Could This Graphics Tech Revolutionize the Way Video Games Look?
Posted by Kotaku Aug 02 2011 03:00 GMT in Unlimited Detail
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#watchthis Or is the technology that powers Euclideon's "Unlimited Detail" graphics engine another contender that hopes to unseat the traditional way of modeling and rendering things in 3D (with polygons)? Whatever Euclideon's fate, it's potentially a very exciting development. More »

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hmm
Reply by Francis Aug 02 2011 03:40 GMT
that was cool
Reply by msn Aug 02 2011 03:55 GMT
Oh hey, it's this thing again. I believe the primary snag for this system was that it requires a lot of RAM to handle all of the points in a system and work out what needs to be displayed. Still if made to work properly it is pretty impressive.
Reply by Gold Prognosticus Aug 02 2011 08:02 GMT
Yeah, GP. That's what I've heard as the main hurdle unless the game abuses copy-pasted models a ton, which this video did. I'll give it a few years and maybe it might be workable then.
Reply by Viddd Aug 02 2011 18:19 GMT

Reply by Super-Claus Aug 02 2011 19:33 GMT
lol
Reply by Nastasia Aug 02 2011 20:23 GMT
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