OnLive releases iOS and Android apps, custom touch controls, and a wireless controller
Cloud gaming service OnLive has been up and running for about a year now, and in all that time it's been doing exactly what many gamers thought impossible: Playing high resolution games over the Internet on any computer powerful enough to run a simple streaming app. Now, the company is taking its cloud-based show to smartphones and tablets, with a whole suite of apps available this week for Android and iOS devices.
Joystiq had a chance to chat with OnLive CEO Steve Perlman, and he told us how the company has brought OnLive's library of PC and console titles to touchscreens everywhere (with the help of developers like Rockstar Games and a brand new controller), how OnLive and its service compares to the Xbox 360 console, and how his company would rather play nice with traditional console makers like Microsoft and Sony than disrupt their current business models.
Related Posts:
Sign-in to post a reply.