G4 recently spoke with Warren Spector about Tomorrow City, a newly-revealed level in the upcoming Epic Mickey, and you can watch the interview after the break. Tomorrow City is based on Disneyland's Tomorrowland and features landmarks including the Moonliner Rocket, the Carousel of Progress and the PeopleMover.
The video also shows off more 2D gameplay, plus some solid platforming challenges. "The structure of the game is very Zelda-like," says Spector, "but once you get into those action spaces, we really wanted more platforming action." Epic Mickey will be out on Wii on November 30.
#civilization
I thoroughly enjoyed my time with Civilization V, but like any game, it wasn't perfect. It was a little buggy, and there were some AI missteps. Hopefully, those two issues will be fixed in the game's first major patch. More »
#rumor
Right now, if you buy a game from Steam, finish it and don't want it, well, you can...delete it. You can't go trade it in. But there are whispers that the digital purchase giant is considering implementing such a scheme. More »
Cave, creator of bizarrely titled shooters EspGaluda 2 and DeathSmiles, has announced that its next bizarrely titled shooter, Guwange, will land on Xbox Live Arcade November 10. Guwange, first released in arcades in 1999, is a vertically scrolling shooter set in Japan's Muromachi period and will mark Cave's XBLA debut. The game includes the original Arcade mode, an easier Arrange Mode and the somewhat mysterious "Blue" version, a remixed mode that increases difficulty.
- Azel and Sonia were transported from their own unique worlds to the world of Rune Factory: Oceans
- this transportation took place following some unexplained incident
- they came to occupy the same body, but with their individual consciousnesses in tact
- the Sonia side of your character won’t like it when Azel gets close to a [...]
Bandai America Inc. (Bandai) and Capcom U.S.A., Inc. (Capcom) are pleased to announce the RESIDENT EVIL Deck Building Game (DBG), scheduled for release on November 19, 2010! In Resident Evil, a deadly virus has caused the dead to rise and infect any living thing they encounter! Fleeing to a mysterious mansion, you must [...]
Lufia: Curse of the Sinistrals
My local GameStop wouldn’t even let me preorder this game, which certainly can’t be an indicator of good things to come. I’d love to check this title out, and I’m going to try and hunt it down locally. If not, I guess I’ll order through Amazon. Anyone else [...]
#chile
The last of the 33 Chiléan miners trapped underground for more than two months has emerged safe and sound. The Internet celebrated as it typically does, with video-game themed 'Shops. More »
Want to enjoy the ‘Creating a Legend’ mode in NBA 2K11, but don’t feel like doing the actual work needed to access the mode? No worries, now we have a very simple code for you guys. Hopefully this works in the Wii version as well!
To unlock Creating a Legend mode go to the [...]
A portion of a 1up review…
So, it’s not that I’m saying that everybody needs to play Basara because it’s such an awesome beat-em-up omigod — if the relative drudgery of the Warriors games’ breed of beat-em-up didn’t do anything for you, this might not either. Rather, if you have played them, and felt disappointed or [...]
#dlc
Last week's sponsorship with Verizon Wireless carries over to this week, meaning the three latest "Madden Moments Live" for Week Four of the NFL are free. Ordinarily they're redeemed with Madden Coins, earned in online play or purchasable outright. More »
Like Time Crisis 4 before it, the PS3 version of Time Crisis: Razing Storm features a fully controllable not-on-rails FPS mode. Hopefully, it won't be as bare-bones and poorly thought out as its last incarnation. This video should give you a good idea what it's all about.
#screengrab
At last, the first picture of the Call of Duty: Black Ops-themed Jeep Rubicon. Black Ops decals replace the Wrangler and Rubicon decals and the "Trail Rated" badge. You can get it in any color, as long as it's black. More »
While SouthPeak continues its legal dispute with My Baby developer Nobilis and publisher Majesco over the rights to the franchise and My Baby 3, the publisher will discontinue selling My Baby Girl and My Baby First Steps.
