Permanent Consequences Up BioShock Infinite's Difficulty Like It's 1999
Posted by Kotaku Jan 19 2012 14:00 GMT in System Shock 2
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#bioshock Today's gamers crave choice. Choice in how they progress through a game; choice on how they develop their character. The gamers of 13 years ago needed not these things, which is why Irrational Games is including the punishing 1999 Mode in BioShock Infinite. More »



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