Meeting Atypical Aliens and Assassins
Posted by Joystiq Oct 13 2012 01:00 GMT in XCOM: Enemy Unknown
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You're reading Reaction Time, a weekly column that claims to examine recent events, games and trends in the industry, but is really just looking for an excuse to use the word "zeitgeist." It debuts on Fridays in Engadget's digital magazine, Distro.
This holiday's unceasing glut of games is a go, with store shelves making room for the onslaught of snarling aliens, sneering assassins, and slow-mo soldiers walking away from large explosions - or sometimes partially melted helicopters. These are the usual, commercially sexy suspects.

It's best not to judge a game by its cover, though, and this week's front-facing embellishments are exceptionally deceptive. At a shallow glance, XCOM: Enemy Unknown may seem like another case of meathead military dudes mowing down extraterrestrials. Dishonored, meanwhile, conveys a stylish stab-a-thon with its masked, supernaturally talented anti-hero out for revenge. Look longer and you'll find that both have roots in classic PC gaming, and both sell something console owners might not even know they want.



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