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Posted by PlayStation Blog Nov 10 2010 21:05 GMT in PlayStation News
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Hola PlayStation Nation. It’s a huge treat to share with you today all the exciting news we have for PlayStation in Latin America. Today marks a momentous milestone as we launch our first official advertising campaign for the region and have the great privilege of unveiling the first two TV commercials with you, our most loyal fans. As some of you may know, we formally launched the PlayStation business in Latin America early last year and today we are officially operating in 19 countries across the region. We’re thrilled at the opportunity to extend the same access to the full breadth of PlayStation products and services to our consumers in Latin America as we’ve been doing in the US and Canada for many years. This means that when North American consumers are able to experience first-hand the array of immersive and revolutionary PlayStation Move games, Latin America consumers are also sharing in that experience on the same day. We’re also spending a lot of time focusing on bringing customized and localized experiences for our Latin American PlayStation Nation. Over the past few months we’ve released customized gamer kits that offer all-in-one solutions with huge savings for new gamers and families looking to upgrade their entertainment experience.

Today, we’re also unveiling continued efforts to bring tailored product offerings for this region with customized bundles this holiday that include a Konami Pro Evolution Soccer bundle for PS3, PS2 and PSP systems, in addition to a EA Sports FIFA 2011 bundle for PS3, PS2 and PSP systems, and a few others that will be announced in the coming months. Beyond the customized bundles, we’ll also be offering one of our best holiday line ups yet with Gran Turismo 5 for PS3 and the full range of brand new PlayStation Move games such as The Fight: Lights Out, The Shoot, EyePet and many more.

And with the help of our friends at Saatchi & Saatchi Latin America, we’re also looking to promote and foster a one to one dialogue with our consumers through a brand new advertising campaign to build awareness of PlayStation as a comprehensive and multimedia entertainment solution. To do this, we took a very unique approach to remind consumers of what it is to be truly entertained. The first commercial which hits TV networks across Latin America today features a baby as a depiction of the emotions that are often associated with the purest form of entertainment. It reminds us of a time when even the smallest actions, sights and sounds can provoke unhinged and constant entertainment. In the second TV commercial, which will air later this week, you’ll see similar treatments being used to promote the pure fun involved with the PlayStation Move experience. PlayStation is a brand that is constantly pushing the envelope of entertainment and we wanted to encourage and challenge our consumers to live in a constant state of play through this campaign. We hope you enjoy the commercials and we look forward to hearing your feedback.

As you can see, it’s been a busy and exciting time for the Latin America region and we look forward to bringing you more updates about our continued growth and momentum!

Muchas Gracias y Saludos!


Posted by Joystiq Nov 10 2010 21:00 GMT in The UnderGarden
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It's an XBLA triple header this week, with three wildly disparate games hitting the service. On the casual front, we have The UnderGarden, a relaxing pseudo-puzzler. On the hardcore front, there's Guwange, a Japanese arcade shooter from 1999. On the ... fairy front, we've got Faery: Legends of Avalon, a light RPG. Watch the latest XBLA in Brief and see if any of them set your heart aflutter.

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Posted by Joystiq Nov 10 2010 20:50 GMT in Kinect
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Well, that didn't take very long. Just two days after NUI Group's AlexP announced that he had managed to access Kinect's functionality via PC, a lone hacker by the name of Hector Martin has managed the same thing. What's more, Martin has openly released his code to the public. NUI Group, for what it's worth, is busy creating a Kinect SDK and will release it once the group receives a certain level of monetary donations.

See Martin's results after the break. For those brave enough (and good enough with code), Martin's Kinect driver can be downloaded here. Keep in mind that the driver does little more than display what the Kinect "sees" at this point, specifically the RGB and depth-sensing camera feeds. Without software to utilize it, the driver is essentially just a fun party trick ... for now.

Posted by IGN Nov 10 2010 20:54 GMT in Hello Kitty Seasons
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Hello Kitty's latest adventure on the Wii.

