- Publishing deal with Ubisoft has been in the works for a while
- Ubisoft helped with getting the game onto the Xbox 360
- Working on a 3DS version. Would love to have the game on that system.
- Vita version will be slightly delayed from other platforms
- Story mode will have 320 levels, originally had 500
- No human has finished story mode yet
- Wanted to keep the game the same across all platforms.
- Campaign is different across each system.
- Will support Off-TV play on Wii U
- Each platform has its own quirks for development.
- Wii U supports Game Pad, Wii U Pro Controller, Wii Remote
- 17 characters in arcade mode, 14 of them available in campaign.
- 1 character in campaign that will not appear in arcade
- Much of the older art that was pulled from the game may be put into
“coders edition”
- Wanted four player race mode, but couldn’t fit it into the game.
- Pricing hasn’t been finalized
- Freeplay allows for large amount of customization of the game
- A lot of hero and game mode ideas didn’t make it into the final game
- General reaction to the game has been mostly positive
- Mario and Super Meat Boy were inspirations during development
- Considering contest/prize for first person that can beat the game
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