Capcom's Dragon's Dogma shares some top-level similarities with Monster Hunter -- like the part about how the whole game is hunting monsters, for example -- but Capcom feels like it's approaching this one from a more Western perspective. It's a bit more grimdark, a little more realistic, with no poogies around or adorable cat-guys to help you out.
"Our goal was to make it a very Western fantasy lore-based game," director Hideaki Itsuno told me during an interview. "Most of the creatures you see in the game come from Western fantasy lore." This includes not just the boss-type monsters, but, for example, the hordes of goblins attacking you in-between.
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