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Posted by IGN Nov 22 2010 22:07 GMT in Split/Second
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A fraction of a moment never felt so long.

Posted by Joystiq Nov 22 2010 22:00 GMT in Hasbro Family Game Night
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If you can get past the ill-advised headline in Microsoft's announcement of a handful of Black Friday-timed sales -- "Xbox 360 Rings In The Holidays with Can't-Miss Black Friday Deals for Halo: Reach, Fable III and Xbox Live Marketplace" -- you'll find some hot deals on Xbox Live games, movies and DLC (which, as digital offerings, don't require you to be trampled to death by people shopping for cheap towels).

Of the week-long "Black Friday" deals -- featured daily, beginning tomorrow, November 23, through Monday, November 29 -- 'Splosion Man for two dang bucks is the clear standout. Other "samples" from the promotion include savings on additional XBLA games, like Portal and The Secret of Monkey Island; Xbox Originals Halo and GTA: San Andreas; and a few Zune movies. (Check out the full list of currently-announced offers after the break.) Throughout the Thanksgiving week, Microsoft will announce each day's deal on Xbox.com.

Oh! And don't forget: Microsoft is still hosting its ongoing, "regular" Xbox Live Deal of the Week, offering the Hasbro Family Game Night games for half-off ($5 each) today through Sunday.

Posted by PlayStation Blog Nov 22 2010 21:58 GMT in PlayStation Move
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By now, many of you have thrown a punch in The Fight: Lights Out, returned a serve in Sports Champions’ table tennis, or scored a headshot in MAG. After spending some time with PlayStation Move themselves, some of the industry’s top critics have seen first-hand the power and precision of the PlayStation Move platform. As a result, Move has been recognized with one of the industry’s most coveted awards. We’re very excited to share with you that Popular Science has awarded PlayStation Move with their 2010 Best of What’s New award in the home entertainment category, an accolade we’re extremely proud of.

The editors of Popular Science selected Move as the only video game technology worthy of the honor this year, calling it the “most immersive gaming controller” on the market and “the first motion-capture game system accurate enough to attract the hardcore gamers who consider the Wii and Microsoft Kinect to be kids’ stuff”.

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But that isn’t the only honor PlayStation Move has earned as of late. Recently, Move was also named a CES Innovations 2011 Design and Engineering award winner in the electronic gaming hardware category. In addition, Move was awarded the National Parenting Center Seal of Approval in the video game category. Each of these honors demonstrates Move’s ability to provide a versatile experience and also speaks to the variety of software already available.

When we set out to develop Move, we knew it had to offer something for everyone. It had to improve and build upon the core gaming experience that PlayStation fans have come to expect from their PS3 system, but it also had to open a new dimension of entertainment to those who may have never considered themselves gamers. If these awards are any indication, I’d say we’ve succeeded at what we set out to do. With games like The Fight: Lights Out, Heavy Rain, Resident Evil 5: Gold Edition, SingStar Dance and Tiger Woods PGA TOUR 11, to name a few out this year, and an already exciting lineup of 2011 games – including Killzone 3, SOCOM 4: U.S. Navy SEALS and LittleBigPlanet 2 – we remain committed to offering the most immersive motion gaming experience available.

Thanks for all your support.


Posted by GoNintendo Nov 22 2010 21:38 GMT in Hasbro Family Game Night 3
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A portion of a C3 review… A great third volume then for the Hasbro Family Game Night series, one for painfully sober social occasions with relatives, young and old. The refined framework, ease of access for all levels of skill and the colourful style ensures a great looking, stress free experience for all involved, combining a [...]

Posted by Kotaku Nov 22 2010 21:30 GMT in Gaming News
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#2dboy 2D Boy, makers of WiiWare/PC hit World of Goo, are bringing their game to Apple's iPad, bringing with it support for up to 11 fingers at once. When can we expect this all-new, touchscreen-controlled World of Goo? More »

Posted by Joystiq Nov 22 2010 21:32 GMT in Natural Selection 2
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Though many of you seemed glad to see indie FPS/RTS Natural Selection 2 getting some attention from Joystiq last week, a lot of you that were already playing expressed frustration with the current state of the game. Developer Unknown Worlds recently used its official site to explain the game's current state and what the future looks like.

