Miyamoto equally involved in Pikmin 3 and A Link Between Worlds, using the GamePad screen for easy play
A portion of a Game Informer interview with Shigeru Miyamoto...
GI: I know that your role within Nintendo has changed in recent years. I was curious, what's your day-to-day role with Nintendo?
Shigeru Miyamoto: So I guess the only real change is that I'm probably working fewer hours. But that's just because I used to work a lot of hours before. I still oversee a number of different projects. The two projects that I'm most equally involved in right now are Pikmin 3 and The Legend of Zelda: A Link Between Worlds on Nintendo 3DS. But in addition to working directly and deeply on those two games, I'm also overseeing several of the other projects we're working on.
GI: A lot of Nintendo's new Wii U games don't seem to use the touch screen in a very integral way. With Donkey Kong Country: Tropical Freeze, they encourage you to play with the remote and nunchuk and Pikmin 3 is actually better with the original Wii controllers. they actually had me play with the Wii remote and nunchuk. Do you have games in development that use the touch screen as a more important part of the game or is it just a side feature?
SM: Well certainly I think that when it comes to touchscreens- and obviously not just gaming but a lot of other devices, are taking advantage of touch screen technology- and from an intuitive use standpoint, I think it's very integral to video gaming just because of the ease with which you're able to design the games in a way that anybody can play with just the touch of a finger in terms of menu selections and things like that. But, really for Wii U where we look at the benefit of the gamepad screen, is we really look at it as sort of a requirement in terms of how we're handling menus and sub-screens within the games. Just to make the games more convenient and easier to play.
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