The Spooky-Smart Platformer Closure Is All About Shadowplay
Posted by Kotaku Apr 04 2012 23:00 GMT in Closure
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#closure Lots of indie platformers these days are basically Mario with a twist. The quality of the game, then, relies hugely on that twist. Braid was an incredible game because the time-manipulating twist so fundamentally changed the template set forward by Super Mario Bros. that it became its own whole thing. More »

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