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Posted by GoNintendo Nov 19 2010 07:16 GMT in The Last Story
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- story starts with young Elza arriving at Ruli Island with his mercenary group - they are looking for work - head of the island, Duke Arganon, gives them work - they view this as a way to do away with their uncertain life of the mercenary in favor of the stability of being a knight - Elza gains [...]

Posted by GoNintendo Nov 19 2010 07:10 GMT in Donkey Kong Country Returns
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Donkey Kong Country Returns is full of all sorts of secrets! I know we’ve made mention of this already, but now you have some nice screens to check out the homage. I wonder what else is waiting for us to find!

Posted by Kotaku Nov 19 2010 07:00 GMT in Call of Duty: Black Ops
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#culturesmash The swastikas in Call of Duty: Black Ops are getting replaced with iron crosses in the upcoming Japanese dub. More »

Posted by Joystiq Nov 19 2010 07:00 GMT in Gaming News
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Ever wondered what it would have been like to ride shotgun with Han and Chewie? We're guessing -- based entirely on the fact that you're reading a video game blog right now -- that you're the type of person who has harbored this desire. Well, THQ's offering the next best thing: Augmented reality shooter Star Wars: Falcon Gunner, available today for $5 on iPhone and iPod Touch (and coming to iPad next month).

As the title suggests, you'll be in the gunner's seat of the Millennium Falcon during moments like the destruction of the Death Star and the Kessel Run (12 parsecs or bust!), aiming by actually moving your iOS mobile device around, blasting TIE fighters out of your immediate surroundings.

If you're a fan of canon, you might want to shy away from Falcon Gunner, as it takes some creative liberties with these historic Star Wars events. If you're a fan of cannons, however, you should jump right in, because, hoo boy, there are so many cannons.

Posted by Kotaku Nov 19 2010 06:30 GMT in Gaming News
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#screengrab Gran Turismo 5, a game over six years in development - and the recipient of its fair share of major delays - will finally be out next week. Don't believe us? Reader Michael sends the proof. More »

Posted by Kotaku Nov 19 2010 06:00 GMT in NBA Jam
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#voices His bombastic boothman persona in NBA Jam isn't Tim Kitzrow's only gaming credit. The guy also was the voice of Rod Serling in the classic Twilight Zone pinball table. He got his start from his bandmates, who worked for Midway. More »

Posted by Joystiq Nov 19 2010 06:00 GMT in Gaming News
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GameStop's money bin kept on filling up in the third quarter of its fiscal year, with the company reporting $1.9 billion in sales, up 3.5 percent from the same period last year. The company saw a profit of $54.7 million, up 4.8 percent from the $52.2 million from Q3 of last year.

The top five selling games for the retailer during the period, ending October 30, 2010, were Halo: Reach, Madden NFL 2011, Fallout: New Vegas, NBA 2K11 and Medal of Honor.

Gamasutra reports that during an investor call earlier today, company president Tony Bartel noted there is strong demand for both Sony's Move and Microsoft's Kinect. The company is "excited" to see that the peripherals are currently in "very short supply" and that they are bringing in an "expanded audience." Company execs believe the two items are comparable to the Wii in terms of bringing a different set of customers to stores.

Posted by IGN Nov 19 2010 06:03 GMT in PC Gaming News
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Kinect Impressions, Black Ops talk, Sex Panthers and more!

Posted by IGN Nov 19 2010 06:01 GMT in Nintendo News
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Kinect Impressions, Black Ops talk, Sex Panthers and more!

Posted by IGN Nov 19 2010 06:00 GMT in PlayStation News
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Kinect Impressions, Black Ops talk, Sex Panthers and more!

Posted by IGN Nov 19 2010 05:53 GMT in Xbox 360 News
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Kinect Impressions, Black Ops talk, Sex Panthers and more!

Posted by Kotaku Nov 19 2010 05:00 GMT in Guwange
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#review Guwange is a scrolling shooter that was first released in Japan all the way back in 1999. It's now being re-released on the Xbox 360, and it's - pardon the pun - one hell of a time. More »

Posted by Joystiq Nov 19 2010 05:00 GMT in Gran Turismo 5
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Finally, the reason for Gran Turismo 5's hundred-year delay has been revealed -- and we'd just assumed it was due to the obstinate perfectionism of Kazunori Yamauchi. As it turns out, it was actually due to the obstinate perfectionism of Kevin Butler, as revealed in the commercial below.

Posted by Kotaku Nov 19 2010 04:30 GMT in Donkey Kong Country Returns
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#eating Takeru Kobayashi, famous as the six-time winner of the Nathan's Hot Dog Eating Contest, is appearing in Toronto for a pre-release stunt for Donkey Kong Country, in which he and the game will evidently have a banana-eating contest. More »

Posted by IGN Nov 19 2010 04:15 GMT in PlayStation News
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But there's a catch: it'll cost you.

Posted by Joystiq Nov 19 2010 04:00 GMT in Kingdom Hearts
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Famitsu recently had a chance to chat with Tetsuya Nomura, the zipper-loving director of the Kingdom Hearts franchise. In the interview (translated by Andriasang), Nomura revealed that new "gameplay systems" are in the works for the next iteration of the game, Kingdom Hearts 3D for the 3DS, and that some of these mechanics may even find their way into the long-awaited (but still unannounced) Kingdom Hearts 3.

