Diablo III: The Kotaku Review
Posted by Kotaku May 21 2012 14:00 GMT in Diablo III
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#review Plagued with disconnects and shot through with lag, the May 15 launch of Diablo III had players and press alike railing against the always-online nature of the latest entry in the genre-defining action role-playing series. While not entirely unexpected, those unfortunate events punctuated the problems with requiring constant external server access for a single-player game. More »

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