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Posted by Joystiq Oct 02 2010 00:30 GMT in Medal of Honor
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On the heels of this morning's announcement that Medal of Honor's multiplayer mode swapped the "Taliban" moniker in favor of "Opposing Force," we asked GameStop and the Army and Air Force Exchange Service if they would now allow the sale of the title on military bases. A representative for GameStop referred us to the AAFES, refusing to give comment and suggesting that we should check if the the military retailer's "position had changed."

A representative from the AAFES told us that the service is "aware of reported changes to the latest Medal of Honor game" and that "the organization has been, and continues to be, engaged in a thorough review to fully understand the extent of the modifications." EA's Jeff Brown noted that the publisher isn't directly asking to "rescind the ban on the game," but did send the AAFES a letter last month "clarifying some facts about Medal of Honor." It seems there's still a possibility that this October's release will be available on military bases after all.

Posted by IGN Oct 01 2010 23:21 GMT in StarCraft II: Wings of Liberty
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IGN is teaming up with Justin TV for a live StarCraft II tournament to benefit the Child's Play organization. Watch this Saturday at 1:00 p.m. PST!

Posted by GoNintendo Oct 01 2010 23:07 GMT in Shantae: Risky's Revenge
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A portion of an IGN review… Shantae: Risky’s Revenge is easily among the top DSiWare games. And just like the Game Boy Color version you’d be making a huge mistake by skipping over this excellent and ambitious action platformer. Hopefully with the five months before the transition to the next handheld Shantae will see a much [...]

Posted by Joystiq Oct 02 2010 00:00 GMT in PlayStation Move
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Though we thought up a few applications for the PlayStation Move controller at first glance, we hadn't really considered its capacity for inflicting unthinkable violence upon the Helghast. Fortunately, PlayStation.Blog was recently able to fill in the blanks in our imagination, demoing Killzone 3's Move functionality in the video posted after the jump.

Not only does the demo do a good job of showing how the series' gameplay mechanics have translated over to the motion controller, it also includes a few interesting details about multiplayer -- for instance, there will be separate matchmaking playlists for people using the DualShock 3 and people using the Move. But what about the people like us, who plan on playing the game using a Dance Dance Revolution pad? Where's our playlist?

Posted by GoNintendo Oct 01 2010 22:53 GMT in Nintendo Stuff
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I feel like a bad gamer for not having read the Scott Pilgrim series. I also feel bad about not seeing the movie while it was in theaters. Articles like these really show me how much I’ve been missing out on. The Scott Pilgrim world seems like a perfect fit for someone [...]

Posted by Kotaku Oct 01 2010 22:40 GMT in Fallout: New Vegas
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#gameface Fallout: New Vegas is 100% complete, the PC specs are out, and the New Vegas designer Robert Lee gets a splendid cake. All is right with the world. As seen on the Bethesda Blog. More »

Posted by GoNintendo Oct 01 2010 22:35 GMT in Nintendo Stuff
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One day in my life, I’d actually like to develop a game. If I could pick one platform to develop for, it would definitely be the NES. I’m glad to see that I’m not the only one out there that still wants to support the NES, as homebrew titles are still churned out [...]

Posted by GoNintendo Oct 01 2010 22:38 GMT in Nintendo Stuff
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We mentioned it earlier in a press release posted on the site, but now you can see what the board itself looks like. I don’t know, do you think $99 is worth it?! Thanks to Johnny4 for the heads up.

Posted by Kotaku Oct 01 2010 22:20 GMT in Madden NFL 11
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#madden The latest patch for Madden NFL 11 returns the scorebar pop-up ads last seen Madden NFL 10, but they don't display at the every-down frequency that annoyed so many when they rolled out midway through last year. More »

Posted by Joystiq Oct 01 2010 23:30 GMT in Tony Hawk: Shred
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Activision's second attempt at peripheral-based skateboarding will be available in stores on October 26th. Tony Hawk Shred promises "Big Air! Bigger Tricks!' in a more kid-friendly approach to the franchise.

Keeping in line with the game's younger vibe, it's fitting that Activision has partnered up with Toys R Us on an exclusive version of the board-and-game bundle. For $99, you'll get a copy of the game and a board featuring one of "Tony's custom Birdhouse graphics." Of course, if you still have your Tony Hawk Ride board, you can opt to reuse that for the sequel.

Posted by GoNintendo Oct 01 2010 22:29 GMT in Zenonia
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A portion of a Nintendo Life review… Considering that it is only 800 Points, you are definitely getting your money’s worth and then some. If a sprawling and epic action RPG with 40+ available hours of gameplay is what you’re looking for, then the DSiWare game for you has finally arrived.

