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Posted by PlayStation Blog Nov 24 2010 12:57 GMT in Gran Turismo 5
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Christmas has arrived a little early for all you GT fans across the world with today’s release of Gran Turismo 5. That’s right, it’s been five years in the making and it’s finally here — the most realistic and comprehensive driving experiences in one of the most highly-anticipated games ever released. And what better way to spend the 4-day weekend than diving into the world of Gran Turismo 5 head first?

To celebrate today’s release, check out our new GT video with never-before-seen footage of the game.

Not only will you be able to play with over 1,000 licensed cars from the world’s top manufacturers, race on more than 20 tracks with over 70 variations of famous world circuits, city courses, snow and dirt, and original environments popular to fans, but experience new features BRAND NEW to the franchise. These include real-time car damage, dynamic weather effects, kart racing, access to select NASCAR cars, a Course Maker and of course, robust online community features. And did we mention that all of this is also compatible with awe-inspiring stereoscopic 3D right out of the box? The official Gran Turismo website features an incredibly in-depth look at all of the features the game has to offer, and see the more pictures like the stunning ones below taken with nothing more than the in-game Photo Mode feature.

And… don’t forget about GT Academy coming here to the US! For more details on Gran Turismo 5 and GT Academy, click here.


Posted by IGN Nov 24 2010 12:46 GMT in Inazuma Eleven
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Level 5's football RPG making the trip to the West.

Posted by Kotaku Nov 24 2010 12:30 GMT in Portal
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#cosplay If you ever looked at 2009's incredible replica Portal gun and thought "ooh, I'd like that", now's your chance to put your money where your mouth is. More »

Posted by Kotaku Nov 24 2010 12:00 GMT in Back to the Future: The Game
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#backtothefuturethegame Back to the Future will take players back to Hill Valley with Marty McFly and Doc Brown. It's hard to know if the game will get up to 88 miles per hour, but these latest batch of screenshots look promising, future boy. More »

Posted by Joystiq Nov 24 2010 12:00 GMT in Valkyria Chronicles II
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PSP's excellent Valkyria Chronicles 2 now has a DLC pack available for $5, which includes 22 new missions. The range of mission types covers everything students at the Lanseal Military Academy will need to help prevent a Gallian civil war.


Posted by Kotaku Nov 24 2010 11:30 GMT in Gaming News
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#art At first glance, this may look like just a simple play on a tired old gaming meme. But we're not in the business of single glances. Look closer. More »

Posted by Kotaku Nov 24 2010 11:00 GMT in Gaming News
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#sony Sony doesn't have employees in its R&D division. It has wizards. And those wizards are working on all kinds of 3D tech. Such as? More »

Posted by Kotaku Nov 24 2010 10:30 GMT in Enslaved
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#toys Ninja Theory's Enslaved may not have been one of 2010's more memorable games, but these custom action figures built in its honour are some of 2010's more memorable pieces of fan art. More »

Posted by Joystiq Nov 24 2010 10:00 GMT in Gaming News
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If you're one of the few who has been keeping the Stargate Resistance alive since it launched back in February, sadly, all hope is lost: The game will shut down on January 15, 2011. According to a recent missive on the game's site, the agreement between MGM, the owners of the Stargate license, and Cheyenne Mountain Entertainment, the Resistance developer, expired earlier this month, and as a result, the game is no longer being offered for sale to new customers. If there's a silver lining here, it's in the ability for existing players to keep up the fight ... until the inevitable end in mid-January.

Cheyenne has had a rough year, filing for Chapter 11 shortly after launch of Stargate Resistance. While it's possible MGM and Cheyenne could strike a new agreement bringing the game back online, the chances appear to be slim to none.

[Thanks, Robin]

Posted by Kotaku Nov 24 2010 06:00 GMT in Sonic Colors
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#review What if Sonic the Hedgehog was not just a speedy mascot with a long list of furry sidekicks, but more like Mario, a loner with occasional superpowers that could let Sega's mascot fly, drill through solid ground or become a laser? More »

Posted by Kotaku Nov 24 2010 09:30 GMT in Gaming News
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#art Either bored or flushed with case (or both!), the gang at web comedy site Rooster Teeth decided to do a little office remodelling. Turn their office door into a safehouse from zombie shooter Left 4 Dead. More »

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Posted by GoNintendo Nov 24 2010 08:59 GMT in Nintendo Stuff
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The dialog itself has been left untouched, but there have been graphics added to drive home the Donkey Kong reference.

Posted by Joystiq Nov 24 2010 09:00 GMT in Michael Jackson: The Experience
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People who buy the first run of the Wii version of Michael Jackson: The Experience will receive a sparkly glove. But one lucky Michael Jackson: The Experience owner will get an even more ostentatious (and valuable) glove, in addition to the regular one. A pair of gloves -- how unusual!

Five "golden tickets" are distributed in copies of the game, each one constituting an entry in a drawing for this replica Michael Jackson glove. Five additional contestants will be awarded entries on the game's Facebook page. Yes, it's a random drawing whose prize is an entry into another random drawing.

