Until Scribblenauts developer 5th Cell finally showed Hybrid at the Game Developers Conference this year, the question on everyone's mind was simple: what's the hook? The hook turned out to be dynamic, cover-based multiplayer shooter where you don't control basic movement at all. Impressions from GDC were solid, but in a pretty surprising move, 5th Cell announced today Hybrid's coming in 2012.
“Hybrid was very well received this past GDC; people really seemed to enjoy it,” said 5th Cell CEO and creative director Jeremiah Slaczka in a brief statement today, “but with an additional year, we can take what we've learned and really drill down on our ideas to hopefully transform this game into something great. At 5th Cell, our goal is to strive toward making the best titles we can, with the extra time we can make quality a focus."
Using the term "additional year" certainly suggests this is a lengthy extension of Hybrid's development time, but given that people were already digging it, even more time can't be a bad thing for Hybrid.