According to a report by Andrew McMillen, Silicon Knights was working on an Eternal Darkness 2 pitch demo that distracted the team from X-Men: Destiny during its development.
McMillen writes on Kotaku that there were a litany of problems around the terrible X-Men: Destiny, including a lack of direction, technical and publisher issues with Activision, and problematic management from studio founder Denis Dyack.
"SK didn't take the development of XMD seriously the entire time I was there," says an anonymous former Silicon Knights employee. "It seemed more like a job to get us by, until ED2 could be developed and sold to a publisher - which never happened." Another unnamed source says "SK had about 60% of the development team working on XMD and the other 40% working on ED2," which caused staffing problems and allegedly lowered the quality of the final X-Men release.
The piece also alleges that Silicon Knights earned the Activision contract and other contracts by "talking about Eternal Darkness endlessly," so if this is all true the very franchise that got Silicon Knights the X-Men project was the one that helped sink it. Given how certain Dyack has been in the past about an Eternal Darkness sequel, this might be one of several answers as to why X-Men: Destiny didn't get the focus it needed.
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