The glove is identical in design to a limited number of replicas given to celebrities to autograph and auction on Celebrity Buzz (the "Experience the Glove" campaign, Ubisoft and the Jackson estate are calling it), with proceeds going to a children's charity of that celebrity's choice. Currently, the only such glove on the site belongs to Whoopi Goldberg -- handily taking care of holiday shopping for that Whoopi Goldberg superfan in your family with the notoriously cold right hand.

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Posted by Kotaku Nov 24 2010 08:30 GMT in Kinect
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#xbox360 We've seen some truly astounding things being done with Microsoft's Kinect motion-control camera in the month since its release. It's a shame, then, that none of them have had anything to do with video games. More »

Posted by Kotaku Nov 24 2010 08:00 GMT in Gran Turismo 5
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#oddities There's no denying that the cars in Gran Turismo 5 look fantastic. The game's developers are pushing the realistic racing sim closer and closer to photo-realism. The game's dogs, however, need some work. More »

Posted by Joystiq Nov 24 2010 08:01 GMT in Gran Turismo 5
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Gran Turismo 5 opens with a lengthy, ostentatious video that chronicles the construction of a car, from the mining of the metals it's comprised of to it rolling out of the factory, race-ready. These precision-edited visuals lead into a user interface that's so pristine, so polished that it left no doubt in my mind: the reason GT5 has been so long in development, so delayed, is that it was never going to be perfect enough for series boss Kazanori Yamauchi. He's clearly a perfectionist, and as a result has made a good game, but one that's been driven down a very narrow path to end up something only a small subset of gamers will actually find fun.

Posted by IGN Nov 24 2010 08:00 GMT in Gran Turismo 5
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Posted by Kotaku Nov 24 2010 07:30 GMT in Gaming News
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#indie There have been plenty of games that feature both playground physics and destructible environments. The awful Fracture and the lovely LittleBigPlanet come to mind. Tiny & Big, though, is taking both features to a whole new level. More »

Posted by Kotaku Nov 24 2010 07:00 GMT in Love Plus
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#culturesmash Without a doubt, Love Plus is more than a love sim. It's captured the imagination of Japanese players, spawning erotic game and porno parodies and now what some are calling a straight-up rip-off. More »

Posted by Joystiq Nov 24 2010 07:00 GMT in Gaming News
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David Sirlin is best known around these parts for helping re-balance Super Street Fighter 2 Turbo HD Remix and Super Puzzle Fighter 2 Turbo HD Remix. Now, he's releasing a fighting game that can actually be played in the street (or any other flat surface!). Yomi is a card game for two players that uses its cards to represent one-on-one fights. Sirlin's been developing the game for the last six years, balancing it with tournament play, and it's finally available to pre-order for $100, which includes instant access to a printable version. That may sound expensive, but at least there's no more collecting after the initial outlay.

In addition, a new printing of Sirlin's previous game, Puzzle Strike, is also up for pre-order. Please don't actually play these games in the street. You'd inevitably lose cards when scrambling to get out of the way of incoming cars. Alternatively, you'd die.

[Thanks, SpicyCrab]

Posted by Kotaku Nov 24 2010 06:30 GMT in Gran Turismo 5
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#gt5 Here are some shots of the Lexus LF-A concept car. Your task: sort out which ones are photographs, and which ones are screenshots from Gran Turismo 5. More »


Posted by Joystiq Nov 24 2010 06:00 GMT in Bayonetta
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As ludicrous as Bayonetta is, it was actually much tamer prior to launch. Platinum Games has released some pre-production B-roll, revealing the title's initial menus and gameplay -- specifically of note about the latter is how slow the game was and how much inappropriate slowdown it once employed.

Posted by GoNintendo Nov 24 2010 02:14 GMT in Nintendo Stuff
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Coming from Nintendo’s Twitter account… Seen Kyle Massey on @ABC_DWTS? He’ll be the guest of honor at the Disney #EpicMickey launch at the Disney Store in Times Square on 11/30! I don’t know…I guess this would be a reason for some people to get excited? I mean, I’m as much of a fan of Cory in [...]
mariooooo

yeah mother*crag*ing cory

Slim
hellza ballza

Posted by Kotaku Nov 24 2010 05:30 GMT in Gaming News
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#pc Think playing Gears of War on the scoreboard at Texas Stadium was impressive? It's got nothing on this guy, who may have splashed out $15,000 to play a PC game on a screen that's 820 feet long. More »

Posted by Kotaku Nov 24 2010 05:00 GMT in Gaming News
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#clips As is customary, there will be several new game reveals during this weekend's Spike TV Video Game Awards. This is one of them, for a game that may (or may not!) be called "The Planet". More »

Posted by Francis Nov 24 2010 04:48 GMT in Super Meat Boy
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Seems to be pretty much the same as Super.  Except the controls are little laggy.

Popple

It's nothing like Super. The controls are so much tighter and the level design/artwork are much, much better. Also, I'VE ONLY BEEN TALKING ABOUT THIS GAME FOR YEARS.