Posted by GoNintendo Nov 10 2010 20:31 GMT in Nintendo Stuff
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Not quite sure what you want to get this holiday season when it comes to Wii and DS? Looking for the perfect gift for your gaming family and friends? If you have a hankering for some Nintendo goodies, then the guide linked below should help you out. Nintendo has put together their [...]

Posted by Kotaku Nov 10 2010 20:20 GMT in Need For Speed: Hot Pursuit
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#ea A new Need for Speed: Hot Pursuit title is bound to get some attention, but more than two million downloads of the demo in two weeks? That's a huge number, and EA has more where that came from. More »

Posted by Kotaku Nov 10 2010 20:00 GMT in Kinect
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#review In the classic boxing movie Rocky II, Rocky Balboa learned to beat better fighters by chasing a chicken. As an instrument for simulating face-pummeling and rib-cracking, Fighters Uncaged — the first Kinect fighting game! — is only slightly less ridiculous. More »

Posted by Kotaku Nov 10 2010 19:30 GMT in Gaming News
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#science Move over protons, now there's something meatier. Scientists working on the Large Hadron Collider at the European Organization for Nuclear Research near Geneva, Switzerland have swapped out protons for electron-stripped lead atoms. Why? To see the beginning of the universe. More »

Posted by Kotaku Nov 10 2010 19:57 GMT in Gaming News
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#exclusive In celebration of today's Scott Pilgrim DVD/Blu-ray release, guest editor Edgar Wright is posting all day at io9. First up: his detailed list, given to io9 exclusively, of the top 10 DVDs that influenced Scott Pilgrim. More »

Posted by PlayStation Blog Nov 10 2010 20:09 GMT in PlayStation Network
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After last week’s PlayStation Network Season Premiere of the “The Tester 2,” we are quickly down to ten (10) gamers all competing for the job at PlayStation, the $5,000 signing bonus, a limited edition ‘The Tester’ PS3 system, and a 46” Sony 3D Bravia Television.

In Episode 2, President and Founder of Insomniac Games, Ted Price, joins the panel as the cast travels to historic Edwards Air Force Base to band together for their first team challenge of the season.

With precision and memorization skills tested this week, who’s going to stand out? Who will step it up as a leader? Who’s going to crumble under the physical demands of this week’s challenge? Get all the answers in Episode 2 of “The Tester 2” from PlayStation Store or watch with your friends in ‘The Tester’ theater in PlayStation Home where we’re also rewarding the first ‘Game Over’ shirts.

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This Week’s Prize Package

And don’t forget to download each episode during the season for a weekly chance to win great prizes from our ‘Download & Win’ sweepstakes. The sweepstakes continue this week with a Sony Cyber-Shot T99 digital camera, a ‘The Tester’ Limited Edition PS3 system, and signed copies of Ratchet & Clank Future: A Crack in Time and Resistance 2 from Ted Price. See the official rules here.

The First 11:00 Minutes of Season 2

If you haven’t seen Episode 1 yet, the first eleven (11:00) minutes of the Season Premiere are now playing on the PlayStation YouTube Channel and the official “The Tester” website. Be sure to download the complete episode from the PlayStation Network.

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Extra Scenes!

For those of you who didn’t get enough of Episode 1, we’ve got some Extra Scenes from Episode 1 also now playing on The Tester website, PlayStation’s YouTube channel and in PlayStation Home in ‘The Tester’ theater.

Also, for those looking to get to know a little more about Boo and Max1m, be sure to check out the PlayStation LifeStyle podcast. The PlayStation LifeStyle crew takes a deeper dive into why Boo and Max1me tried out for “The Tester 2” and what happened behind the scenes.

Who’s your favorite? Vote now by heading over to ‘The Tester’ tab on the PlayStation Facebook page. We reset the “Likes” and you can now see who’s getting the most ‘votes’.

We hope you enjoy episode 2.


