Amazon is offering some special deals for pre-orders of the upcoming CoD: Black Ops games.
First, get .99 cent release day shipping for both Wii and DS titles.
Second, get a $20 promotional credit for their video game store (restrictions apply) for the Wii title only.
Thanks for the pro-tips, coffeewithgames!
- 46 percent of Americans aged 6 to 74 using the Wii or Nintendo DS at least once in the past year
- 62 percent of Americans in general using video game consoles
- number of U.S. Wii users has increased by roughly 25 percent to 100 million in the past year
- cumulative U.S. sales for the [...]
The Dead Space 2 trailer posted after the jump -- which seems to be a holiday special -- will only be terrifying if you are, in fact, a pumpkin. If that's the case, how will you play Dead Space 2 without hands, pumpkin? Wait, how did you navigate to this website? We have so many questions for you.
SCEE has announced that the weird, kind of disappointing animal survival game Tokyo Jungle will migrate to Europe in 2011. Tokyo Jungle stars a collection of wild and once-domestic animals attempting to survive -- and eat -- in a post-humanity version of Tokyo. No announcements have been made regarding a North American release of this game.
Concurrent with this announcement, Sony has released an English version of the TGS trailer -- which is worthwhile, since the trailer is almost all text. You'll find that after the break, and you can see more screens at the PlayStation Blog.
When Twisted Metal co-creator David Jaffe tweeted back in June about his interest in a "low-budget slasher movie" starring TM character Sweet Tooth, Blue Goggles Films took the idea and ran with it. The studio recently cut its first trailer for Twisted Metal: Home Sweet Home, and we checked in with both Jaffe and Blue Goggles to gauge the reception. "*crag*ing fantastic -- and yes, please quote me on that," was Jaffe's initial response. "Just great and totally the kind of thing I want to see happen with the character."
Blue Goggles, of course, had no idea what kind of response to expect upon the trailer's release. "We've lived in a bubble for the past month while we were making it and, while we thought the project was going to be cool, we didn't know if other people would," director Ben Moody told us. He confirmed the genesis of the idea, saying, "The whole concept for the trailer was directly inspired by Jaffe's quote/tweet about wanting a Sweet Tooth slasher movie for the PSN."
As for the project's future, both Jaffe and Blue Goggles would like to see Sony pick up the would-be feature (the film is currently planned as a free release since Blue Googles does not have the rights to commercially distribute it.). "This is what needs to happen: a straight-to-PSN Sweet Tooth slasher flick! Will it happen? I dunno -- but man I hope so!" Jaffe urged. "Either way, this fan film is really, really cool. What a neat thing to see. Whoever made it -- thank you! Great job that captures the low budget slasher flicks of the '80s that I hold so near and dear to my heart. Now let's just hope Sony jumps on board and we can get a whole feature out of it!"
Moody is equally enthusiastic, saying, "Since we've seen such a great response in just one day, we plan to get in touch with Jaffe and Sony to see if they are interested in making a full-on slasher movie starring Sweet Tooth for the PSN."
As of publishing, Sony had yet to respond to our request for comment.
#review
Unveiled at this year's CES, MSI's GE600 gaming notebook has about as uninspired a design as you can imagine. Line it up with ten other laptops and it will be the last one to stand out. So what happens when you boot it up? More »
#mortalkombat
The latest addition to the Mortal Kombat line-up of "kombatants" is an old favorite. Jax, the cybernetically armed special forces operative who always has brain matter under his fingernails, will return. More »
According to the official Minecraft stats page, more than 500,000 of the nearly 1.6 million registered players have already purchased a license for the game, which is still in the alpha phase of development. That's pretty much unprecedented in the history of game development -- certainly indie game development -- and perhaps only comparable to a big-budget marketing effort; one that might secure those kinda pre-release purchase numbers through pre-orders and offer a limited "beta" trial of the game through a highly-controlled channel. So, yeah, Minecraft's "alpha stage" success is unprecedented.
Is it just luck? The one-man mastermind behind it all, Markus Perrson, doesn't think so. "I think originality and easy access is much more important than luck," he told Develop in a recent interview. "If you make a game that's genuinely good, and it's relatively unique, you can get a lot potential customers. If you make sure they don't have to jump through too many loops to play or even pay for the game, you can convert those into actual customers." Currently, almost 60 percent of Minecraft users are playing for free.
#clips
The co-op-oriented third F.E.A.R. game will be released on March 22, which we're probably being told today by the game's publisher because Halloween is on Sunday. More »
As children, our parents tell us not to be afraid of the dark. They say this not to provide us with a valuable life lesson, but to keep us quiet, so that they can sleep. What our parents neglect to say is that fear of the dark is, in fact, perfectly reasonable, because there are things in the dark. Things that want to kill and eat us. Granted, you won't find many such creatures in suburbia but, from a purely evolutionary standpoint, a healthy fear of the dark has helped humanity survive.
Most of us have forgotten what it's like to tremble in the dark, praying for the obscene, hungry beast to go away before your mind breaks. Amnesia: The Dark Descent is our reminder.
What do I have in common with a monkey’s butt? Before the whole lot of you chime in with variations on the theme that there is no discernable difference, let me prove your point by being the buzzkill and move on. For one, we’re both not very hairy, but the better answer is that we [...]