E3 2011: Choose Your Own Adventure in Reckoning
Posted by IGN Jun 08 2011 04:19 GMT in Kingdoms of Amalur: Reckoning
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If there's one characteristic that's common to almost all role-playing games, it's the selection of a character class at the very beginning. In most cases, it's a pretty big decision, and will affect everything that comes after it. Kingdoms of Amalur: Reckoning doesn't make you choose a class, and therefore sets itself apart from the scores of other RPGs on the market...



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