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Posted by Joystiq Sep 17 2010 16:50 GMT in PlayStation Move
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It's launch day for the PlayStation Move, which could prove to be ... tricky for gamers.

Listen, we know how it is. Day one of any new technobauble brings a sort of gravitational force pulling you towards your nearest retailer, urging you to succumb to the sweet, sweet siren song of "I have it and you don't." If you think we're not fighting its dulcet tones as we write this, you're sadly mistaken.

But there's every chance you don't need the Move right now and can stave off the inevitable a few more weeks or months. Of course, there's an equal chance you need it right now -- and you had no idea. We don't know you, and we can't make this decision on your behalf.

Luckily, you know you, so we're making it our mission to equip you with all the knowledge you need to either fend off the call of the Move or convince yourself buying it was your idea all along. Once you've digested the info past the jump, hop down to the comments and let us know if you'll be picking one up, or share your first impressions if you've already pulled the trigger.

Posted by IGN Sep 17 2010 15:55 GMT in PC Gaming News
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Full catalog of 2300+ games available through new storefront.

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Posted by Kotaku Sep 17 2010 15:40 GMT in Fallout: New Vegas
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#clips See the Obsidian team talk about the story of Fallout: New Vegas, which starts off with you being shot in the head and dumped in a shallow grave. Then things get nasty. More »

Posted by IGN Sep 17 2010 15:40 GMT in Faxion Online
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Players will strive to take control of the seven deadly sins as good battles evil in a fantasy world of limbo.

Posted by IGN Sep 17 2010 15:32 GMT in History -- Great Battles Medieval
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'These are my battlefields. And I will fight for my men, for my king and for my country."

Posted by IGN Sep 17 2010 15:31 GMT in PlayStation News
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We've got a new game to play...

Posted by IGN Sep 17 2010 15:27 GMT in PC Gaming News
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We've got a new game to play...

Posted by Kotaku Sep 17 2010 15:20 GMT in PlayStation Move
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#screengrab Just before midnight at my local GameStop, one eager Move purchaser stood in line, stepping away to snap this photograph before continuing his devoted vigil. More »

Posted by IGN Sep 17 2010 15:26 GMT in Nintendo News
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We've got a new game to play...

Posted by Joystiq Sep 17 2010 16:20 GMT in Phantasy Star Portable 2 Infinity
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How could Sega top its outrageous ad integration campaign for Phantasy Star Portable 2? What could entice you to buy the upgraded version of the PSP action RPG? The answer to both of those questions is Colonel Sanders.

Famitsu snapped images from a Sega stage presentation during TGS, revealing a Kentucky Fried Chicken partnership for Phantasy Star Portable 2 Infinity that puts a Colonel Sanders partner character in the game. In addition, more KFC partnerships will be revealed, though we can't imagine how they'll top this. Perhaps you'll get a blend of 11 herbs and spices with which you can attack Rappies.

Posted by IGN Sep 17 2010 15:24 GMT in Xbox 360 News
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We've got a new game to play...

Posted by IGN Sep 17 2010 15:18 GMT in PlayStation Move
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New motion control system combines realistic, accurate motion-sensing, HD graphics, and augmented reality capabilities to PS3 owners.

Posted by IGN Sep 17 2010 15:12 GMT in King's Bounty: Crossworlds
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Award-winning tactical RPG gets huge expansion pack.

Posted by IGN Sep 17 2010 15:07 GMT in Evochron Mercenary
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End the trilogy in style.

Posted by Kotaku Sep 17 2010 15:00 GMT in Gaming News
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#pax Friend of the site Matt Hawkins spotted this unbelievable R2D2 unit at PAX Prime earlier this month. More »

Posted by PlayStation Blog Sep 17 2010 15:01 GMT in PlayStation News
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Hi everyone, Fabian here from Ronimo Games, and I’m here to tell you about our upcoming PlayStation Network game: Swords & Soldiers! Swords & Soldiers is a side scrolling real time strategy game, in which three unique factions battle each other: the brutal Vikings, the devious Aztecs and the cunning Chinese, across 30 missions to reach a giant pepper.



Each faction has their own reasons to chase after this giant pepper. The Vikings want epic BBQ sauce, the Chinese child emperor wants the pepper’s mind-bending powers and the Aztecs are trying to keep it so they can win the annual vegetable growing contest! During their campaigns you’ll also unlock some leader board-enabled challenge modes to give you some more room to show off your skills.

We’re also really excited to present a 3-D mode for Swords & Soldiers so that everyone can experience the game in another dimension.

So, a side scrolling strategy game, how does that work? Well basically it plays like a mix between an RTS and a fighting game. You build units and cast spells to try and push the opponent backwards until you’ve finally destroyed his castle.

Of course, getting there is not that simple. Each of your units has its strength, weakness and specific use on the battlefield. There are heavy melee units, fast moving poisoned dart blowers, enemy-confusing monkeys and lots of other units to choose from. You’ll have to carefully consider spending money on the right units and upgrades; especially since buying upgrades means not buying units which, in turn, gives your opponent more room to breathe and push onwards to your base.

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Then there are the spells, your means of directly affecting the Battlefield. Say there’s this nasty Necromancer moving towards your base and your units can’t get to him because he generates Skeletons and sticks behind those. Will you use the Lightning spell to take him out? Or will you use a Snowstorm to freeze the Skeletons so your units can take them out and reach the Necromancer by themselves? It’s choices like these which you’ll have to make all the time if you want to get to your opponents’ base and trash it.

