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Posted by Joystiq Dec 08 2010 08:00 GMT in Gaming News
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The talented folks of Corridor Digital have put together an impressive display of what would happen if a real-life gun fight allowed cheat codes. Of course, this scenario is just asking for "that guy" to show up with a hack to walk through walls. So who's packing a banhammer?

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Posted by Kotaku Dec 08 2010 07:30 GMT in Street Fighter IV
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#clips As someone who is more often on the receiving end of Street FIghter combos, I can only look at this man string together 149 hits in a row and applaud. More »

Posted by Joystiq Dec 08 2010 07:30 GMT in Your Shape: Fitness Evolved
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Good news for fitness fanatics getting bored with the workout fare included on the Your Shape: Fitness Evolved disc: two new workouts are now available on Xbox Live Marketplace. The Toned Body Program and Cardio Boxing Platinum can be downloaded for 320 MS Points ($3) and 400 MS Points ($5) respectively, or you can grab both in a single bundle for 560 MS Points ($7).

Furthermore, Ubisoft has announced that more than 12 pieces of DLC will be released "in the first half" of 2011. Limber up that index finger and click the play button for a new trailer.

Posted by Kotaku Dec 08 2010 07:00 GMT in Yakuza 4
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#cultureshock Yu Darvish, the half-Japanese half-Iranian pitcher for the Nippon-Ham Fighters, is a popular guy. He's tall, handsome and a brilliant pitcher. And he's being followed by Japan's biggest voice actress. More »

Posted by GoNintendo Dec 08 2010 06:59 GMT in Nintendo Stuff
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Omikoshi Wars - Omikoshi are shrines you see people carrying on their shoulders during festivals - take control of one of those shrines - game scrolls from top to bottom, - gather “katsugi”, which are guys that help you carry the shrine - face off against enemy shrine - use jumps and body strikes - stage-based normal mode - endless mode - due out [...]

Posted by GoNintendo Dec 08 2010 06:54 GMT in Nintendo Stuff
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This looks like it’s a little bit too much to be just a coincidence. Pokemon fans, what do you have to say?! Thanks to KingBroly for the heads up!

Posted by Joystiq Dec 08 2010 07:00 GMT in Gaming News
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Disappointed that your copy of Gran Turismo 5 Prologue is collecting dust now that the full title is out? Slip it back in to your PS3, because here's one more secret to find. Mathieu H., on Twitter, has found a secret menu in the budget title that opens up a brand new menu, with images of the Nurburgring Nordschleife, Circuit de la Sarthe, and Tsukuba tracks that supposedly weren't available previously. You can also pull up a secret options menu to toggle availability of various cars and other options, and set up races with certain cars. In other words, this is probably a kiosk mode, used to help set up demo units.

Alas, the code doesn't work in the full game, so Gran Turismo 5 owners will have to be satisfied with, you know, the full game. But then again, maybe there are a few secrets still wandering around that game's menus after all.

Posted by Kotaku Dec 08 2010 06:30 GMT in Mortal Kombat
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#mortalkombat According to reports circulating online this evening, the latest issue of the Official Playstation Magazine contains the news that Kratos, star of the God of War series, will be a playable character in the upcoming Mortal Kombat reboot. More »

Posted by Joystiq Dec 08 2010 06:30 GMT in Gaming News
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The Chinese arm of the Independent Games Festival has announced its award winners for the year, and you can see all of them on its official blog. 2D platformer Sugar Cube (not to be confused with The Crying Sugar Cube Leprechaun game) walked away with the Best Game award and iOS App Store puzzler Train Conductor 2: USA won Best Mobile Game. Best Student Game went to a sandbox-style tower defense title called The White Laboratory, available in demo form on Google Code.

The IGF China awards honor games from both Asia and Australia, and are awarded every year at GDC China. Winners picked up a cash prize and will be shown off in Shanghai during the conference itself.

Posted by Joystiq Dec 08 2010 06:00 GMT in Gaming News
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Don't ask us why, but this time of year, we love watching YouTube users' creative takes on musical themes from Zelda games -- and they don't get much more creative than Sp0ntanius' wine glass rendition of Majora's Mask's "Song of Healing." It's watchable in the video posted below.

Posted by Kotaku Dec 08 2010 05:30 GMT in Gran Turismo 5
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#gt5 One of Gran Turismo 5's more hardcore features is the game's "B-Spec" mode, which lets you manage a car race instead of driving one. Soon, this feature will be coming to a PC (or Mac!) near you. More »

Posted by Joystiq Dec 08 2010 05:30 GMT in Gaming News
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For a full-color history lesson, we suggest you check out the recently completed and simply adorable remake of Batman -- the first Batman! The 3D isometric gem was developed by Jon Ritman and Bernie Drummond, and published in 1986 by the once formidable British games giant Ocean Software -- a sort of ancestor of the modern-day Atari Inc. through its Infogrames lineage -- for the ZX Spectrum, MSX and Amstrad CPC (and PCW) "microcomputers" (contemporaries of the dominant Commodore 64).

The game stars an Adam West-looking Batman on a scavenger hunt around the deadly Batcave for seven pieces of the Batcraft (so he can get it hovering again and go rescue Robin, of course). According to the Sinclair User review (issue #50, pg. 51), Batman is notable for being an early, if not the first, game to implement a checkpoint system.

