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Franis: Some game lol
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PEPSIMAAAAAAAAAAAAAAAAAN!
Cherry
Vampire


Joined: 30 Apr 2007
Posts: 22614

HP: 65 MP: 6 Lives: 0



PostPosted: Wed Mar 11, 2009 5:46 pm   Reply with quote

Rorschach wrote:
I love how these topics always get so much traffic and then nothing ever happens.
It's simply because the idea is always intriguing, but once the need for effort in large amounts and over long periods of time shows up, the spark kinda fades...
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Console Merchandise    
Sync
MALAK



Joined: 01 Aug 2007
Posts: 34747
HP: 10 MP: 2 Lives: 0



PostPosted: Wed Mar 11, 2009 6:52 pm   Reply with quote

Rorschach wrote:
I love how these topics always get so much traffic and then nothing ever happens.
I just... can't do RPGs lol. It's not my thing.
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Hammerspace    
Typhoon
Typhoon™
Dead
Dead


Joined: 13 May 2007
Posts: 17329

HP: 0 MP: 2 Lives: 0



PostPosted: Wed Mar 11, 2009 7:08 pm   Reply with quote

The tiles.

They're waaaay to big.

It kind of bothers me.
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Ornaments    
Sync
MALAK



Joined: 01 Aug 2007
Posts: 34747
HP: 10 MP: 2 Lives: 0



PostPosted: Wed Mar 11, 2009 7:14 pm   Reply with quote

­­ wrote:
The tiles.

They're waaaay to big.

It kind of bothers me.
16x16 is the default Game Maker size for tiles.

I can make them smaller, but...
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Hammerspace    
i am the sandwich
Vid Inferno
Vampire


Joined: 02 Sep 2007
Posts: 6863

HP: 73 MP: 0 Lives: 7



PostPosted: Wed Mar 11, 2009 7:19 pm   Reply with quote

Sync wrote:
­­ wrote:
The tiles.

They're waaaay to big.

It kind of bothers me.
16x16 is the default Game Maker size for tiles.

I can make them smaller, but...
You could edit the tiles so that they appear smaller... Like making four squares as one tile in Game Maker. Just editing the sprite for one square to be four squares would solve it, unless the problem isn't just tile appearance and more of bulky platforms.
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Anti-Francis Mart    
Sync
MALAK



Joined: 01 Aug 2007
Posts: 34747
HP: 10 MP: 2 Lives: 0



PostPosted: Wed Mar 11, 2009 7:25 pm   Reply with quote

Vid Inferno wrote:
Sync wrote:
­­ wrote:
The tiles.

They're waaaay to big.

It kind of bothers me.
16x16 is the default Game Maker size for tiles.

I can make them smaller, but...
You could edit the tiles so that they appear smaller... Like making four squares as one tile in Game Maker. Just editing the sprite for one square to be four squares would solve it, unless the problem isn't just tile appearance and more of bulky platforms.
You know, that could work. o.o
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Hammerspace    
Ohh, THAT makes sense!
Tyler
Vampire


Joined: 18 Apr 2007
Posts: 11410

HP: 95 MP: 2 Lives: 4



PostPosted: Wed Mar 11, 2009 7:36 pm   Reply with quote

You don't know how to change tile size?
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Tyler's Sexy Shop    
Sync
MALAK



Joined: 01 Aug 2007
Posts: 34747
HP: 10 MP: 2 Lives: 0



PostPosted: Thu Mar 12, 2009 8:33 am   Reply with quote

Tyler wrote:
You don't know how to change tile size?
I do, but then the tile size would be smaller than the BG tiles and it'd look all weird and shit.

EDIT: Someone just applied for a spot as the first partner. I'm not telling who, but I am telling i'm programming him in the game once he finishes his sprites.

Also, Goombas are stubborn. :(
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Hammerspace    
Sync
MALAK



Joined: 01 Aug 2007
Posts: 34747
HP: 10 MP: 2 Lives: 0



PostPosted: Sat Mar 14, 2009 8:50 pm   Reply with quote

This game didn't die, btw.

I've been working hard on it ever since I announced it.

Also I need more pplz for the draw next tuesday.


EDIT: I need one more person.
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~A color is just a color~
Frozenwinters



Joined: 30 Aug 2007
Posts: 25292

HP: 1 MP: 0 Lives: 4



PostPosted: Sat Mar 14, 2009 8:55 pm   Reply with quote

Just use Piccolo.
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The Carmadox Party    
Sync
MALAK



Joined: 01 Aug 2007
Posts: 34747
HP: 10 MP: 2 Lives: 0



PostPosted: Sat Mar 14, 2009 9:10 pm   Reply with quote

Rika Furude wrote:
Just use Piccolo.
Unless she says something, no. :C
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Hammerspace    
augh!
Piccolo the Pixl



Joined: 27 Apr 2007
Posts: 16952

HP: 44 MP: 10 Lives: 0



PostPosted: Sun Mar 15, 2009 8:42 am   Reply with quote

Rika Furude wrote:
Just use Piccolo.
This plx? (:
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Piccolo's Goods    
That rich guy
Pure-???
Vampire


Joined: 29 Apr 2007
Posts: 9560

HP: 88 MP: 5 Lives: 0



PostPosted: Sun Mar 15, 2009 10:38 am   Reply with quote

Flavio wrote:
Rika Furude wrote:
Sync wrote:
kthx

Oh and Frozen gave me the greatest idea ever; Partners.

I'm totally cramming that in the game olo
Just a heads up, partners were in Plastic's game.


IMPERISHABLE NIGHTS ALSO USED A PARTNER SYSTEM

MALAK IS RIPPING OFF TOUHOU

SHIT


Well, this is based on Plastic's game, was his point.
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pure-???'s shop of spells.    
Sync
MALAK



Joined: 01 Aug 2007
Posts: 34747
HP: 10 MP: 2 Lives: 0



PostPosted: Sun Mar 15, 2009 1:54 pm   Reply with quote

Piccolo the Pixl wrote:
Rika Furude wrote:
Just use Piccolo.
This plx? (:
Kay.

Reference? Or do you just want the SPM Piccolo to be used?
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Hammerspace    
Cid
Lord Krump



Joined: 21 Apr 2007
Posts: 7880

HP: 60 MP: 2 Lives: 0



PostPosted: Sun Mar 15, 2009 3:23 pm   Reply with quote

Sync wrote:
Tsuki wrote:
Final Final Final boss: Franish >:U
...what?




You do not know of the MIGHTY Franish, villain of Plastic Mario's game and BANE of digibutter?

I scoff at you!

G33H33H33H33H33H33K!
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The Highwind Goods Store    
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