In short, we're talking about a relatively tiny developer, who acknowledges this is a true beta, with far less polish than those from Blizzard or Bungie like you may be used to. That said, the team is focusing on fixing server crashes, connection problems, frame rate slowdown and a few other problems, all of which are detailed right here.

We're sure it's frustrating right now, but think about what a badge of honor it'll be to have been into Natural Selection 2 before it actually worked.

Posted by Francis Nov 22 2010 03:32 GMT in Donkey Kong Country Returns
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Graphics and physics are great, a very similar style to DK Jungle Beat with a lot of cinematic touches.    The minecart level was a little frustrating, in that you are almost forced to die a few times to react to what is coming or grab bonuses (at one point the camera zooms in close to make it even harder).    The game punishes you for taking damage by making you lose Diddy Kong (your hover-jump).  I'll give the internets a week before someone finishes a no-Diddy run.

As much as I hate collect-a-thons, you can't help but want to 100% a DKC game.  The KONG letters are not too difficult, but the puzzle pieces are very well hidden.  I'll probably have to resort to a guide to catch'em all.

One thing I hate is having to make Donkey Kong blow at daffodils and all sorts of fauna in hopes to find a banana or whatever.  You have to stop, press down, and then shake the remote to get DK to blow some air.  Ridiculous.

tl;dr:  It's on like Donkey Kong, but having to blow halts your flow, ya know?

MM

Hey, some people like to blow.

Slim
I also hate how when you beat the first boss and it gives you a split second to do the shake before the scene ends for bonus points or whatever.

YouTube
Posted by Kotaku Nov 22 2010 21:02 GMT in Gaming News
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#marbles He's a generous Dad, too—for he has put the instructions on Instructables, for building your very own. I don't think you even need children as an excuse to create this, that's how awesome it is. [Instructables via DailyWhat] More »

Posted by GoNintendo Nov 22 2010 20:56 GMT in Rock Band
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Coming from the Rock Band fourms… Sorry for the last minute notice, but we just got word from the Audio team that Snoop Dogg’s track Upside Ya Head will no longer be available for download. Because this song was available in the Snoop Dogg Pack 01, the offer for the pack will be coming down as [...]

Posted by Joystiq Nov 22 2010 21:00 GMT in Fallout: New Vegas
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Late next month, Obsidian will launch the first bit of DLC for Fallout: New Vegas. That DLC, according to issue five of the Bethesda newsletter, will take players to the Sierra Madre, "an opulent and extravagant resort that was supposed to be the greatest casino in the west -- except that it never opened." Turns out that whole apocalypse thing really put a damper on the festivities. Who woulda thunk a silly thing like atomic bombs could be such a buzzkill?

The vaykay-spot-that-almost-was had a pretty bitching security system, thus locking the complex up tight following the nuclear holocaust that befell America. As time went on, the climate control and air conditioning system starting pushing toxins out into the nearby area, surrounding it with a mist of poison and making the adjoining city impossible to navigate. A small band of survivors, dubbed the Ghost People, have only managed to scrape by, seemingly resorting to capturing healthy people outside of the plume of pollution surrounding the Sierra Madre. You know, to eat them.

And that's pretty much all we have to go on right now. You can download "Dead Money" for Fallout: New Vegas on December 21, exclusively on Xbox Live, for 800 MS Points ($10).

Posted by Joystiq Nov 22 2010 20:40 GMT in Call of Duty: Black Ops
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An Xbox Live user recently inquired to professional banhammer-wielder Stephen Toulouse whether or not he could use a swastika as his Call of Duty: Black Ops emblem, to which Toulouse responded, "No, of course you can't, we'll ban you." Apparently, this sparked quite a reaction from gamers who witnessed the exchange, who defended the use of a swastika as a symbol widely used throughout several Eastern religions. In a post on his personal blog, Toulouse explained why this argument doesn't hold much water with the Xbox Live moderation crew.