For example, both Sora and Riku will be playable characters in the upcoming game, and Nomura is promising some differences between the two characters. The reason why Sora and Riku appear as they do in the first Kingdom Hearts game hasn't been explained, with Nomura simply teasing that it is "a secret" and necessary for the story.

Perhaps the most exciting revelation from the interview is Nomura's intention to include brand new Disney worlds for the upcoming sequel. Although Traverse Town and "other original creations" will make a reappearance, it'll be interesting to see exactly what Disney worlds make it into the next game. Frankly, we're not even entirely sure what Square Enix has yet to dig up from the Disney vault.

Posted by Kotaku Nov 19 2010 03:30 GMT in PGA Tour Golf Challenge
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#facebook EA Sports is set to deliver its third Facebook game, but unlike Madden and FIFA Superstars, this one will feature skill-based, real-time gameplay, instead of a build-your-club management style. More »

Posted by Kotaku Nov 19 2010 03:00 GMT in The Last Story
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#wii Blue Dragon and Lost Odyssey developer Mistwalker is working with Nintendo on The Last Story, a game from Final Fantasy creator Hironobu Sakaguchi. That deserves a first-rate presentation, doesn't it? Nintendo thinks so. More »

Posted by GoNintendo Nov 19 2010 02:53 GMT in Nintendo Stuff
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Level-5 wanted to see what characters from Inazuma Eleven were most liked by fans. They decided to put this survey question up on the internet, seemingly forgetting how the internet has a way of completely ruining things. That means the character in first place was put there by the gang at 2ch, which [...]

Before Super Mario All-Stars got the name we're familiar with (and the even more staid Japanese game "Super Mario Collection"), the team considered other titles, including the more exciting "Mario Extravaganza." That's one of the factoids revealed by this Iwata Asks interview with Naoki Mori and Tadashi Sugiyama, who worked on the SNES remakes of the NES series. It became "Super Mario Collection," as far as the two could recall, at the suggestion of Shigeru Miyamoto.

After the break, we have a video detailing another factoid: the composition of Bowser's castle in both the NES and All-Stars versions of Super Mario Bros. We promise you've never paid this much attention to that castle.

Posted by Kotaku Nov 19 2010 00:30 GMT in Backbreaker
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#iphone Backbreaker's iPhone version - a port of the popular "Tackle Alley" minigame from the console title - flips the script in a sequel that tasks players with stopping the computer runner. New moves and "super showboating" will also be featured. More »

Posted by GoNintendo Nov 19 2010 02:28 GMT in Nintendo Stuff
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Auction here Nintendo Gameboy 1989 Still Sealed in Original Box GoldenEye 007 (Nintendo 64, 1997)

Posted by Joystiq Nov 19 2010 02:30 GMT in Kingdom Under Fire II
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The original Kingdom Under Fire games were two of the most under-appreciated gems of the original Xbox and, after a few missteps, Blueside Studios is back to its roots with Kingdom Under Fire 2, due on the Xbox 360 next year -- and now the PS3, too. The news came during a press conference in South Korea, where CEO Sejung Kim confirmed a 2012 launch for the PS3 version of the game, as well as console exclusives including extra characters and missions.

According to Kim, the PS3 is suited to "the aspects of an MMORPG that requires continuous updates" -- in layman's terms, the architecture of the system is more appealing to them because Blueside can freely update the game on a more frequent basis. Eurogamer also points out that said press release omitted mention of the Xbox 360 version of the game, yet it mentions the impending PC installment. "We're still under discussion with Microsoft, and nothing has been confirmed," Kim said.

We're currently following up with Blueside for more info and will let you know what we hear.

Posted by GoNintendo Nov 19 2010 02:02 GMT in Nintendo Stuff
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This is exactly what we want to see! The Last Story is already storming the Amazon charts in Japan, but we have awhile to go before it’s out! Let’s hope this sucker hangs around in the top 10 until launch, and then shoots back up to number 1!

Posted by Kotaku Nov 19 2010 02:00 GMT in Gaming News
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#childsplay It's that time of year again, when a group of charitable gamers sit behind the wheel of the infamous Desert Bus and drive endlessly, tirelessly, maybe even masochistically, at a maximum speed of 45mph for nearly a full week More »

Posted by GoNintendo Nov 19 2010 02:00 GMT in Nintendo Stuff
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Want more children to read books? This might be the way to do it! I’m thinking the Game Boy is a little too old for the youngsters, though. Maybe a GBA or DS would have worked better. Thanks to Cesar for the heads up!

Posted by Joystiq Nov 19 2010 02:00 GMT in Gaming News
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One of Ubisoft's more bizarre products at E3, Battle Tag, finally has a release date. In Texas and Canada. And, as of writing, only Texas and Canada. Ubisoft's self-described "hybrid" toy/game lets you recreate a laser tag experience at home, but with a number of game-inspired twists. There are health packs, ammo crates, and multiple game modes, customizable via an included PC app. For more info on how the setup process works, check out our video preview.

The two player "Starter Pack" will be available for $129.99. The Canadian release is set for November 22, exclusively at Zellers and on Ubisoft's official website. Texas will serve as a "test release" for the US market, with fifteen Toys R Us stores in Houston and Austin to begin selling the toys tomorrow.

Ubisoft has created an action-packed trailer of lots of people having fun with the Battle Tag gear, which we've embedded after the break. Provided you live in Texas or Canada, and have lots of money to spare, maybe you'll be able to join in on the fun as well. Call your local store to see if it's one of the fifteen.