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Posted by Rock, Paper, Shotgun Feb 27 2014 20:00 GMT in PC Gaming News
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Tex Murphy: Tesla Effect was Kickstarted in June two years ago, and supposed to be released in December 2012. That was always a touch hopeful. However, come December 2013 there was still no indication of a release date, and since then there’s been an ominous quiet. Fortunately that quiet is broken, with Tex “Chris Jones” Murphy releasing a new video to explain the gap. The game, he says, is now the length of two full Tex Murphy adventures.

… [visit site to read more]


Posted by GoNintendo Feb 27 2014 19:56 GMT in Nintendo Stuff
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@GoldMetalSonic @JohhnyRidden1 Actually, I did a lot of editing for that one! And that one took... whew... many, many months. 9-10, IIRC.

— XSEED Games (@XSEEDGames) February 27, 2014

Thanks to VGAMER for the heads up!

Posted by Joystiq Feb 27 2014 19:30 GMT in Steam
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The Yawhg tells a randomized story every time you (and your friends) sit down to play, a story that begins with the evil Yawhg coming to ransack your town and ends in more than 50 different ways for each character. It's a choose-your-own-adventure game steeped in humor, magic and horrible things, from indie team Emily Carroll and Damian Sommer. The game supports up to four players locally and has full controller support on Steam.

The Yawhg made it through Greenlight and launched today on Steam for PC, for $8 with a 20 percent off sale. The discount ends on March 6.

Carroll and Sommer launched the game last year independently, and it's still available to purchase through their site. Carroll, a comic artist, ended up working with Sommer, a game developer, during the TIFF Nexus Comics vs. Games showcase. Apparently it was a match made in dark fantasy heaven.

Posted by GoNintendo Feb 27 2014 19:38 GMT in Nintendo Stuff
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Friday

Ultimate Expert - 11.30am - 2.30pm
Junior Expert - 4.30pm - 6.45pm
Team - 4.30pm - 6.45pm

Saturday

Ultimate Expert - 11.30am - 2.30pm
Junior Expert - 2pm - 5pm
Team - 3.30pm - 6.30pm

Sunday

Ultimate Expert - 11.30am - 2.30pm
Junior Expert - 2pm - 5pm
Team - 3.30pm - 6.30pm

Posted by Kotaku Feb 27 2014 18:30 GMT in Gaming News
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The first Shin Megami Tensei comes to iOS next month. It'll be out on March 18 for $8, Atlus says. Here's hoping you don't have to pay real money to negotiate with demons. That'd be kind of evil.Read more...

Posted by Kotaku Feb 27 2014 19:00 GMT in Gaming News
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What's up, Kotaku? Welcome to the latest installment of Ask Dr. NerdLove, the only advice column dedicated to helping make nerds sexy and the world a little more geek-curious.Read more...

Posted by IGN Feb 27 2014 19:17 GMT in Gaming News
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The smartphone of the future may include swappable hardware. And Google wants to see them to market by 2015.

Posted by GoNintendo Feb 27 2014 19:11 GMT in Nintendo Stuff
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Vienna, AUSTRIA (27th February 2014) – Yes, they do still exist: amazing games for the WiiU! Nordic Games announced today the highly acclaimed Darksiders II has found its way back onto the European Nintendo eShop, after almost one year’s absence.

Alarmed by the end of days, Death, the most feared of the Four Horsemen of the Apocalypse, embarks on a quest to save humanity and to clear his brother War’s name. On his journey, Death discovers that there are evils even more terrible than an earthly apocalypse, and is quickly drawn into a war between powers that could destroy all of creation…

The fantastic action-adventure based around the campaign of the Horseman of the Apocalypse, Death, has delighted critics and gamers alike. With an average rating of 85 (according to Metacritic.com), Darksiders II is one of the most highly rated WiiU games ever. In addition to Death’s main adventure, the DLC add-ons "Argul's Tomb", "Death Rides", "Angel of Death", "Shadow of Death" and "Deadly Despair" are also included in the newly re-released version of the game.

