The time: Autumn 2009. The place: My PC, Jim’s PC, John’s PC, Kieron’s PC. The game: Borderlands. The situation: staring at router configuration screens, weeping, screaming, failing to make co-op work.
The time: Spring 2012. The place: The internet. The game: Borderlands 2. The promise: Not to screw up the PC version.(more…)