A History of Badasses
Posted by IGN Feb 24 2012 23:43 GMT in Max Payne 3
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The imagination is a wonderful thing. In the 1980s, games didn't have the resources to convey characters, emotion, and attitude in an effective way. Players combined exaggerated box art imagery, limited info from the instruction manual, and a game's 8-bit actuality to forge realities in their minds. Nearly 30 years after the launch of the NES, these worlds are larger and more detailed than most youngsters could have dreamed...

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