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Different final smash ideas
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Ohh, THAT makes sense!
Tyler
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Joined: 18 Apr 2007
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PostPosted: Sun Sep 07, 2008 2:15 am   Reply with quote

Luigi - Poltergust 3000 (yes, again, but this is how I'd like it)

Luigi whips out the Poltergust, his trusty vacuum from Luigi's Mansion. Press A to inhale and B to exhale. Inhaling with the vacuum will suck in enemies and items. Release the A button to shoot the items inside-- you can even toss boxes or barrels at people if you suck them up! Exhaling simply blows stuff away from Luigi. It's good for pushing people away from the edge. You can also aim downwards and exhale in midair to fly around.
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Tyler's Sexy Shop    
WHO HA HOO HEY HOOM
Paper Luigi
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PostPosted: Tue Sep 09, 2008 8:11 am   Reply with quote

Ness: PEEEEEEKAY ROCKIN'!
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PaperLuigi's Inconvienence Store    
A dude with blond hair.
Ultigonio



Joined: 01 Sep 2008
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PostPosted: Tue Sep 09, 2008 6:02 pm   Reply with quote

Falco: Arwing — An Arwing comes in from the side (Falco says the same thing as he does in the game). Falco jumps in. At this point, you'll see crosshairs (similar to Dragoon). Using the A Button, you can shoot lasers at opponents, and the B Button shoots a Smart Bomb. You only get one Smart Bomb though— any more would be just plain ridiculous. The Smart Bombs shot by the Arwing cannot be caught, last longer than normal Smart Bombs, and have a larger radius than normal Smart Bombs. Lasts about as long as Snake's Final Smash.
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VGFreak
VGFreak



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PostPosted: Tue Sep 09, 2008 9:59 pm   Reply with quote

now this is going to be fun Razz

Super Mario: first off he turns into fire mario and start mario together making him invincible and stronger(like Wario's finisher) but doesn't double his speed and jumping. The mario tornado gets a huge upgrade by having a super tornado, ump punch does double damage, fire balls are double in size and flood doesn't exist, it is replaced by mario tornado and the cape is a super deflector and makes the object go double the speed and lenght of what it can that he deflected. Last 30 seconds!

Super Luigi: same as mario's but green ofcourse.

(Pikachu) Agility: makes him super speedy and double the damage and skull bash takes up half the time to charge. one min

(puff) Sing: makes everyone go to sleep for a full min untill time is up or gets hit, auto wake up.

(fox) Star Fox Assault: fox jumps off the screen and the stages floor gets about 15-20 bombs blowen up onto it from the sky, also hitting into it while jumping in the air blows you up also, same damage as a b-bomb.

i'll add more when i get the chance
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Luigi is the best Pokémon
LoudKid



Joined: 02 Dec 2007
Posts: 2806

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PostPosted: Wed Sep 10, 2008 3:25 am   Reply with quote

R.O.B.: Gyromite; The level disappears and is replaced with a randomly generated, boxed-in Gyromite level. R.O.B. disappears as well. The level is full of enemies and bombs, the frequency of which is decided by how many opponents there are. Enemies act like those from the Mario Bros. level, only they do way more damage. Opponents have 15 seconds to collect all the bombs before they go off. The player who was R.O.B. controls the Red and Blue gates to block/squish people or direct enemies. If they squish someone with one, they're sent flying sideways, and extra damage is dealt. When time runs out, the level goes back to normal at the exact instant the bombs go off. If there is even one bomb left, all opponents are sent flying, as the bomb(s) explode, covering the entire screen. R.O.B. is then tossed back onto the stage by the Professor.

Wolf: Star Wolf Barrage; His Wolfen flies by as he hops inside, then it's pretty similar to what people were suggesting for Falco, only the rest of Star Wolf joins in, too, like on the Corneria stage, only with much greater force and accuracy.

Wario: Magic Lamp; Wario pulls out the magic lamp from Super Wario Land, rubs it, and the Genie pops out. A thought bubble menu pops up, and the player can choose from any boss in the game [Save the last one] to wreak havoc on the stage/players. There is some strategy involved, depending on what stage you're in.

Kirby: Mic; If you've ever played Kirby Super Star, then you know what I'm talking about. Yes. He can use it three times, but each one is dodge-able, albeit very weirdly.

Pokemon Trainer: Mewtwo; Nuff' said.

Link: Wolf Link; Midna's on his back, she puts out the magic field, and it acts like in Twilight Princess.

Donkey Kong: King of Kong; Similar to Octopus, only he can also throw barrels.

And, yeah that's all I can come up with and/or care about. Smile


Last edited by LoudKid on Sun Sep 14, 2008 12:23 pm; edited 1 time in total
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Captain Geno's Pogeymans Shop    
Yoshi
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PostPosted: Wed Sep 10, 2008 7:07 am   Reply with quote

VGFreak wrote:
now this is going to be fun Razz

Super Mario: first off he turns into fire mario and start mario together making him invincible and stronger(like Wario's finisher) but doesn't double his speed and jumping. The mario tornado gets a huge upgrade by having a super tornado, ump punch does double damage, fire balls are double in size and flood doesn't exist, it is replaced by mario tornado and the cape is a super deflector and makes the object go double the speed and lenght of what it can that he deflected. Last 30 seconds!

