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Posted by IGN Feb 21 2014 22:05 GMT in Xbox One
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Prepare to laugh, cry, and be amazed in this week's Top 5 Titanfall Kills of the Week.

Posted by GoNintendo Feb 21 2014 21:45 GMT in Nintendo Stuff
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The first @Scirra #MadeWithConstruct2 Wii U project, BLOK DROP U, is launching March 6th in North America.

— RCMADIAX (@rcmadiax) February 21, 2014

@GoldMetalSonic $1.99(US/CAN), 25.00(MX), R$5,00(BZL)

— RCMADIAX (@rcmadiax) February 21, 2014

Posted by GoNintendo Feb 21 2014 21:30 GMT in Nintendo Stuff
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Would you like to see Mario in stamp form? Well, I mean actual stamps that you can mail letters with. Turns out something like that might be in the cards, as the U.S. Postal Service has approved a video game stamp, although it hasn't been designed yet. It seems like we might have to wait until 2016 to actually see the stamp lineup.

Posted by Joystiq Feb 21 2014 21:00 GMT in Xbox One
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Six Joystiq troopers went into the Titanfall PC beta on Tuesday, none came out. While these intrepid staffers did their very best to prevail, it was all for nought. Across all multiplayer modes offered in the early test version of Respawn Entertainment's upcoming shooter, Joystiq got thoroughly smoked.

On the bright side, it was marvelously entertaining to watch them get positively obliterated by the competition. As captured in this Joystiq Tiny Streams edit of their adventures, the moment things truly got ugly was when all six got trapped in an alley during the popular Last Titan Standing mode. It's like the opening of Gangs of New York but, you know, with giant robots.

If you enjoyed watching the Joystiq crew get taken to school, take note: Joystiq Tiny Streams appear every Monday and Friday at 4PM EST on Joystiq.com. Want to get in on the live action? Joystiq Streams broadcasts at 4PM EST every Tuesday and Thursday on the Joystiq Twitch channel. Our streams are chock full of developer commentary and schadenfreude. [Image: Respawn Entertainment]

Posted by Kotaku Feb 21 2014 20:34 GMT in The Legend of Zelda
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Maybe changing the perspective on the original Legend of Zelda is a little weird—everything looks so different here—but that's exactly what makes this Oculus Rift version of the game interesting. Its almost like you're playing (or in this case, watching) an entirely new game.Read more...

Posted by IGN Feb 21 2014 21:06 GMT in Titanfall
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Special guest Ashley Johnson joins IGN's Greg Miller to unbox the Titanfall Limited Edition wireless controller for Xbox One -- and you can win it!

Posted by Joystiq Feb 21 2014 20:30 GMT in Steam
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Little over a week after its predecessor came to Steam, Descent 2 is now available on Valve's digital distribution platform. You can grab Descent 2 on Windows PC for $10 right now.

Descent 2 takes place directly after the events of the first 3D first-person shooter. At the outset of Descent 2, players are outfitted with an experimental warp core and blackmailed into exploring mines beyond our solar system. The sequel was initially planned as an expansion, but due to the popularity of the first game, Descent 2 was fleshed out to be a full-fledged follow-up. [Image: Interplay]

Posted by Rock, Paper, Shotgun Feb 21 2014 21:00 GMT in Elite
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The current alpha for Elite: Dangerous offers a linear series of combat missions, with a narrative through-line about illegal toxic waste dumping, megacorp mercenaries and accidental collisions with asteroids. That may well be how the final game plays out for some people but I’m more likely to spend my time exploring the farthest reaches of the galaxy, looking for unusual sights and making a few spacebucks by trading with whatever life exists at those penultimate frontiers. As such, the alpha only represents a very small portion of the Elite that I hope to play when all is said and done. With that in mind, here are my impressions of several hours in space.

… [visit site to read more]


Video
Posted by Joystiq Feb 21 2014 20:00 GMT in PC Gaming News
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The protagonist in Nothing to Hide is an anxiety-ridden teenage girl, Poppy, whose father is a politician, and they live in a world obsessed with constant, encroaching surveillance. The browser demo begins with a private moment told as wall posts, with dad and daughter's every word and action posted for the world to see. Poppy, apparently, has had enough, and must sneak out of the house and across the city without alerting the government's numerous surveillance tools - she has to stay in sight of cameras and pretend to be casually happy at all times. One second out of range and she's shot down.

Nothing to Hide is for PC, Mac and Linux, and it's open source, meaning its code and art are in the public domain for anyone to mess around with (via Github). Developer Nicky Case says Nothing to Hide's premise and public domain distinction is inspired by our real-world issues with censorship, privacy and ridiculous copyright laws.

