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Posted by Joystiq Oct 04 2010 20:07 GMT in Gaming News
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Okay, we have some bad news and some awesome news. First, the bad news: you won't be blowing up robots, houses, mines, and everything around you with bajillions of projectiles in Bangai-O HD: Missile Fury this fall. D3 Publisher announced that the XBLA title has been delayed until spring.

How can a delay be awesome? Developer Treasure is using the extra time to add multiplayer gameplay, including both cooperative and competitive modes. Despite Bangai-O Spirits on the DS having wireless local multiplayer capabilities, Missile Fury was originally announced without any. We suppose we can wait a few months if it means we can share Bangai-O with our friends. Find the statement from D3 after the break.

Posted by IGN Oct 04 2010 19:06 GMT in Sid Meier's Civilization V
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Command, conquer, and criticize.

Posted by IGN Oct 04 2010 19:06 GMT in Pokemon Ranger: Guardian Signs
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Are you ready to play ring around the Pokemon again?

Posted by IGN Oct 04 2010 19:00 GMT in Halo: Reach
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Credit exploit the focus of new ban action.

Posted by PlayStation Blog Oct 04 2010 18:59 GMT in Alien Breed Impact
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Hi everyone! With Alien Breed: Impact launching in the U.S. tomorrow, we’ve pulled together some (hopefully!) fascinating things you may not know about the game. First, though, you might want to see what Alien Breed: Impact looks like in action.







Alien Breed: Impact is a re-imagining of the classic Amiga games. The original Alien Breed is remembered as one of the foremost games released on the Amiga. Launched in 1991 and developed and published by Team17, it proved to be a huge success, with the Special Edition version spending an incredible 33 unbroken weeks at the top of the UK sales charts. A sequel was released in 1993 (Alien Breed 2: The Horror Continues), followed by Alien Breed: Tower Assault and a couple of 3D editions, both of which also won numerous awards. “Heart of Darkness” helped inspire Alien Breed: Impact. The game’s main influences are obviously classic sci-fi, horror and action movies, as well as games and comics. But you might not know that hidden in the narrative of the game there are also numerous references to Joseph Conrad’s classic novella “Heart of Darkness” (which itself was the inspiration for the film “Apocalypse Now”). The name of the hero is Conrad, the name of the space ship is the Leopold (a reference to the steamer in Conrad’s novella), and most of the other character names have a “Heart of Darkness” connection.

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It looks stunning. With great visuals, atmospheric environments and cool special effects, our highly modified version of Epic Games‘ Unreal Engine 3 enables us to push the boundaries of what is visually possible for a downloadable game. We really hope you like the result! Alien Breed: Impact isn’t just a simplistic blaster. It presents numerous other tactical gameplay challenges to the player. Our general advice: conserve your ammo; work out quickly which weapons work best against which enemies; use the melee attack (it’s great for killing alien eggs and those little “burster” aliens); use health packs, items and grenades; and collect as many credits as you can scattered throughout the levels and spend them on various upgrades in the Intex shops.

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Cooperate or perish! Alien Breed: Impact isn’t just a single player title. It also features exciting and competitive two-player co-op action, local or online, with specific characters and storyline that run in parallel to the main story. Check it out — it’s my favorite way to play the game. There’s more to come. Alien Breed: Impact is the first of three games in the new Alien Breed universe, with Alien Breed 2: Assault and Alien Breed 3: Descent coming soon to PSN over the next few months. Alien Breed: Impact includes a Platinum Trophy. “The Completionist” is awarded when all other Trophies in the game have been collected. Good luck with that, guys. It’s pretty tough, so let us know how you get on! Try cranking the difficulty up a notch (or two). On the hardest difficulty level, we have found that the way people play the game changes, from gung-ho arcade blasting that you can do on the easier settings, to a much more tactical, thoughtful approach, more akin to survival horror gaming. Ammo is scarce and you really have to think about how to take down the slimy alien horde and complete Conrad’s missions.

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Alien Breed: Impact is created by Team17. Apparently we’re those ‘crazy’ UK guys behind the Worms games! Any similarities are entirely coincidental. Any rumours about the ugly, slimy, smelly, and disgusting alien enemies in the game being designed to specifically look like key members of Team17 are completely untrue! ;-)

We really hope you enjoy the game when it comes out tomorrow on PSN. All of us at Team17 would encourage you to ‘get up there and whoop E.T.’s butt’, as a wise man once said…..


Posted by IGN Oct 04 2010 18:52 GMT in Lucha Libre AAA: Heroes del Ring
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Pre-order gift with purchase promotion cancelled in US and Canada – new premium item to be determined.

Posted by GoNintendo Oct 04 2010 18:47 GMT in Nintendo Stuff
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Mastertronic and dtp young today announced the release of America’s Next Top Model on the Nintendo DS and Wii. As the fifteenth series of America’s Next Top Model hits our TV screens, Mastertronic and dtp young bring the hugely popular series to Wii and DS! You play an aspiring model competing for the ultimate prize – [...]

