming News
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#tgs Sony Computer Entertainment Japan isn't done with the PlayStation Portable. In fact, it's releasing an updated version of the PSP alongside Monster Hunter Portable 3rd, introducing a new analog stick. More »

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Posted by Kotaku Sep 16 2010 09:00 GMT in Mafia II
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#nsfw House Of The Dead: Overkill previously held the Guinness-certified World Record for most uses of the F-word in a video game, with 189. Mafia II has whacked that target. Rooster Teeth's Achievement Hunter compiled all 200. Language very NSFW. More »

Posted by Kotaku Sep 16 2010 08:00 GMT in Yakuza Of The End
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#gameface As seen at the Sega booth at this year's Tokyo Game Show. More »

Posted by Kotaku Sep 16 2010 08:20 GMT in Gaming News
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#pullquote Polyphony Digital boss and Gran Turismo series creator Kazunori Yamauchi tells Kotaku that despite throwing everything from karts to damage at Gran Turismo 5, still he wanted more. For that stuff, wait for GT6, due sometime in 2019. More »

Posted by Joystiq Sep 16 2010 09:30 GMT in Spare Parts
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Spare Parts has charmed us through cunning use of "cute robots." We were raised to fear metallic beings -- mostly thanks to Terminator -- but seeing them cute it up yet again in this TGS trailer, it gives us hope that we'll be allies in the future. It should come in handy once the zombies rise.

Posted by IGN Sep 16 2010 07:53 GMT in Xbox 360 News
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FromSoftware returns with an all-new title for PS3 and Xbox 360.

Posted by Kotaku Sep 16 2010 07:30 GMT in Demon's Souls
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#tgs Sony revealed a new title from the team responsible for hardcore hit Demon's Souls at its Tokyo Game Show 2010 press conference today. Project Dark was touted as something of a successor to 2009's PS3 exclusive Demon's Souls. More »

Posted by Joystiq Sep 16 2010 08:30 GMT in Gaming News
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Look, guys -- we know IGN has, like, office space to give you and all, but if you needed a crash pad, you shoulda came to us. We could probably better recreate a habitat you're used to: dirty laundry on the floor; shades drawn; a daily diet of Ramen noodles. Wouldn't you be more comfortable with that?

Anyway, we're not holding a grudge -- being able to access IGN's San Francisco-based offices 24 hours a day and having direct access to publishers and developers (including booth space promoting your game at GDC 2011) sounds like a heck of a trade-off for just being you. We'd have probably done the same thing, but it doesn't mean we don't want our mix tape back.

Posted by Kotaku Sep 16 2010 07:11 GMT in Gran Turismo 5
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#tokyogameshow2010 Kazunori Yamauchi, designer of the Gran Turismo, is showing off the latest entry Gran Turismo 5. There is a Logitech steering wheel clamped to a table. Driving ahoy! More »