3DS touchscreen tech chosen for DS compatibility
Posted by Joystiq Jun 12 2011 00:15 GMT in Nintendo 3DS
- Like?
The 3DS, despite being a higher-end piece of hardware than the DS -- and, yes, bearing a much higher-end price -- still bears the same resistive touchscreen technology as its seven-year-old forebear. Why would Nintendo opt for older touchscreen technology, eliminating the possibility of multitouch and forcing the use of a stylus?

3DS hardware producer Hideki Konno told Joystiq it's because of that seven-year-old DS screen. "Really, it's all about the backwards compatibility," he said during an E3 interview. "We have to play DS games on this and we want to make sure they work."

Konno said that Nintendo didn't think there was currently sufficient technology to both enable a more feature-rich touchscreen and accurately emulate the touch interface of the legacy DS. "Now that technology may come out sometime in the future, but when we were making our decision on what kind of touchscreen to implement," he said, "that was one of the deciding factors."

That, of course, doesn't explain at all why the Wii U uses the same vintage touchscreen technology. Unless the Wii U is secretly capable of emulating DS games! We're totally onto you, Nintendo.*

*We're probably not actually onto you.

Related Posts:
Replies:

The Wii U uses the same screen tech? Now I'm even more convinced that we will be able to play DS games on it.
Reply by Francis Jun 11 2011 23:38 GMT
Stylus>fintershit. iShit is stupid because you get *crag*ing FINGERPRINTS ALL OVER THE BITCH. And styli just *crag*ing work better. And *crag*.
Reply by weedlord bonerhitler Jun 12 2011 01:40 GMT
styluses are a lot more precise and accurate too
what annoys me about touch screens with no styluses is that it's about *crag*ing impossible to click things especially if you're using the internet
Reply by Nastasia Jun 12 2011 01:44 GMT
Sign-in to post a reply.