Dead Space Developer on Gears of War : “Literally the Worst Writing in Games”
Posted by Kotaku Apr 20 2012 14:00 GMT in Gears of War
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#deadspace A lot of games set out to tell engaging stories. Some use a narrator, lots of cutscenes or branching dialogue systems. Others embed plot points in the environment. Success rates vary, of course. But what's the worst storytelling in video games? Why, Gears of War, says Dead Space story producer Chuck Beaver. More »



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