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Posted by Joystiq Oct 04 2010 18:15 GMT in Lost Planet 2
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Capcom has adjusted its earnings outlook for the current fiscal year, ending March 31, 2011. Despite some promising sales numbers in Japan from Sengoku Basara: Samurai Heroes and the Japan-only Monster Hunter spinoff Monhan Nikki Pokapoka Airu Mura, the publisher is expecting 91 billion yen in net sales this year ($1.09 billion) instead of the previous estimate of 95 billion ($1.14 billion).

Contributing factors to the falling forecast include the rising yen vs. the dollar and euro, the one-month delay of Dead Rising 2, and continued fallout from underperformance of Lost Planet 2. On a happier note, this reduced forecast is still much better than the 66.84 billion yen Capcom pulled in last year.

Posted by GoNintendo Oct 04 2010 17:11 GMT in Nintendo Stuff
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On this week back in 1995, one of the most under-appreciated games in the Mario series hit the scene. I’ll never forget reading reviews for Yoshi’s Island in game magazines, as some of them were quite low. I remember seeing 6s and stuff like that, and was blown away by how off-the-mark those [...]

Posted by IGN Oct 04 2010 17:14 GMT in GoldenEye 007
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More ways to relive the past with your friends.

Posted by IGN Oct 04 2010 17:02 GMT in Petz Fantasy: Sunshine Magic
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Petz Fantasy Sunshine Magic and Moonlight Magic now available in North America.

Posted by PlayStation Blog Oct 04 2010 17:01 GMT in PlayStation News
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We are really excited for the launch of Deadliest Warrior: The Game on PlayStation 3! In addition to the game we also have new avatars and themes that went up on September 28th. If you are a fighting game fan then we hope you enjoy the realistic battle system we created. Prepare to slice and dice (literally) your opponents, but don’t be surprised if your opponent also chops off an arm, leg or even your head.

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The best advice we can give to new players is: play defense! Be tactical and look for the appropriate opening to strike. This is more a game of timing than it is about button dexterity. One-hit kills can happen so stay alert and don’t rush your enemy foolishly. Sometimes all you need are a few strokes to achieve victory. Because we wanted the game to stay true to the Deadliest Warrior show premise we wanted the warriors to be tough! So when you start playing, don’t be surprised if the game is HARD. Because it is! No really, if you go to the game settings and check the difficulty you notice that we start you on HARD. You’re welcome! If you want to slice your way to glory quickly and unlock all the weapons and extra armor then feel free to switch to Normal until you become familiar with the system.

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Ninja

Since there has been some time between releases, we have been able to add more balance to the PS3 version. The biggest issue we fixed was rage quitting where players could quit ranked matches via menu exit or powering down their systems and not lose ranking points. This causes a lot of heartache as you can imagine! The other major issue fixed was balancing the Ninja character. The Ninja’s weapons were slightly overpowered in the original release and he had an unfair instant recovery flaw that could be exploited. Needless to say, that has been fixed for the original PSN release. We’ve added a bunch more balancing fixes in there to uplift some of the weaker characters as well, so the multiplayer lobbies should be buzzing and the leader boards will reflect the true skill level of all the players.

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Rajput

We are also excited to announce upcoming DLC. Three new characters will be available with entirely different play styles. The only announced character so far is Rajput (above) but if you want a hint as to who the other two are, be sure to check www.deadliestwarriorthegame.com and see which characters came out on top during our fan polls. We listened! That’s all I can say for now, but I look forward to playing everyone in the multiplayer mode!


Posted by Kotaku Oct 04 2010 16:40 GMT in Gaming News
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#science Between January 1, 2004 and January 1, 2009, 696 gaming-related injuries were reported in the United States. How are gamers hurting themselves? More »

Posted by Kotaku Oct 04 2010 17:00 GMT in Gaming News
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#igaming Last week I made the mistake of gifting Angry Birds to my wife's iPhone. She hasn't stopped playing since. More »

Posted by IGN Oct 04 2010 17:00 GMT in DC Universe Online
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The good news? There's a PS3 collector's edition now.

Posted by IGN Oct 04 2010 16:57 GMT in Final Fantasy XIII
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Could a followup similar to FFX-2 be on the way?

