Ghost Trick: Phantom Detective review: Dead and loving it
Posted by Joystiq Jan 11 2011 15:00 GMT in Ghost Trick: Phantom Detective
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A pill bottle is knocked off of a table, and you have to get it back within the reach of the man in the throes of what appears to be the thrashing precursor to a heart attack. It would be easy to pick it up and walk it over to his desk, except you don't have any legs. Or hands. Because you're dead. Luckily, you've been given the mysterious power to inhabit and manipulate inanimate objects. And so what would be easy for a living person, but impossible for, you know, a corpse, becomes merely ridiculous, as you jump from decorative armor to curtain rod to urn, tweaking every variable to create the perfect chain reaction in order to get that pill bottle where it needs to be.

That's Ghost Trick: Phantom Detective. It turns fetching a bottle into just as heroic an effort as preventing a hitman from reaching his target. And I don't think I've had a better time doing either elsewhere.



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