A whole thirty seconds? Remember that a usual brawl will last two minutes, and that takes up a forth of the time.

Super Luigi: same as mario's but green ofcourse.

...No. The people who have the same final smashes are already irritating enough.

(Pikachu) Agility: makes him super speedy and double the damage and skull bash takes up half the time to charge. one min

ONE WHOLE ENTIRE MINUTE? THAT'S HALF OF A WHOLE STANDARD BRAWL.

(puff) Sing: makes everyone go to sleep for a full min untill time is up or gets hit, auto wake up.

Way too overpowered, considering Jigglypuff's down B. Plus, ANOTHER ENTIRE MINUTE?

(fox) Star Fox Assault: fox jumps off the screen and the stages floor gets about 15-20 bombs blowen up onto it from the sky, also hitting into it while jumping in the air blows you up also, same damage as a b-bomb.

Same damage as a bob-omb? I would give it the same damage as one of snake's final smash bombs.
i'll add more when i get the chance
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PSI and more    
Nobody Catch Me
Count Bowser
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Joined: 07 Sep 2008
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PostPosted: Wed Sep 10, 2008 11:12 am   Reply with quote

The Count thinks that these Smash Character's Final Smash could be:

Sonic: Transforms into Dark Super Sonic. Same attacks as Super Sonic, but is eaiser to control and causes more damage.

Yoshi: Super Dragon is fine.

Bowser: Giga Bowser is fine. But, he should have elemental attacks

Luigi: Transforms into Mr. L and summoms the Brobot Type-L
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hai
Spiny



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PostPosted: Wed Sep 10, 2008 12:32 pm   Reply with quote

Count Bowser wrote:
The Count thinks that these Smash Character's Final Smash could be:

Sonic: Transforms into Dark Super Sonic. Same attacks as Super Sonic, but is eaiser to control and causes more damage.

Yoshi: Super Dragon is fine.

Bowser: Giga Bowser is fine. But, he should have elemental attacks

Luigi: Transforms into Mr. L and summoms the Brobot Type-L

He does
Fire breath.
Shell stabs create electricity
Spin attacks create ice
Headbutts are explosive
Punches conjur darkness.

Anyway.
Sonic:Sonic Boom
He jumps into the screen foreground(Where Snake stays for his FS)
He then jumps back in and darts about the stage like a pinball for about 9 seconds. If anyone is hit during that 9 seconds, they don't react or receive damage, oddly enough.
When Sonic finishes, he lands he originally was, and snaps his fingers.
The damage then registers still without any flinching.

King Dedede:Dark Matter Dedede
The King's eyes close as he starts to float. You control him like Super Sonic/Volt Tackle Pikachu/Rocket Barrel Diddy for 15 seconds. The A button causes an eye to form on his stomach, and launch homing projectiles that obviously do darkness damage.
Tapping the B button causes his stomach to open up horizontally to reveal a giant mouth and snap at whoever's close by. Holding it causes it to stay open, and works like Wario's Bite, doing slash and darkness damage.
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Gemstone Goods    
ChaosStar
Super Scourge
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PostPosted: Wed Sep 10, 2008 1:07 pm   Reply with quote

Sonic: He spins up a blue tornado from Sonic Heroes. Everyone who get sucked in gets several % in damage. When the tornado is active Sonic has the fire arrow in his cheast from secret rings. When you tap the B button again he unleashes the speed break in the direction he's facing. The tornado doesn't deliver a final blow though and the arrow will disappear when the tornado's gone.
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Blue Eyes wins.
Captain Blue



Joined: 21 May 2007
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PostPosted: Wed Sep 10, 2008 4:07 pm   Reply with quote

Link: Bomb Arrows. He attaches his bombs to his arrows, and, although still damagable for no flinching, he can fire off bomb arrows that do 30 damage with high knockback similar to how yoshi is with super dragon yoshi. The only difference is you can aim the bomb arrows in any direction.

Snake: Metal Gear REX. Snake hops into REX like he does in MGS4 and is like Giga Bowser, but invincible. He can fire a laser, stomp on enemies, and fire missiles. Lasts about as long as Wolf's Landmaster.

Mario: Metal Mario. Invincible mario with more knockback. Think Warioman, but with the n64 Metal Mario look.