Posted by IGN Oct 01 2010 22:27 GMT in Medal of Honor
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Strength, weakness and disrespect in the trenches of online entertainment.

Posted by IGN Oct 01 2010 22:26 GMT in Beyond Good & Evil HD
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It was all a matter of time for Ubisoft's cult classic.

Posted by IGN Oct 01 2010 22:07 GMT in Empire and State
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Not your father's browser-based MMORTS.

Posted by Joystiq Oct 01 2010 23:01 GMT in Gaming News
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During an investor Q&A (translated by Andriasang), Nintendo president Satoru Iwata outlined a potential method of keeping the 3DS from becoming as beset by piracy as the DS platform -- and it uses one of the new 3DS features. Iwata told investors that "As part of the functionality of SpotPass, we're looking into having automatic system updates via the internet." That means that the 3DS would be able to download firmware updates automatically whenever in contact with a WiFi signal, a functionality that Iwata also wants to use to add new features.

Iwata also said that Nintendo expected to keep game prices around the same price point as current DS releases. "We don't believe that the world is in a state where high priced software will sell well, so we don't believe it will be in a price range too far off from current DS software." And then Square Enix games will be ten dollars higher than that range.

Posted by PlayStation Blog Oct 01 2010 22:04 GMT in PlayStation News
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Hello again! Judging by the reactions we’ve had to our recently released demo of Enslaved: Odyssey to the West, many of you are eager to join Trip and Monkey on their epic adventure this Tuesday, October 5th. Early reviews have been fantastic: Joystiq awarded Enslaved a 4.5 out of 5 and calls Enslaved “a fine reminder that if you have talented people and a little respect for your audience, great storytelling in games can be not only possible but profound”; Destructoid awarded Enslaved Editor’s Choice (9 out of 10) and proclaims Enslaved to be “one of the very best experiences on a console in a long, long time.”







Recently, we began a Q&A segment here on the PlayStation.Blog. Hundreds of you sent us questions about Enslaved, and we’re never ones to shy away from a great opportunity, so here are the answers to some of the questions we’ve received.

What gameplay elements in Enslaved will help players become as emotionally invested in Trip as we will be in Monkey? Now that you’ve played the demo, you’ve probably seen how Trip and Monkey meet. Their relationship starts out as a harsh one; Trip hacks a slave headband and places it on Monkey’s head. If he tries to leave her or leave her in danger, then he feels the consequences. Basically if she dies, he dies. But despite the intensity of this initial meeting, you’ll learn over the course of the story that Trip has her own motivations, fears, and complexities. She’s not a weak woman by any stretch of the imagination. And as she and Monkey take their journey to the West, they also begin to bond and learn more about one another. As much as this is about a physical journey, the characters are also taking an emotional one as well.

Do the playable characters have a leveling system where you can enhance your abilities? If so, how does that work? Definitely. As you play through the game, Monkey can collect “tech orbs” that can then be used to upgrade items or abilities. As you accumulate enough tech orbs you can give those tech orbs to Trip and she can upgrade the skills that best suit your play style through what we call the “Trip Shop.” As you progress through the game, will there be any other high-profile cities that Monkey and Trip might pass through? The world of Enslaved is a rich and vibrant one, and as you’ve no doubt seen in our screenshots and videos so far, a lot has happened to Earth since the great wars and events that devastated it. Vegetation has started to reclaim popular landmarks and the world as we knew it has been consumed by nature itself. New York is the starting point because it’s so recognizable and is a great “anchor.” That said, we are taking a journey West… so there are definitely some other locations they will come across. What types of weapons or special abilities can we expect to see the main characters use in the game? Monkey will use his signature staff throughout the adventure, and it’s not only a melee weapon but a ranged weapon that can fire different types of ammunition. Plus, in certain areas, Monkey will have access to his trusty “cloud” which is a hoverboard-like device which he can use kind of like a surf board to maneuver around. Trip doesn’t come empty handed either: her dragonfly can scan an area to help identify potential dangers. She is also able to get Monkey out of hot water by using her decoy device to draw fire away from him. Plus like I said above, she’s tech-savvy and resourceful in ways that Monkey is not. How long is the game? How much replay value is there? Given the comments the development team at Ninja Theory had received on their previous title, Heavenly Sword, and the relatively short length, they took the feedback to heart with Enslaved. Enslaved is on par with other action-adventure games and with the care and focus that Ninja Theory put into creating an incredible story, we’re confident that you’ll feel fulfilled by your experience. Enslaved is also a well-balanced experience that includes a bit of everything – fighting, clambering, puzzle solving and of course engaging characters, gorgeous graphics and a story that benefits from top-notch talent. How many side story post-launch DLC packs are currently planned? We’ve recently announced that we’re going to be offering a post-launch premium DLC starring Pigsy, the comical porcine character that Trip and Monkey meet in their journey. We will have more information on the Pigsy DLC in the near future. Please stay tuned for more info! Will there be a limited version or pre-order bonuses? Yes! We’ve got quite a wide range of bonuses that are available to people reserving or buying the game from certain retailers. All you have to do is pick out your favorite! GameStop (and EBGames in Canada) is offering pre-order customers a special “Ninja Monkey” outfit that gives our hero a dark and mysterious look, but also grants him unlimited stun and plasma ammo for his staff. Walmart and Walmart Canada customers can get the game with a download code card for a special “Classic Monkey” costume that is inspired by the original Journey to the West novel, and also grants Monkey double melee attack power. Or, if you prefer your women scantily clad and gorgeous, you can stop by your local Best Buy store in the U.S. or Canada and pick up a copy of the game with a download code card for “Sexy Robot Trip.” Plus, you’ll also get an extra stunning boost, with double duration for any stun moves in the game including Monkey’s stun attacks and Trip’s EMP blasts. And if cool new outfits aren’t your thing, you can always pick up the game on Amazon.com or Amazon.ca and get the game’s official soundtrack , or stop by Kmart (or Future Shop in Canada) and get the game with a copy of the Enslaved mini comic book, which was created by Marvel.