"First, it's a protest against our current copyright laws. As the law stands, it's horribly biased towards big companies - few indies can actually afford to go to court over a copyright infringement, while big companies can sue indies for using the word 'candy.'

"Second, I wouldn't have gotten started with games and programming if it weren't for open source. When I was 9, I found open source game files online, learned from them and modified them to make my own games. It gave me the confidence to delve further into programming and create more games of my own. Nothing To Hide is my gift back to the community. All its art and code is open for anyone to learn from and remix, and maybe one day, it will help another aspiring gamedev get their foothold."

Nothing to Hide is one week into a $40,000 independent crowdfunding campaign, and has so far raised $12,373. It uses a staggered payment system, where individual pledges are taken in 25 percent chunks over the course of four milestones: the campaign's success in March, an alpha version estimated to launch in June, a beta version in September and the full game in December. The crowdfunding campaign ends on March 12.

Posted by Kotaku Feb 21 2014 20:00 GMT in Nintendo 3DS
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For as long as there have been RPGs, there have been people making fun of RPG tropes. The Internet is sprinkled with jokes about level grinding and home invasion, to the point where Jokes About RPGs deserve their own slot on the Grand List Of RPG Clichés.Read more...

Posted by GoNintendo Feb 21 2014 20:13 GMT in Nintendo Stuff
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A portion of a 4cr review...

Percy’s Predicament is a fun budget release that those that miss Super Monkey Ball will like (and it will be a nice game to play while they wait for a new release in the series). Given the approach to DLC, it’s likely that the game will continue to improve as time goes on, and more free level packs on top of the main game is always great news.

Full review here

Posted by GoNintendo Feb 21 2014 20:05 GMT in Donkey Kong Country Tropical Freeze
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A portion of a Vooks review...

There’s very little games that I can recommend unconditionally to anyone, but chances are if you’re a Wii U owner, you must own this game. One of the unequivocally greatest platforming games to grace the industry.

Full review here

Posted by GoNintendo Feb 21 2014 20:03 GMT in Nintendo Stuff
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Indie MEGABOOTH Showcase Game Lineup

Airscape: The Fall of Gravity from Cross-Product
Assault Android Cactus by Witch Beam Games Pty Ltd
Barkley 2: Revenge of Cuchulainn from Tales of Game's Corp. Corp.
Burrito Galaxy by SwackSoft softWorks WorkShop
Chroma Squad from Behold Studios
GNAH! by KO-OP Mode
Lovers in a Dangerous Spacetime from Asteroid Base
Rex Rocket by Castle Pixel, LLC
Robots Love Ice Cream from Dragon Army
Sentris by Timbre Interactive
SlashDash from Nevernaut Games
Tetropolis by NextGen Pants
Tower of Guns from Terrible Posture Games
Trestle by Sets and Settings
Wayward Souls from Rocketcat Games

Posted by IGN Feb 21 2014 20:01 GMT in Gaming News
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Nokia's Lumia Icon is the best Windows Phone for Verizon Wireless customers, but it isn't without flaws.

Posted by Rock, Paper, Shotgun Feb 21 2014 20:00 GMT in PC Gaming News
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I showed the last Wargame: Red Dragon trailer to a friend who is knowledgeable about games. As it drew to a close they turned to me and asked, “What kind of game is this?” It’s a large-scale real-time strategy game with a dynamic campaign map, multiplayer, hundreds of modernish military units, and taut tactical combat, but I don’t know if it’s a good thing or not that you can’t immediately tell from the trailers that it’s not, for example, a first-person shooter. I do know it means it looks visually impressive. I do know it means you should watch the latest trailer, twice.

Once to appreciate how it looks, and a second time to double check how the voice-over pronounces the world “stealth”. … [visit site to read more]


Posted by IGN Feb 21 2014 19:58 GMT in Xbox 360 News
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German developer Piranha Bytes' sequel has been revealed. Check out the first image of Risen 3.

- 36,000 units in its debut week
- this was 35.28 percent of its initial shipment
- Media-Create thinks people aren’t being enticed by the new layers within Tropical Freeze
- they also say sales may have been impacted by the heavy snow last weekend
- Media-Create believes this will be an evergreen title, bringing in good sales as time moves on

Posted by GoNintendo Feb 21 2014 19:41 GMT in Nintendo Stuff
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Great News!!! BLOK DROP U approved by Nintendo. Release information for North America to be announced soon.

— RCMADIAX (@rcmadiax) February 21, 2014

YouTube
Posted by GoNintendo Feb 21 2014 19:39 GMT in Nintendo Stuff
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Parking garages are being added in the first patch for Retro City Rampage DX. The footage below comes from the PC version, but we still get a look at what garages will be like.