The unofficial remake of Batman was developed by Tomaz Kac (who also faithfully remade Ritman and Drummond's Head Over Heels followup) and is available to download and play for free on PC. An earlier freeware remake, dubbed Watman, was released for DOS and Game Boy Advance about ten years ago. Consider yourself schooled.

[Image sources: Retrospec / RudyKoch]

Posted by Kotaku Dec 08 2010 05:00 GMT in Red Dead Redemption
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#cosplay Though it could easily be. No, this is "mere" cosplay, Ben Van Dyken giving it 1001% with his John Marston costume, getting not only the threads right, but the dirty dirt and even the locale for the photo shoot. More »

Posted by Joystiq Dec 08 2010 05:00 GMT in Gaming News
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Jeff Minter has revealed another psychedelic, ungulate-themed shooter, this time for iPhone and iPad -- and it's not the iPhone game Minter showed off last year. Solar Minotaur Rescue Frenzy is an Atari 2600-looking take on Asteroids, in which your swipe-controlled, auto-firing ship must break apart space rocks to find the minotaurs within, and then rescue said minotaurs before they fall into the sun. Allowing too many asteroids to hit the sun turns it into a black hole.

One variant removes that sun, while others, called "Tanks!" and "Jets!" provide competitive vehicle combat (like Atari's Combat) with minotaur rescuing elements. Minter hopes to have the game on the App Store in early 2011. If retro-inspired shooting interests you (and it does, since you're now at the end of a post that started with the words "Jeff Minter") check out the video interview between Minter and Retro Gamer's Darran Jones, featuring lots of gameplay footage and minotaurs.

Posted by Joystiq Dec 08 2010 04:30 GMT in Trinity: Souls of Zill O'll
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Having been delayed back in February, Tecmo Koei's fantasy action-RPG, Trinity: Souls of Zill O'll, finally has its official release dates. North America will be able to battle through hordes of monsters as a team of three warriors on February 8, 2011, while Europe will be able to follow on February 11.

Unfortunately, though the release date has changed for the Omega Force-developed PS3 game, the name hasn't: It's still called "Trinity: Souls of Zill O'll." We wish it the best of luck.

Posted by Joystiq Dec 08 2010 04:00 GMT in Gaming News
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Now we get to see what Renegade Kid's "Renegade Engine," used for the Dementium games and Moon, can do with a game that isn't a first-person shooter. The developer has announced ATV Wild Ride, its new decidedly non-spooky DS game for publisher Destineer.

ATV Wild Ride is a racing game featuring 24 courses in six countries, a trick system and wireless multi-card multiplayer. It's like an extreme racing game, but shrunk down to manageable DS size. Destineer announced plans to take it on the wild ride to retail in early 2011 -- but the trailer after the break (courtesy of Destructoid) further specifies January.

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Posted by GameTrailers Dec 08 2010 03:52 GMT in World of Warcraft: Cataclysm
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Witness the intro cinematic should you choose the path of Worgen!

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Posted by GameTrailers Dec 08 2010 03:52 GMT in World of Warcraft: Cataclysm
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Survive the onslaught in the dead of night and help the villagers of this ravaged city!

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Posted by GameTrailers Dec 08 2010 03:52 GMT in World of Warcraft: Cataclysm
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Strength lies in numbers when it comes to Goblins!

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Posted by GameTrailers Dec 08 2010 03:52 GMT in World of Warcraft: Cataclysm
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This humble town has a whole new problem creeping up from the shadows...

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Posted by GameTrailers Dec 08 2010 03:52 GMT in World of Warcraft: Cataclysm
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The mighty seer Thrall has a message for the warriors of Azeroth.

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Posted by GameTrailers Dec 08 2010 03:52 GMT in World of Warcraft: Cataclysm
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Know the consequences of making your choice to play the Goblin class!

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Posted by GameTrailers Dec 08 2010 03:51 GMT in World of Warcraft: Cataclysm
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The Goblins run into a peck of trouble in this cinematic from Cataclysm.

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Posted by GameTrailers Dec 08 2010 03:51 GMT in World of Warcraft: Cataclysm
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Jaws could take a lesson or two from this monstrosity of the ocean in Cataclysm.

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Posted by GameTrailers Dec 08 2010 03:51 GMT in World of Warcraft: Cataclysm
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The gridiron gets even more heavy metal in the Cataclysm expansion.

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Posted by GameTrailers Dec 08 2010 03:51 GMT in World of Warcraft: Cataclysm
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Tame your very own mighty steed of the sea!

Posted by Joystiq Dec 08 2010 03:30 GMT in Gaming News
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Electronic Arts CFO Eric Brown says the company is expecting huge growth in revenue from digital content over the next few years. Speaking to the UBS Media and Communications Conference in New York today, Brown predicted that DLC and full-game downloads will likely account for up to 20 percent of EA's total revenue this fiscal year.

Microtransactions have been a big hit, Brown said, especially for the FIFA '10 Ultimate Team mode -- with some players allegedly spending up to $700 just on card packs for the game. Looking ahead to next year, Brown said EA's "single biggest discreet digital add [ ... ] is expected to come from the Star Wars MMO, " The Old Republic.

Brown admitted that most of these digital sales usually start with the sale of a physical disc, especially on the current generation of consoles. So while digital revenues are set to grow, EA is unlikely to abandon traditional game sales completely for ... a really long time.