"Let's be clear: no educated human on the planet looks at the swastika symbol ... and says 'oh, that symbol has nothing at all in any way to do with global genocide of an entire race,'" Toulouse stated, "'and, even if it did, one should totally and reasonably ignore that because it's a symbol that was stolen or coop-ted from religions.'" He succinctly adds, "If you think the swastika symbol should be re-evaluated by societies all over the Earth, I think that's great. Your Xbox Live profile or in game logo, which doesn't have the context to explain your goal, is not the right place to do that."

We certainly know that every time we see someone use the swastika as their identifier on an online game, our first thought is, "Oh, how nice, they're pushing for a global re-evaluation of the meaning of the swastika." Like, that's just common sense, isn't it?

Posted by GoNintendo Nov 22 2010 20:26 GMT in Pokemon Black / White
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Doryuuzu #036 Isshu / #530 National Type: Ground/Steel Species classification: Deep Earth Pokemon Abilities: Sand Power – Rock, Ground and Steel-type attacks get 30% power boost during sandstorms and gives user immunity to sandstorm damage Sand Fence – Doubles Speed during Sandstorms and doesn’t take Sandstorm damage Dream World abilities: Mold Breaker – disables opponents’ abilities Location found (Black/White): Training Cavern, Victory Road Wild [...]


Posted by IGN Nov 22 2010 20:29 GMT in PlayStation News
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Something is coming, and we have a few guesses as to what it is.

Posted by PlayStation Blog Nov 22 2010 20:20 GMT in Gran Turismo 5
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It may not come with “rack-and-peanut steering” like the Homer car, but Gran Turismo 5’s Collector’s Edition is still an object of admiration for any car lover. Jeff and I got our grubby paws on the first in-house box and have defiled its pristine packaging for your viewing pleasure in the video above. Love that new-car smell!

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What does your $99.99 get you? Read on for the full contents. Not enough detail for you? Head over to GranTurismo.com for even more specifics and images.

  • Gran Turismo 5 on Blu-ray: 1000+ cars, a wealth of tracks, new Course Maker, stereoscopic 3D, kart racing, and more features than we could possibly list here. Seriously — this game huge.

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  • Collectible Diecast Car: Exclusive limited edition 1:43 scale diecast 2009 Nissan GT-R Spec V with custom Gran Turismo livery designed by Polyphony Digital, produced by well-known collectible car maker Kyosho.

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  • Exclusive “Apex” Car Guide: 300 pages of advanced GT5 driving techniques, a crash course in modern automotive history, track reference material and much more straight from experts at Polyphony Digital.

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  • Five exclusive DLC cars: Special “Chrome Line” editions of the Audi R8 5.2 FSI Quattro, BMW M3 Coupe, Lamborghini Murciélago LP 640, Mercedes-Benz 300 SL Coupe, and Shelby Cobra 427. You may commence drooling.

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  • Custom-etched Gran Turismo key chain: A man can’t live on his PS3 alone, so your friends at Polyphony Digital have arranged for a little keepsake memento of your GT5 conquests.

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  • Numbered certificate of authenticity: Hang it on your bedroom wall and impress your friends, or stash it under your bed amongst the cobwebs — the choice is yours!

Phew! That covers the GT5 Collector’s Edition, launching Wednesday, November 24th for $99.99. Only one question remains — what version are you going to get? Are you going deluxe or sticking to the standard edition? Let us know in the comments!


Posted by Joystiq Nov 22 2010 20:20 GMT in Donkey Kong Country Returns
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If pressed, we're not sure we could eat an entire banana in 60 seconds -- they're just so dry and heavy, you know? We certainly couldn't come close to the achievement of championship eater Takeru Kobayashi, who, at a recent Donkey Kong Country Returns launch event, slammed 16 'nanners in a minute.

Posted by Kotaku Nov 22 2010 20:00 GMT in Gaming News
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#nintendo Rumor? Ha! Nintendo has made official that Black Friday will get an injection of green and orange with a pair new Nintendo DSi bundles that with either remind you of Halloween, Christmas or Samus Aran. More »