Former RARE employee says Nintendo didn't have any objections on Conker's change from cutesy to mature
A portion of an NES interview with former RARE employee, Donnchadh Murphy...
NES: Originally, Conker began development as a family game called Conker’s Quest/Twelve Tales, and then changed into a violent platform game with raunchy humor. Was Nintendo supportive of Rare’s decision to make such a dramatic change to the game? Or did they distance themselves from the project?
DM: Back in those days Rare was the golden child, so when they announced that we were changing direction there was no objections, none that I knew about anyway. I’m so glad it did change, because “Twelve Tales”, to put it politely, was not a good game. Chris Seavor took the reins in BFD and took it a direction nobody expected.
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