I'm no stranger to hard games. I played both Prinny games (PSP platformers) and that's enough to kill a man. But Dark Souls, the successor to Demon's Souls, is a special kind of difficult. During my brief time with it at E3 2011, I think I spent more time staring at the "you died" screen than playing the game. That's good news for all of you that embraced the savage difficulty of the original quest...
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