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Posted by IGN Oct 26 2010 19:11 GMT in PC Gaming News
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Blizzard's big show is now over, and if you didn't follow along online, we're got a list of all the stories and videos that we got out of it. While there's a whole lot going on at the company, there's also a lot that's still in development. The result? There's still a lot Blizzard can't talk about just yet. However, we did still manage to get updates on a lot of stuff we wanted, which you can check out below.

Posted by Joystiq Oct 26 2010 20:00 GMT in Dragon Age 2
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The Dragon Age 2 trailer posted below follows the ascension of Hawke, who goes from refugee to "Champion" over the course of the game -- but we're still unsure about what's he's champion of, exactly. Romance? Beards? Not cutting himself with double-swords? Slow motion jump-cutting?

Posted by Kotaku Oct 26 2010 19:00 GMT in Gaming News
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#blizzcon While fans are eagerly anticipating news of Heart of the Swarm, the second single player installment of StarCraft II, the team takes a break to roll out four custom game types. We asked Blizzard's Alan Dabiri what gives. More »

CSI: Crime Scene Investigation Fatal Conspiracy for next-gen platforms now available in North America.

Posted by IGN Oct 26 2010 18:57 GMT in Sonic Colors
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"It's just such a vital brand for us," says CEO Mike Hayes.

Posted by IGN Oct 26 2010 18:48 GMT in Blacklight: Tango Down
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Exclusive content and brand-new features deliver to PlayStation gamers the wildly popular $15 shooter at its very best.

Posted by IGN Oct 26 2010 18:41 GMT in Land of Chaos Online
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Free hero cards, Halloween drop boxes, and new chat languages included in latest update.

AschFlame grabbed one of these Dragon Quest IX figurines for heading out to one of the UK events we posted about. Maybe now a few more of you guys will check these events out!

Posted by Kotaku Oct 26 2010 18:30 GMT in World of Warcraft: Cataclysm
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#blizzcon On December 7 the world of Azeroth changes forever, but fans waiting for the Cataclysm expansion to hop back into World of Warcraft before the big day, when lead world designer Alex Afrasiabi says things will be insane. More »

Posted by Joystiq Oct 26 2010 19:00 GMT in Gaming News
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Nintendo of America president Reggie Fils-Aime wants to make sure you're not getting it twisted -- he's not competing with other game companies, but with the very concept of time itself. Speaking to Forbes recently, Fils-Aime explained that "It's all about time." Rather than just competing with the likes of Microsoft and Sony, Fils-Aime said, "I compete with Zynga, I compete with surfing the net, I compete with the newspaper." What about eating ice cream, Mr. Fils-Aime? Hmmmm?

Regardless, he does see one direct competitor to worry about: Apple. Fils-Aime rhetorically wondered, "Do I think that in the near term they can hurt us more than Microsoft? Absolutely." Though, despite astronomical sales of both the iPhone and iPod Touch, Fils-Aime believes that content will win the day, bringing up Dragon Quest IX as an example of a game that can "consume." He even pointed out that 14 of the top 20 selling games this generation originated with Nintendo.

Fils-Aime didn't point out Apple's bigger trump card -- its device does a lot more than play video games. We're confident that Nintendo isn't going anywhere anytime soon, but competing with a phone in terms of handheld sales? Not so sure about that.
Super-Claus

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nintendo cell phone


Posted by Joystiq Oct 26 2010 19:30 GMT in Gaming News
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Chunsoft's latest DS game is a departure from both of the things the developer is known for (sound novels and Mystery Dungeon games). Zombie Daisuki ("I Love Zombie," or as Siliconera translates it, "Lovable Zombie") is an action-strategy game in which players use the stylus to circle groups of adorable rotting humans and direct them toward the malevolent humans who have made them this way. Your zombies will attack enemies on sight. It sounds kind of like a Pikmin or Little King's Story-style experience, except with minions that can be distracted by both raw meat and cute animals.

In addition to this zombie-wrangling gameplay, there's a multiplayer "deadsal" ("dead" plus "futsal") game and a boss rush mode for up to four players -- no doubt inspired by Monster Hunter. Chunsoft will unleash the zombie love plague on Japan in January.

Posted by Kotaku Oct 26 2010 18:00 GMT in Star Wars: The Force Unleashed II
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#review Star Wars: The Force Unleashed II drops us back in control of Darth Vader's disobedient apprentice Starkiller as he searches for his love, the rebellion and himself. More »

Posted by IGN Oct 26 2010 18:10 GMT in Rock Band 3
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The introduction of Pro Mode, keyboards and access to more than 2,000 songs lead extraordinary list of new gameplay features.

YouTube
Posted by PlayStation Blog Oct 26 2010 18:09 GMT in PlayStation News
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It has been a busy few months here at PlayStation headquarters. We’ve just recently celebrated 15 incredible years as a leading innovator in the consumer entertainment space, launched a groundbreaking new product called the PlayStation Move, and we’re closing in on a truly remarkable year for PS3. While we can probably spend a whole blog post talking about all unbelievable excitement and momentum around PS3, I’d like to take a moment to acknowledge a tremendous milestone today – PS2 hits its 10th anniversary. There is no better testament of our longevity as a brand and our true leadership in bringing forward technology to the masses, than what we’ve accomplished with the PS2. The PS2 continues to be a defining moment in our legacy and we’re so thankful to you, our most passionate and loyal fans who’ve been with us since its inception.

When the platform launched back in October 2000, the industry was forever changed by the introduction of a device that came built in with a DVD/CD player and offered Internet connectivity and online gameplay for the very first time. The PS2 went on to introduce brand new entertainment formats, such as motion technology with the EyeToy and has broken several industry milestones, such as being the first game console to hit 50 million units in North America. PS2 is also solely responsible for bringing to market some of today’s most well known and beloved franchises such as Ratchet and Clank, Killzone, God of War, SOCOM, and Jak and Daxter.

It’s hard to believe that it was only ten years ago that we launched this revolutionary device in North America, and that there are more than 140 million of them around the world today. The best part of this celebration is that PS2 is still one of the most played consoles out there with continued support from the development community, and remains an incredible value for first time gamers and families at $99. Today’s PS2 milestone serves as a great reminder of how far we’ve come as a company and as an industry. To celebrate, we’ve put together a collection of commentary on how incredible this journey has been and how much we are looking forward to bringing many more groundbreaking ways to amaze and delight you.


Posted by IGN Oct 26 2010 18:06 GMT in LEGO Universe
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The LEGO Group and Warner Bros. Interactive Entertainment bring LEGO Universe to store shelves across North America.

Posted by GoNintendo Oct 26 2010 17:44 GMT in Nintendo Stuff
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The wind is whistling through the trees, families are carving frightening faces into pumpkins and things are going bump in the night – it must be Halloween time! Warner Bros. Interactive Entertainment’s Scooby-Doo! and the Spooky Swamp, now available on the Wii, Nintendo DS and PlayStation 2, is the perfect family-friendly video game [...]

Posted by GoNintendo Oct 26 2010 17:50 GMT in Nintendo Stuff
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Ah, the never-ending debate rolls on. Is Candy Kong an attractive creature, or is she absolutely hideous?! I’ll leave that discussion up to you guys!

Posted by IGN Oct 26 2010 17:41 GMT in Back to the Future: The Game
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Game launch begins December for PC, Mac also coming to PlayStation 3 and iPad.