GamesPress

Posted by IGN Feb 27 2014 19:10 GMT in Xbox One
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Go behind-the-scenes to see how realistic animals and exhibits were brought to life with the help of zookeepers.

Posted by Giant Bomb Feb 27 2014 19:09 GMT in Gaming News
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The phrase "I don't know what just happened" is muttered more than a few times.

Posted by Rock, Paper, Shotgun Feb 27 2014 19:00 GMT in PC Gaming News
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Now that’s more like it. Choice! Side-missions! A hub! A strong supporting cast who are up for a bit of a chat! Little-to-no mandatory decking sequences! A mother-lovin’ save (almost) anywhere system! Shadowrun Returns: Dragonfall being ‘just’ DLC for last year’s cyberpunk/fantasy mash-up RPG is bittersweet, because it may well be that only existing Shadowrun Returns owners give it a spin. Really, though, this is the point where new players are best off getting involved – a new, superior campaign with no ties to the last one, and quite a few of the major problems dealt with. Now’s the time to play Shadowrun Returns, basically, but please, start with this. … [visit site to read more]


Posted by Kotaku Feb 27 2014 18:15 GMT in Gaming News
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The collector's edition of Infamous is already going in and out of stock, so if you want one we suggest you pre-order while you can. If you don't care about the collector's edition, you can also pre-order the standard edition for a free upgrade to the limited edition. Edition edition edition. Yes, we know it's not a "deal," but you'll get pre-order price guarantee, free shipping, and not pay tax depending on your state, and you'll be happy you have it when it's sold out everywhere. [Amazon]Read more...

Posted by GoNintendo Feb 27 2014 18:59 GMT in Nintendo Stuff
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- choose your frontline and backline characters to make your team
- you might hear special dialogue between certain characters
- pick between Fuuka Yamagishi from Persona 3 and Persona 4’s Rise Kujikawa
- balance your team based on physical attack, skills, heals, supports, and more
- having a party of all boys might result in some kind of manly friendship
- all characters will be able to use their main Personas, along with sub-Personas
- enemies are the same Shadows from Persona 3 and 4
- some new enemies as well
- “Boost” feature is activated by hitting enemy weaknesses
- this allows for a “Follow-up Attack,” where they perform an extra hit
- having more party members in your party also gives you a higher chance of being able to do an All-Out Attack

Posted by IGN Feb 27 2014 18:54 GMT in Gaming News
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The makers of Tiny Tower and Pocket Trains return with their latest game, Disco Zoo, which leads the charge of 10 new arrivals today.

Posted by GoNintendo Feb 27 2014 18:53 GMT in Nintendo Stuff
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HullBreach: Uncloaked finally has a logo! pic.twitter.com/tB3RG2YYDO

— HULLBREACH STUDIOS (@HullBreachGames) February 27, 2014

Image of the Day: Fleet Fight (#3) The all-out battle has begun pic.twitter.com/1N7YwTx0ZQ

— HULLBREACH STUDIOS (@HullBreachGames) February 27, 2014

Posted by GoNintendo Feb 27 2014 18:50 GMT in Nintendo Stuff
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Coming from a Nintendo Life interview with David Wise and Brendan Gunn...

"The rendering of each 3D model would take ages. We'd work till 11PM at night, go home and in the morning the image might have finished rendering — it took that long for these huge machines to do it." - Wise
"We had this massive air conditioning unit just to cool these SGI machines. We could all be suffering in the summer but as long as computer didn't overheat, it didn't matter.

I remember the first time I saw the rendered Donkey Kong model on-screen and it looked like a real, solid thing. In the old days, stuff used to be hand-drawn on tracing paper and then someone would have to draw a grid over it and decode it by hand, so rendering it saved a bit of effort in that respect." - Gunn

Gunn also talked about how Nintendo had little interference during the creation of Donkey Kong Country.