Sonic: Hyper Sonic. Think Super Sonic, but he's all rainbow with afterimages and more stuff sparkling around him. He moves even faster than super sonic.
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A dude with blond hair.
Ultigonio



Joined: 01 Sep 2008
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PostPosted: Thu Sep 11, 2008 12:20 am   Reply with quote

How about Mario keeps his Final Smash, but it's taller, sticks around for longer, and the embers that it leaves behind actually DO something.
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Blue Koopa Bro
Spike D. Hammer



Joined: 03 Sep 2008
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PostPosted: Thu Sep 11, 2008 5:24 pm   Reply with quote

Dedede's Final Smash - N.M.E. Download: An N.M.E. Download Transmitter appears in the background. Summons a random Kirby Boss Character (like Dedede has his own personal assist trophy as a Final Smash)
Each Boss Character would do 3 attacks then vanish, and each has its own different strategy.
- Mr. Sun & Mr. Moon: Master/Crazy Hand Duo style attack, each one slamming into each other 3 times, then vanishing.
- Kracko: Moves across the field, floating high above it while using a Thunder attack (like Pikachu's) every second. Shoots 3 Thunders, then vanishes.
- Poppy Bro. Sr.: Throws 3 giant Electrode sized bombs onto the field then vanishes. Bombs explode 3 seconds after impact onto the stage.


That and while it ain't a final smash, I wish Luigi's Down-B was the Poultergust 2000...which would act like a reverse to Mario's F.L.U.D.D., sucking in the opposition kinda like how Link's Gale Boomerang did.
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Spike's Spot    
lightening
Anti-Guy
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PostPosted: Thu Sep 11, 2008 7:19 pm   Reply with quote

...Falco:He jumps off screen (non-controllable) and in his plane, goes across the screen and off screen (like Kat & ana) it moves slower than Theirs, deals around 8 damage per "slice" and sends flying a small amount it lasts for around 20 seconds...

...Luigi: he pulls out his momma luigipoulterguist(yes another one) and he releases 3 ghosts which each have a strength level

Orange(small): on contact will deal 2 damage, moves in a erratic style, traveling randomly around map, fast.

Pink(medium): on contact deals 3 damage, chases characters, which ever one is closer, very fast

Blue(large): on contact sends flying semi-far dependant on % and deals 6 damage, slightly homes after characters, Medium-slow speed.


this one lasts for around 25 seconds, and at end, they all come back to luigi and replenish his health as much damage as they dealt(if orange hits 2 pink hits 3 and blue hits 4...2(2)+3(3)+4(6)=37 restored to luigi...


Kirby: Gets one of five powerups(all from the kirvy 64 game, dunno why) one of which is the electric boulder,(stone and electric)it starts near you and bounces out from you to anywhere on the course where it the bounces back from that spot multiple times, it hit by it while its going to the point, you take 7 damage and are sent flying at around a 50 damage %, but if your hit while its coming back, it deals 7 damage and drags you to kirby, where you cant move until you are released next to Kirby, this lasts for around 20 seconds(10 bounces)

another gives Kirby the fire,fire ability. Everything about Kirby is normal, except his B attack now boosts him forward dealing 15 damage and obviously boosts him forward, can only do once in air. lasts for 12 seconds.

another will be we the firesword, (fire, electric i believe, if not correct me please) all it is is a beam sword which does x1.1 times the damage of a beam sword and in x1.2 area of effect as the beamsword, also when hit it deals 1 damage per second for 4 seconds after hit. lasts 15 seconds


another would be the electric,electric field. All it does is i a mediocre aoe around kirby, whenever a person is in that aoe, they take 5 damage a second, lasts 25 seconds.



the final one would be bomb,bomb Kirby freezes where he is(whether in air or on ground) and every 2 seconds he releases a missile an it homes in on a character, each deals 10 damage Kirby takes 20% damage but doesn't move when hit, lasts 20 seconds...

~White Shy Guy
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Some Random Guy
SuperBlah



Joined: 13 Sep 2008
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PostPosted: Sun Sep 14, 2008 7:36 am   Reply with quote

Sonic: Something, ANYTHING, other than Super Sonic...

Kirby:
1) Steals the FS of whomever he has swallowed with Inhale (e.g. if he is wearing Link's hat, his FS is Triforce Slash, etc.). If he has no power, he uses Cook Kirby.

2) Uses Magic Kirby (or something like it) to pull out a random FS out of these:

-Crash (causes a massive explosion and bounces around screen; anything caught in the explosion receives 30% damage and is sent flying, and anything hit by Kirby receives 15% damage with knockback perpendicular to Kirby's flight direction)
-Mike (whenever B is pressed, instead of using Inhale the screen freezes and Kirby releases a shockwave similar to Tabuu's Off Waves but faster, with 20% damage, and can KO at 60%; can be dodged if the opponent is dodging when the screen freezes; can only be used three times)
-Cook (see actual game)
-Super (as in, when he eats a lollipop; Kirby becomes invincible and faster for about 15-20 seconds, and anything that touches him directly during this time receives 15% damage with moderate knockback) (I tried to think of another "cheap" Kirby power for this one, but couldn't; if anyone can think of anything better for this one, please say so)
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PEPSIMAAAAAAAAAAAAAAAAAN!
Cherry
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PostPosted: Sun Sep 14, 2008 7:44 am   Reply with quote

Falco: Arwing. HE DOESN'T LIKE THE LANDMASTER SO DON'T PUT HIM IN ONE. ARRRRRRRGH. NERD RAGE.

Wolf O'Donnell - The Star Wolf Barrage. Wolf enters his craft, and then him and all of the members of Star Wolf start blowing the *crag* out of stuff.
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