Posted by Kotaku Oct 04 2010 18:30 GMT in DC Universe Online
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#delayofgame Not even the combined powers of all of DC's super heroes could keep Sony Online Entertainment's DC Universe Online from being pushed back to early 2011, but new beta testing details cast light to the game's blackest night. More »

Posted by Joystiq Oct 04 2010 19:35 GMT in Minecraft
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A blog post on the official website for the biggest indie hit in all of recorded human history, Minecraft, has revealed that a whole slew of new features will be added to the title as part of a "Halloween Update." These new features are fairly wide-reaching, including new monsters (which are "actually difficult this time around"), torches which eventually extinguish over time, fishing, the ability to fast travel by moving through an (assumedly dangerous) "hell world," and a craftable wristwatch, which lets players keep track of how much time is left in the day before the baddies rear their ugly heads.

There are also a few mechanical changes to the game planned for the October 31 update as well, such as new music and sounds, a few bug fixes and additional multiplayer functionality. We sure hope you can finish your to-scale recreation of the Taj Mahal before Halloween, because, man, it sounds your build site is going to get hazardous.

Posted by GoNintendo Oct 04 2010 18:31 GMT in Sled Shred
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Check out more screens in our Flickr set Publisher: SouthPeak Interactive Developer: Just for Fun Studios Platform: Wii Genre: Racing - Family Players: 1-4 local splitscreen Release Date: 10/12/2010 SRP: $19.99 ESRB: E The World Snow Games are quickly approaching and once again the Jamaican Bobsled team is preparing to take the world by storm. But finding a team that has the right stuff isn’t easy… Coach Mon has [...]

Posted by Joystiq Oct 04 2010 19:15 GMT in DC Universe Online
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Sony Online Entertainment announced a delay of DC Universe Online, from its announced November 2 release date until "early 2011." Or, in comic book terms, SOE rebooted the universe, creating a reality where the game was always going to be released in early 2011. "As the game heads into external beta testing, this extra time will allow us to address community feedback in a meaningful way," SOE president John Smedley said. "When we get deeper into external beta, we'll be able to share more information regarding the new launch date."

There's sort of good news if you still want to spend your November (or at least part of it) playing DCUO. If you've already pre-ordered, or if you do so before November 15, you'll be "assured access to the beta by November 30 (North America only)." If you miss that deadline, you'll get access a week before launch, and you'll get to take part in the "Battle of the Legends" event at the end of beta, along with the other people who will have had months to get way, way better than you.

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Posted by GoNintendo Oct 04 2010 18:18 GMT in Wii Party
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Definitely a different vibe than the promo video with that guy and girl…

Posted by GoNintendo Oct 04 2010 18:01 GMT in Kirby's Epic Yarn
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- Snowy Fields: wintery landscape of white hills and snow covered landscapes, enemies lob giant snowballs that are actually massive wads of cotton, snowballs can roll Kirby up and toss him over a hill, Kirby can transform into a sled and boost off of ramps - Dolphin Kirby: leap up into the air and perform air [...]

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Posted by Kotaku Oct 04 2010 17:40 GMT in Medal of Honor
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#feature The sounds of guns echoed throughout Al-Assad Library Book Exhibition in Damascus, Syria. The guns weren't tangible, but virtual. The conflict, however, was from real life. More »

Posted by Joystiq Oct 04 2010 18:45 GMT in NBA Jam
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"We got this bomb dropped on us just a couple days ago, as well," NBA Jam creative director Trey Smith told Toronto sports radio show Got Game (interview begins as 00:15:38 mark), about EA's last-minute decision to turn the HD console version of the game into a standalone retail product. "So we're shuffling to get everything together, but we got a great team; we got a lot of stuff up and working; we're gonna polish it up; we're gonna get it out there before holidays."

Smith and his team at EA Canada have completed the full-featured Wii version of NBA Jam (which will be released tomorrow) and "had online up" -- Smith characterized it as a "really basic online feature set" -- for the planned stripped-down, digital release of Jam on PS3 and Xbox 360. This bonus downloadable version, which was to be included with new copies of the now delayed NBA Elite 11, was to include just the Play Now, Classic Campaign and Online Vs. modes -- "we're trying to blow that out," Smith stressed.

The Wii game includes the Remix Tour, which encompasses a number of new modes and takes EA Canada's "best testers" 38 hours to complete, according to Smith, who also confirmed "you get Remix" in the PS3 and Xbox 360 version, as well. At least, that's the new plan. "We're doing everything in our power to get as much on there as possible," Smith assured. "We're trying to throw it all in there."

Posted by GoNintendo Oct 04 2010 17:45 GMT in Nintendo Stuff
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Is the 3DS Virtual Console service going to offer Game Boy Advance games at some point down the road? That we don’t know, but it seems likely that GBA games will go digital at some point in the future. I mean, bringing over Game Boy and Game Boy Color games is a huge [...]

Posted by GoNintendo Oct 04 2010 17:36 GMT in Lost in Shadow
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Hudson just sent over some new screens for Lost in Shadow and an level known so far only as “Area 8″. Check them out!

Posted by Kotaku Oct 04 2010 17:20 GMT in Kinect
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#gameface Chuck actor Zachary Levi and The Event star Jason Ritter play Kinect at Zack's Xbox-sponsored 30th birthday party. More »