Posted by Joystiq Oct 04 2010 17:47 GMT in Gaming News
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UK tabloid The Daily Star will pay "substantial damages" to Grand Theft Auto creator Rockstar Games over a false story claiming the publisher was working on Grand Theft Auto: Rothbury. Rockstar sued the newspaper after it made the claim in July that the company was working on a game based upon the events of a manhunt in north east England.

The false newspaper story was also accompanied by what was implied to be the cover of the game. A lawyer for the newspaper acknowledged that the claims against Rockstar were untrue and apologized for the "upset and damaged caused."

Posted by GoNintendo Oct 04 2010 16:47 GMT in Nintendo Stuff
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Check out more screens in our Flickr set SAN FRANCISCO – October 4, 2010 – Today, Ubisoft announced that Petz Fantasy™ Sunshine Magic and Petz Fantasy™ Moonlight Magic are now available in North America for the Nintendo DS™ family of hand-held systems. Both games are available for an MSRP of $29.99 and are rated “E” [...]

Posted by IGN Oct 04 2010 16:46 GMT in Nintendo News
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Executive now U.S. President and Global Chief Marketing of KidZania.

Posted by GoNintendo Oct 04 2010 16:41 GMT in The Last Story
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This information comes from a playable debut at Nintendo’s press conference last week… - demo featured playable Elza - takes place in cave where you defeat enemy monsters - this is a section of the prologue - Yuris was accompanying Elza - Wiimote and Nunchuck controls - Nunchuck stick used for Elza’s movement - if an enemy is in the direction of [...]

Posted by Kotaku Oct 04 2010 16:20 GMT in Sports Champions
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#downloadablecontent A trio of sinister skeletal figures joins the cast of Sony's PlayStation Move sports game this week, as the Haunted Pack brings the undead back to Sports Champions. More »

Posted by Joystiq Oct 04 2010 17:25 GMT in Call of Duty: Modern Warfare 2
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Are there still a few multiplayer maps in Modern Warfare 2 which you've yet to decorate with your own bullet-splattered blood? You might want to look into this week's Xbox Live Marketplace deal: The Stimulus Pack and the Resurgence Pack are half-price this week, available at 600 Microsoft Points.

Posted by GoNintendo Oct 04 2010 16:22 GMT in Nintendo Stuff
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Abylight is proud to announce that after several months of developing “Cosmo Fighters” for Nintendo DSiWareTM, the game has entered its final QA phase and soon will be available at the Nintendo DSi Shop in America and Europe. “Cosmo Fighters” is a fighting game for up to four (4) players that supports DS Download PlayTM which [...]

Posted by GoNintendo Oct 04 2010 16:23 GMT in Nintendo Stuff
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Created by Ubisoft, one of the world’s leading video game creators in 2006, the Rabbids have transcended video games, inspiring a series of viral videos on the Internet, plush toys and even award-winning ads for world-renowned brands like Renault and Coca-Cola. For Aardman, ground-breaking creators of television and film properties such as Shaun the [...]

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Posted by Kotaku Oct 04 2010 16:00 GMT in Dungeon Defenders
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#clips Surprise! Dungeon Defenders, which seems to combine the best of tower defense games with the combat of Defense of the Ancients, is also coming to mobile platforms. More »

Posted by Joystiq Oct 04 2010 17:06 GMT in Super Street Fighter IV
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Even before the official December release of Super Street Fighter IV: Arcade Edition, producer Yoshinori Ono is teasing a console release of all the new content. Of course.

Ono casually mentioned on Twitter yesterday that he was headed to Capcom USA to present "written proposal about DLC for [Super Street Fighter 4: Arcade Edition]'s PSN, XBL." That would mean two new characters, Yun and Yang, could be released for consoles, alongside possible balance alterations. For some reason, we can't imagine Capcom USA declining Ono's proposal for more Street Fighter income, so look forward to some new characters.

[Thanks, Drew!]

Posted by Joystiq Oct 04 2010 17:06 GMT in Super Street Fighter IV
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Even before the official December release of Super Street Fighter IV: Arcade Edition, producer Yoshinori Ono is teasing a console release of all the new content. Of course.

Ono casually mentioned on Twitter yesterday that he was headed to Capcom USA to present "written proposal about DLC for [Super Street Fighter IV: Arcade Edition]'s PSN, XBL." That would mean two new characters, Yun and Yang, could be released for consoles, alongside possible balance alterations. For some reason, we can't imagine Capcom USA declining Ono's proposal for more Street Fighter income, so look forward to some new characters.

[Thanks, Drew!]