"The team was largely sheltered from outside pressures by the Stampers. We were aware that early on there was some wrangling over the look of Donkey Kong; we wanted to modernise the look and give him a different personality. Shigeru Miyamoto had some very strong ideas on what he should look like. Tim and Chris were very good at leaving us to it for long periods of time, and then they'd come back and there would be a flurry of feedback, but you never really knew if it was their ideas, or how much was coming from Nintendo."

Full interview here

Posted by GoNintendo Feb 27 2014 18:43 GMT in Nintendo Stuff
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We are re-writing our "Renegade Engine" again to ensure Moon Chronicles runs at 60fps with 3D on.

— Jools Watsham (@JoolsWatsham) February 27, 2014

Posted by Joystiq Feb 27 2014 18:30 GMT in Dark Souls II
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Bandai Namco takes the wraps off its Dark Souls 2 Collector's Edition in the new trailer above, giving players a closer look at the $120 package's featured bonus material prior to its release next month.

The Collector's Edition includes the Black Armor Edition of Dark Souls 2, which bundles the game disc with a soundtrack CD featuring music from composer Motoi Sakuraba. The package also includes an art book, a cloth map, and a 12-inch PVC warrior knight figurine, which seems large and solid enough to bludgeon someone with. Note: product is not recommended for bludgeoning purposes.

The Dark Souls 2 Collector's Edition is currently sold out at Amazon, but is still available in limited quantities at NewEgg and other retailers accepting pre-orders. Dark Souls 2 launches for the PlayStation 3, Xbox 360, and PC platforms on March 11.

[Image: Bandai Namco]

Posted by GoNintendo Feb 27 2014 18:41 GMT in Nintendo Stuff
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Mutant Mudds was originally developed for Xbox Live. Then the 3DS was announced! Our focus quickly shifted to the Nintendo eShop. :)

— Jools Watsham (@JoolsWatsham) February 27, 2014

Posted by GoNintendo Feb 27 2014 18:34 GMT in Nintendo Stuff
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umihara kawase/yumi's odd odyssey misses yet another targeted month for its release http://t.co/2d1F9dueas

— Tiny Cartridge (@tinycartridge) February 27, 2014

No word on why Yumi's Odd Odyssey has missed its release month for a second time in a row, but let's hope the third time is a charm!

Posted by GoNintendo Feb 27 2014 18:30 GMT in Nintendo Stuff
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Coming from a Polygon interview with Nordic business and product development director Reinhard Pollice...

"The reason to bring it (Darksiders II) back is that we love Darksiders and some of us are also big fans of Nintendo and their games. Our goal is to make Darksiders available to as much people as possible. We are carefully watching the Wii U situation, but for now we don't have any more plans about titles other than whats available. For the time being we do not have any further plans for other THQ titles, or to extend our current line up to the Nintendo Wii U eShop."

Link

Posted by IGN Feb 27 2014 18:30 GMT in Minecraft
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Greg and Brian are going to build a tomb to kill a skeleton and get a meaningless Trophy. Yes, they are children.

Posted by GoNintendo Feb 27 2014 18:27 GMT in Nintendo Stuff
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SEGA will release a Persona Q 3DS LL pouch. More pics here: http://t.co/2yUFsH0NzB pic.twitter.com/cbtKgqxHN3

— NintendoTweet (@NintendoTweet) February 27, 2014

Posted by GoNintendo Feb 27 2014 18:26 GMT in Nintendo Stuff
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Nuevas comunidades de Miiverse en Europa, entre ellas... ¡Senran Kagura Burst! Lo raro es que aún no haya carnaza >:P pic.twitter.com/9jTHtwSv49

— ESPAL3DS (@espal3ds) February 27, 2014

Posted by Kotaku Feb 27 2014 17:30 GMT in Gaming News
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Count your lucky stars that Star Fox takes place in the Lylat system and not here, because if it did we'd all be screwed.Read more...

Posted by Kotaku Feb 27 2014 18:00 GMT in Dark Souls
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Two things can happen if a Dark Souls newbie watches this video. One, they are gullible and go 'wow that truly is One Weird Trick to becoming good at Dark Souls'—meaning they're likely to dedicate the rest of the playthrough to trying to find a coconut. Read more...