And now, for the moment you’ve all been waiting for! We promised to select one name at random to win a limited edition 12” resin statue of Monkey. These won’t be available in stores, and will only be offered through special promotions we are doing. So we’d like to give a big “Congratulations” to MistaGQ, who was our lucky winner for the statue!

In addition, we’re also going to be giving out redemption codes to 10 other lucky folks that we drew at random. These codes will give you access to all of our pre-order DLC, so you can pick and choose from your favorite costume selections! Those lucky winners are: Elite_Panda, azezsama, WFMMK, Swimmingninja, Grouken, MarinerBlu, SPIKEBOT, jenifer82, MonkeyMoon22, and Cyber-Gladiator.

Enslaved: Odyssey to the West is an adventure that you won’t soon forget, and we can’t wait for you to try it out when it launches next week. U.S. and Canadian gamers will be able to play it on Tuesday, October 5th, and our European fans will have a chance to get their hands on the game on Friday, October 8th. We hope you enjoy the latest offering from Ninja Theory and Namco Bandai Games America!


Posted by IGN Oct 01 2010 22:03 GMT in GoldenEye 007
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Unlock Classic Conflict in the upcoming Wii reimagining.

Posted by Kotaku Oct 01 2010 19:40 GMT in Rock Band 3
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#original With the arrival of fall comes the arrival of expensive shopping decisions. You can shell out for games, but what about game hardware? Do you need the Kinect? The Move? One of the new video game guitars? Or even a new console? More »

Posted by IGN Oct 01 2010 21:46 GMT in Petz World
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Cute pets in a persistent online world.

Posted by Kotaku Oct 01 2010 11:24 GMT in Medal of Honor
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#news Responding to the reaction of the "friends and families of fallen soldiers," Electronic Arts today said today they are removing the Taliban as playable characters from their upcoming military shooter Medal of Honor. More »

Posted by IGN Oct 01 2010 21:40 GMT in Front Mission Evolved
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Did Charles Darwin experiment with mechs?

Posted by Kotaku Oct 01 2010 21:20 GMT in DC Universe Online
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#sonyonlineentertainment It's like you can't go five feet in DC Universe Online's Gotham City or Metropolis without seeing superheroes and super villains duking it out. I bet property values are way down. More »

Posted by Joystiq Oct 01 2010 22:30 GMT in Wii Party
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Wii Sports -- and to a lesser extent Wii Play -- proved that in Nintendo's hands, even the most banal motion-based minigames can have a certain spark that makes them addictive. There's just an unidentifiable ... something that nobody else has been able to crack that makes those minigame collections absolutely delightful even to people who desperately want to hate them.

Wii Party is a glimpse into what Nintendo minigames would be like without that spark. They all work, they all show plenty of polish, and the controls are totally functional in every single case. But, in a word, they're bland. Toothless. With one major exception, that's the best way to describe Wii Party in general. It's totally inoffensive. You'll have some fun playing it, but you won't really come away feeling satisfied. It's just there.

Posted by IGN Oct 01 2010 21:09 GMT in NBA 2K11
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Michael Jordan comes out of retirement for one last championship run.