When you’re done trashing everyone in the room using the splitscreen multiplayer, you can take the battle online! It’s really simple, whenever you play Swords & Soldiers and you feel like humiliating some other humans online, just press select or choose ‘online’ from the main or pause menu. The game will then start searching for other players while you can still carry on your quest for that mind-bending pepper or play any other part of the single player content. Then when a player is found, your current game will be saved, you show that guy who’s boss, and then you’ll be returned to where you left off. So it’s all seamless, enabling you to show the world that the Aztecs are superior whenever you like. Or the Chinese or Vikings, whichever faction you prefer.

Swords & Soldiers will launch early to PlayStation Plus users on 9/21 and will be available to everyone on 9/28. In a few short days, it’s on! We’re looking forward to what tactics and strategies you guys come up with to break our defenses. So get online and join the battle!


Posted by Joystiq Sep 17 2010 15:58 GMT in PlayStation Move
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Ape Escape's first foray onto the PS3 is a PlayStation Move game. Ape Escape Fury! Fury! arrives in Japan on December 9, and, like much of the Move launch lineup, it will be budget priced. Perhaps that's a good thing, because I can hardly see Fury! Fury! being fun for too long.

Unlike other entries in the Ape Escape series, the Move title is an on-rails shooter and uses the motion controller to act as both a pointer and virtual net. As you automatically move down a path, you'll collect various monkey power-ups by shooting them. Along the way, you'll also equip a variety of tools, such as a paper fan, to move obstacles out of the way. Eventually, at the end of the path, you'll come to an arena filled with monkeys. Here, you'll attempt to capture the "apes" using the Move as a net.

Posted by Kotaku Sep 17 2010 14:40 GMT in Gaming News
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#tokyogameshow2010 Lots of schwag are novelty items you can't really use but that are...novel. Tecmo Koei's goodies from its Tokyo Game Show event are so useful. More »

Posted by IGN Sep 17 2010 14:45 GMT in Vindictus
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An early taste of Nexon's newest game.

Posted by Joystiq Sep 17 2010 15:26 GMT in Gaming News
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Sega has opened a site for the now official Phantasy Star Online 2, whose announcement coincided with the tenth anniversary of the PSO series. The trailer, first spotted in a TGS livestream, can now be seen there, providing proof of the new game's existence -- as well as proof that there have been a surprising number of PSO games since 2000.

PSO2 will be released on PC in 2011, which is a bit sad for Phantasy Star Online fans: not only is the pioneering online console RPG no longer a console RPG, it serves as yet another reminder of the Dreamcast's brief, but beautiful, time in the spotlight.

Posted by IGN Sep 17 2010 14:22 GMT in Atlantica Online
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Get ready Atlantica Online gamers, a new sheriff is coming to town.

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Posted by Kotaku Sep 17 2010 14:00 GMT in Gaming News
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#clips Copyranter posted this music-infused video showing off the zombie arm invasion of Madrid, Spain meant to help promote Milla Jovovich's latest zombie-killing flick: Resident Evil: Afterlife. More »

Posted by Joystiq Sep 17 2010 14:58 GMT in Mega Man Universe
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Mega Man Universe, seemingly a DIY Mega Man game with cameo appearances from characters across Capcom games, has been tantalizingly, tortuously mysterious since its splashy, stop-motion introduction. Finally, we found someone who knows a thing or two about the side-scroller: producer Akiko Ito. At TGS, we confronted Ito and begged her to give us any information possible. Well, actually we interviewed her in an appropriately professional manner, with our desperation just under the surface.

According to Ito, the game isn't "just" a Mega Man title with customizable levels and guest characters -- it's also based on Mega Man 2; containing faithful remakes of the stages from that game as its premade levels. Find out more about the game's origins, its development, and our shared dream of playable Ace Attorney characters in the full interview after the break.

Posted by IGN Sep 17 2010 13:40 GMT in Xbox 360 News
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Will globalization crush the uniqueness of one of gaming's greatest traditions?

Posted by IGN Sep 17 2010 13:40 GMT in Nintendo News
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Will globalization crush the uniqueness of one of gaming's greatest traditions?

Posted by IGN Sep 17 2010 13:38 GMT in PC Gaming News
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Will globalization crush the uniqueness of one of gaming's greatest traditions?

Posted by IGN Sep 17 2010 13:37 GMT in PlayStation News
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Will globalization crush the uniqueness of one of gaming's greatest traditions?

Posted by Joystiq Sep 17 2010 14:20 GMT in Tokyo Jungle
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Tokyo Jungle has an interesting concept behind it. In the aftermath of what appears to be a catastrophic, human-extinction event, you play as a variety of animals trying to survive in the ruins of Tokyo's urban jungle. In the TGS demo I played, I took control of a dog whose singular goal was to eat everything he possibly could.

A number on the top left corner of the screen shows your health, which dwindles as you go without food. How does one get nourishment? Sneaking up on other animals and eating them, of course! The game is a rather simple 2D platformer, with no real need for exploration. By pressing R2, you can sniff the ground and find animals on your radar. Crouch and hide behind bushes, and you'll be able lock on and attack your prey: birds, rabbits, cats -- all on the menu.

The surprisingly violent (and ferocious) animations do little to make Tokyo Jungle feel like more than a novel concept. It doesn't take long before jumping on an unsuspecting rabbit gets old. The mediocre presentation and lackluster visuals don't add much flair to the overall experience. I'm interested in seeing how the other animals play, but I definitely walked away from the demo less enchanted than I expected.

Check out a trailer after the break.

Posted by IGN Sep 17 2010 13:08 GMT in Heroes on the Move
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Well, this game certainly isn't the PlayStation Move's hero.