Posted by Joystiq Nov 10 2010 20:00 GMT in Sonic Colors
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Believe me, I'm as surprised about this as you are.
Sega has shoved its mascot character into so many wretched games over the past dozen or so years that the phrase "good Sonic game" may as well be akin to saying "don't touch that fire; it'll freeze your hand." Yet here I am, after playing the game, trying to make the muscles in my hands type the words "Sonic ... Colors ... is ... is ... good." Not just good for Sonic, but good good.

Posted by GoNintendo Nov 10 2010 19:43 GMT in Harvest Moon: Animal Parade
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Check out more screens in our Flickr set KEY FACTS: Publisher: NAMCO BANDAI Games Europe S.A.S Platform: Wii Genre : Farming Street Date : ???? Players : 1 player Rating : 3+ GAME DESCRIPTION: There’s trouble in Harmonica Town! Crops aren’t growing, the wind isn’t blowing, and the five elemental bells are missing. Only the power of the Harvest King can revive the land, but he’s nowhere to [...]

Posted by GoNintendo Nov 10 2010 19:35 GMT in Harvest Moon: Sunshine Islands
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Check out more screens in our Flickr set KEY FACTS: Publisher: NAMCO BANDAI Games Europe S.A.S Platform: NDS Genre : Farming Street Date : 19th November Players : 1 player Rating : 3+ GAME DESCRIPTION: Raise Crops, Livestock and… Islands?! The islands are in peril! Years ago, many islands in the Sunshine Islands chain sank when powerful earthquake struck. It’s up to you to raise the sunken [...]

Posted by Joystiq Nov 10 2010 19:30 GMT in Kinect: Star Wars
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No matter how many times you call up LucasArts and suggest in your best Jedi voice, "You will release Kinect Star Wars soon," the game apparently won't be out until holiday 2011. Kinect evangelist and creative lead Kudo Tsunoda told the BBC as much in a recent interview, calling it and the next Forza the two Kinect-enabled games he's most excited for next year.

"We have a Kinect Star Wars game coming out for next holiday," Tsunoda said. "I've seen a bunch of the game it's super compelling." Presumably he's seen more than what we saw at E3 this year, clumsily demonstrated in this video. "Another one next year is Forza," he added, seemingly confirming vague plans to make the game Kinect-compatible, before boasting that it would be "the best racing game of this generation of consoles."

"Those are the two games I'm most excited about," Tsunoda concluded. As far as 2011's current Kinect prospects go, those would seem like safe picks, but we're wondering if developers aren't thinking outside the box enough -- just imagine if you were to somehow combine the two games ... perhaps mounting light sabers on high-end race cars? Now that would be something exciting enough to get us up off the couch.

Posted by GoNintendo Nov 10 2010 19:21 GMT in Nintendo Stuff
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If you wanted more evidence that Namco Bandai was going to continue creating Dragon Ball Z games, here’s your proof. Both of these titles are directly related to the Dragon Ball Z series, or past Dragon Ball Z games. No word on what platforms these titles will head to just yet.

Posted by Kotaku Nov 10 2010 19:00 GMT in Gaming News
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#novel The former head of the Game Developers Conference and current Electronic Arts indie headhunter just published his first science fiction novel, Tearing the Sky. More »

Posted by GoNintendo Nov 10 2010 19:05 GMT in Nintendo Stuff
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Nice to see the Golden Sun series getting a little attention, because I have a feeling that Golden Sun: Dark Dawn is going to be passed over by a lot of gamers. Hopefully this Wiki feature will at least get people a little more interested in the universe. Full feature here

Posted by Joystiq Nov 10 2010 19:00 GMT in Gaming News
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The next project from Ubisoft's non-traditional development branch UbiWorkshop has been slightly unveiled: A brief teaser trailer posted after the jump seems to preview a motion comic titled Assassin's Creed Ascendance. At least, we're assuming it's a motion comic -- a post on the UbiWorkshop site confirms that it's not a game, and, as far as we know, images in standard books and graphic novels don't ... um, move.

UbiWorkshop promises that more details about Ascendance will drop "really, really soon." We'll let you know once the true identity of the project is announced, though we stand entirely by our assertion that it will not be a book with moving images, because those definitely haven't been invented yet.