If you thought the multiplayer arsenal was deadly in Killzone 2, wait till you see what we’ve included with Killzone 3’s online multiplayer mode!
Our philosophy when it comes to weapons in Killzone 3 is that every weapon has its own unique role in Killzone intense battlefields. A sniper rifle is a sniper rifle, a shotgun is a shotgun and a giant armored exoskeleton is a giant armored exoskeleton. Whether you prefer the close-up carnage of a LS13 shotgun blast to the face, the clean, calculated kill of a VC32 sniper rifle or the agility and stealth of the M66 Machine Pistol, Killzone 3’s armory has the right tool for any job.
M4 RevolverFaction: ISA
Class: Side arms
Sights: Iron sights
The standard side arm for ISA soldiers, the M4 is a slow but powerful fallback weapon in case the primary weapon runs out of ammunition.
Faction: Helghast/Stahl Arms
Class: Side arms
Sights: Iron sights
The Helghast counterpart of the M4, the StA-18 sacrifices some power and accuracy for a higher rate of fire.
Faction: ISA
Class: Side arms
Sights: Holographic reflex sight
The preferred sidearm of ISA Shadow Marshals, the M66 has a very high rate of fire but not much accuracy unless fired from a crouched position.
Faction: Helghast/Visari Corp.
Class: Side arms
Sights: Iron sights
The VC8 offers good stopping power at short range, but quickly becomes less accurate over larger distances.
Faction: Helghast/Stahl Arms
Class: Side arms
Sights: Iron sights
As a sidearm the StA-2 is only really useful in close quarters battle, where its tremendous power can fell most targets in a single blast.
Faction: ISA
Class: Rifles
Sights: Holographic reflex sight
The M82 is such a solid all-round assault rifle that its basic design has hardly changed over its years of service. Its low recoil, high fire rate, good range and holographic scope make this the workhorse of the ISA.
Faction: ISA
Class: Rifles
Sights: Holographic reflex sight
The suppressed version of the M82 fires in bursts to reduce recoil even further. The added suppressor prevents the player from showing up on enemy radar.
Faction: Helghast/Stahl Arms
Class: Rifles
Sights: Iron sights
The StA-52 assault rifle is the mainstay of the Helghast army. Although it lacks the accuracy of its ISA counterpart, the M82, it makes up for this with a higher rate of fire and larger ammo drum size.
Faction: Helghast/Stahl Arms
Class: Rifles
Sights: Iron sights
The suppressed version of the StA-52 assault rifle fires in bursts to minimize recoil. Although it reduces the fire rate, the suppressor keeps the player from showing up on enemy radar when firing.
Faction: Helghast/Stahl Arms
Class: Rifles
Sights: Reflex sight
Fitted with a reflex sight, this powerful low-recoil rifle is the best suited for mid- to long-range engagements. While it lacks the extreme accuracy of the VC32, it has a much higher fire rate.
Faction: Helghast/Visari Corp.
Class: Rifles
Sights: Illuminated 2x and 5x zoom telescopic sight
Two different zoom levels allow the VC32 sniper rifle to be used in mid-range and long-range combat. For optimal accuracy, the weapon should be fired from a crouched position.
Faction: ISA
Class: Close quarter weapons
The M32 is the last resort of close quarters combatants. Suitable for both stabbing and slicing, it makes for a brutal melee attack.
Faction: ISA
Class: close quarter firearms
Sights: Reflex sight
The LS13 is a pump action shotgun with devastating close-range damage. It’s not very accurate, however, and loses its effectiveness at anything other than close range.
Faction: Helghast/Stahl Arms
Class: Close quarter firearms
Sights: Iron sights
The StA-11 SMG boasts low recoil and a high fire rate, and does tremendous damage at close range. It is ideally suited for ‘run & gun’ type tactics.
Faction: Helghast/Stahl Arms
Class: Close quarter firearms
Sights: Iron sights
The suppressed StA-11 SMG keeps the player from showing up on enemy radar while firing. The state of the art suppression mechanism does not sacrifice fire rate or accuracy.
Faction: ISA
Class: close quarter firearms
Based off the M82 design, the LS57 SMG suffers from more recoil than the StA-11, but makes up for this in range and firepower.
Faction: ISA
Class: Machine guns
Sights: Iron sights
The M224-1A is an LMG with large magazine capacity and plenty of range. It’s an excellent suppressive weapon, but has a comparably low fire rate.
Faction: Helghast/Stahl Arms
Class: Machine guns
The StA-3 is an LMG with a sizeable ammo drum and a tremendous fire rate. It is unmatched in its suppressive capabilities, especially when fired from a crouched position.
Faction: Helghast
Class: Machine guns
Originally intended for stationary defense, the immensely powerful StA-62 can be dismounted and carried around, although the weight of the weapon slows down the operator.
Faction: Helghast/Visari Corps
Class: Rocket launchers
The VC9 is ideal for taking down enemy vehicles and entrenchments. Although it lacks the homing capabilities of the W.A.S.P. Launcher, it has a relatively fast reload rate.
Faction: Helghast
Class: Rocket launchers
Like the StA-62, the StA-X3 can be dismounted and carried. The weapon fires a volley of homing missiles in primary fire mode, and a targeted ‘bunker buster’ strike in alternate fire mode.
Faction: Helghast/Stahl Arms
Class: Vehicles
The StA-X6 comes equipped with a belt-fed submachine gun based on the StA-11 design. The range of the weapon has been upgraded to allow the wearer to fire from great heights.
Faction: ISA
Class: Vehicles
Slow and clunky but extremely well-armored, the ISA Exoskeleton is equipped with a heavy machine gun and a rocket launcher. It does have a weak spot that can affect the operator, however.
Faction: ISA
Class: Explosives
The M194 is a standard- issue fragmentation grenade with a digitally enhanced fuse igniter. It is ideal for sweeping rooms or clearing out enemy entrenchments.
Faction: Both
Class: Explosives
The proximity mine tracks the proximity of enemies and explodes when one enters within a two meter radius. Unless the target is extremely well-armored, this is usually enough to neutralize any enemy.
Faction: Helghast/ Visari Corp.
Class: Special
The VC116 is an automated defense turret that can be deployed by Helghast Engineers. It has excellent detection range, but only average firepower and accuracy.
Faction: ISA
Class: Special
The LS116 is the ISA equivalent of the VC116 Sentry Turret. It has an equal detection range, and matches its counterpart in firepower and accuracy as well.