Clifford Bleszinski stepped into the gaming industry at age 13, throwing down the high score in Super Mario Bros. for the premiere issue of Nintendo Power. Six years later, he designed and shipped his first game, Jazz Jackrabbit, a Sonic-inspired, side-scrolling shooter published by his new employer, Epic MegaGames. By 2004, Epic lost the "mega," and Bleszinski added the iconic Unreal franchise to his resume. The question became what to do next. The answer? More Unreal...
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