SouthPeak Chairman Terry Phillips stated in an investor call today, "We firmly believe we are the rightful holder of the intellectual property to this franchise." He continued that the company is currently in court proceedings to resolve, what he calls, the wrongful termination of its agreements with Nobilis and is seeking damages for the developer soliciting the My Baby 3 rights to Majesco. He concluded that the company plans to "vigorously" defend its position.
The My Baby franchise has been a "significant" part of the company's revenue, according to Phillips. So, missing My Baby 3 -- along with the other titles -- from the portfolio isn't helping SouthPeak's already glum financials.
#sports
Yesterday, the Tampa Bay Rays succumbed to the Texas Rangers in the playoffs. We're not blaming iPad Farmville clone "We Farm," but David Price, who made a costly fielding misjudgment in that game, is a big fan of the game. More »
G4 has a couple of Call of Duty: Black Ops videos showing off the single-player Kowloon level and the welcoming multiplayer "Jungle" setting -- which we believe, according to intel from one Axl Rose, is where one would find "fun and games." If you got the money, honey.
When Get Fit with Mel B is name-dropped no less than three times in your annual fiscal year report as a positive indicator, it tends to raise a red flag. SouthPeak Interactive today shared the financial results of its fiscal 2010 year (July 2009 - June 2010) and did its best to paint an optimistic picture for the current fiscal year. But even fervor over a Spice Girl comeback "this fall" (a firm release date has yet to be locked down) couldn't cover up the bottom line: SouthPeak recorded a net loss of $5.8 million last fiscal year. At least the company has "improved" upon fiscal 2009's $13.3 million loss ... Anybody?
Other highlights from fiscal 2010 include an increase in total units sold to 2.6 million from 2.4 million in fiscal 2009; and the release of 29 titles compared to 18 in fiscal 2009. Read that again -- it seems two "highlights" can combine to form a low point: Average unit sales per title fell from 133.33K in fiscal 2009 to 89.66K last fiscal year.
"While fiscal 2010 was a challenging year, we made critical improvements to our infrastructure and carefully controlled our costs to better align our operations with our revenue stream," SouthPeak CEO Melanie Mroz said in a conference call today. "Fiscal 2011 will be a continuation of controlled expense and a carefully managed title release schedule. Our focus remains on increasing sales with new titles that address gaming in a way that separates us from our competition."
#clips
At last, a meeting of masterminds at Comic-Con New York. That's Keiji Inafune, creator of Capcom's Dead Rising series, and none other than Bruce Campbell, the iconic actor of The Evil Dead and other pillars of the zombie-film genre. More »
#science
Pectus excavatum, better known as sunken chest, was once believed to a purely cosmetic abnormality. Why would patients suffering from a cosmetic problem complain of shortness of breath? A little applied video game technology solves the mystery. More »
Big Blizzard is always watching! Earlier this week, Cheat Happens reported one of its users was banned in StarCraft 2 after utilizing trainers in single player. Blizzard apparently had suspended his account for 14 days over "exploitative activity." The idea is that even though these trainers are being used in single player and against AI opponents, the effects of earning achievements alters the "prestige" of a player's online persona, a supposed Blizzard rep responded via an alleged email.
We contacted Blizzard ourselves for a bit of clarification on the matter and were given a statement, which you can read past the break.
While it seems like the industry's penchant for hyperbole has long exhausted the best buzzwords, Microvision has coined a good one: "infinite reality." Not quite virtual reality, and not quite 3D, Microvision's "Project Tuatara" is a novel concept that enables a new kind of gaming.
Gamers are unlikely to be familiar with Microvision, as its breakthrough product is an ultra-portable video projector. However, when you attach said projector technology to a mouse-emulating gyroscopic gun controller, you have something that might pique our interest. At New York Comic Con, Microvision demonstrated how Project Tuatara can be applied to games, by syncing the gun to a wireless HDMI-equipped laptop running Capcom's Lost Planet 2 -- oh, and by inflating a giant black dome to play in.